PATH OF EXILE 1 · BASE-SPECIFIC MODIFIER INTELLIGENCE

Explore every eligible affix.

Choose an item base and item level. PoExplorer separates source-eligible prefixes from suffixes, exposes their requirements, and lets you carry any result into the crafting planner.

SELECTED BASEArena PlateBody Armour
ITEM LEVEL100Requirements above this are excluded
MATCHING FAMILIES12052 prefixes · 68 suffixes
Start a plan with this base →
PREFIXES

What can appear before the name.

52
REQUIRES LEVEL 1 · T6

(6-13)% increased Armour (6-7)% increased Stun and Block Recovery

Beetle's
REQUIRES LEVEL 1 · T7

Reflects (1-4) Physical Damage to Melee Attackers

Thorny
REQUIRES LEVEL 10 · T6

Reflects (5-10) Physical Damage to Melee Attackers

Spiny
REQUIRES LEVEL 17 · T5

(14-20)% increased Armour (8-9)% increased Stun and Block Recovery

Crab's
REQUIRES LEVEL 20 · T5

Reflects (11-24) Physical Damage to Melee Attackers

Barbed
REQUIRES LEVEL 29 · T4

(21-26)% increased Armour (10-11)% increased Stun and Block Recovery

Armadillo's
REQUIRES LEVEL 30 · T4

+(20-32) to Armour +(18-23) to maximum Life

Oyster's
REQUIRES LEVEL 35 · T4

Reflects (25-50) Physical Damage to Melee Attackers

Jagged
REQUIRES LEVEL 42 · T3

(27-32)% increased Armour (12-13)% increased Stun and Block Recovery

Rhino's
REQUIRES LEVEL 46 · T3

+(33-48) to Armour +(24-28) to maximum Life

Urchin's
REQUIRES LEVEL 60 · T2

(33-38)% increased Armour (14-15)% increased Stun and Block Recovery

Elephant's
REQUIRES LEVEL 62 · T2

+(49-96) to Armour +(29-33) to maximum Life

Nautilus's
REQUIRES LEVEL 78 · T1

(39-42)% increased Armour (16-17)% increased Stun and Block Recovery

Mammoth's
REQUIRES LEVEL 78 · T1

+(97-144) to Armour +(34-38) to maximum Life

Crocodile's
REQUIRES LEVEL 85 · T1

(101-110)% increased Armour, Evasion and Energy Shield

Incorporeal
REQUIRES LEVEL 86 · T1

(101-110)% increased Armour and Energy Shield

Interpermeated
REQUIRES LEVEL 86 · T1

(101-110)% increased Armour and Evasion

Victor's
REQUIRES LEVEL 86 · T1

(101-110)% increased Energy Shield

Unfaltering
REQUIRES LEVEL 86 · T1

(101-110)% increased Evasion Rating

Illusion's
REQUIRES LEVEL 86 · T1

(101-110)% increased Evasion and Energy Shield

Incorporeal
SUFFIXES

What can appear after the name.

68
REQUIRES LEVEL 1 · T7

(11-13)% increased Stun and Block Recovery

of Thick Skin
REQUIRES LEVEL 7 · T12

Regenerate (2.1-8) Life per second

of the Lizard
REQUIRES LEVEL 12 · T7

+(12-17)% to Fire Resistance

of the Salamander
REQUIRES LEVEL 13 · T7

+(12-17)% to Lightning Resistance

of the Squall
REQUIRES LEVEL 17 · T6

(14-16)% increased Stun and Block Recovery

of Stone Skin
REQUIRES LEVEL 19 · T10

Regenerate (8.1-16) Life per second

of the Flatworm
REQUIRES LEVEL 25 · T6

+(18-23)% to Lightning Resistance

of the Storm
REQUIRES LEVEL 28 · T5

(17-19)% increased Stun and Block Recovery

of Iron Skin
REQUIRES LEVEL 31 · T9

Regenerate (16.1-24) Life per second

of the Starfish
REQUIRES LEVEL 36 · T2

18% reduced Attribute Requirements

of the Worthy
REQUIRES LEVEL 37 · T5

+(24-29)% to Lightning Resistance

of the Thunderhead
REQUIRES LEVEL 42 · T4

(20-22)% increased Stun and Block Recovery

of Steel Skin
REQUIRES LEVEL 44 · T8

Regenerate (24.1-32) Life per second

of the Hydra
REQUIRES LEVEL 45 · T9

4% additional Physical Damage Reduction

of the Watchman
REQUIRES LEVEL 46 · T5

(9-11)% increased Life Regeneration rate

of Esprit
REQUIRES LEVEL 49 · T4

+(30-35)% to Lightning Resistance

of the Tempest
REQUIRES LEVEL 55 · T7

Regenerate (32.1-48) Life per second

of the Troll
REQUIRES LEVEL 56 · T3

(23-25)% increased Stun and Block Recovery

of Adamantite Skin
REQUIRES LEVEL 57 · T4

(12-14)% increased Life Regeneration rate

of Perpetuity
REQUIRES LEVEL 58 · T8

5% additional Physical Damage Reduction

of the Sentry
REQUIRES LEVEL 60 · T3

+(36-41)% to Cold Resistance

of the Polar Bear
REQUIRES LEVEL 60 · T3

+(36-41)% to Lightning Resistance

of the Maelstrom
REQUIRES LEVEL 67 · T6

6% additional Physical Damage Reduction

of the Keeper
REQUIRES LEVEL 68 · T3

(15-17)% increased Life Regeneration rate

of Vivification
REQUIRES LEVEL 68 · T6

Regenerate (48.1-64) Life per second

of Ryslatha
REQUIRES LEVEL 72 · T2

+(42-45)% to Lightning Resistance

of the Lightning
REQUIRES LEVEL 74 · T5

Regenerate (64.1-96) Life per second

of the Phoenix
REQUIRES LEVEL 76 · T2

(18-19)% increased Life Regeneration rate

of Youth
REQUIRES LEVEL 77 · T4

7% additional Physical Damage Reduction

of the Protector
REQUIRES LEVEL 78 · T4

Regenerate (96.1-128) Life per second

of Recuperation
REQUIRES LEVEL 79 · T2

(26-28)% increased Stun and Block Recovery

of Corundum Skin
REQUIRES LEVEL 83 · T2

Regenerate (128.1-152) Life per second

of Life-giving
REQUIRES LEVEL 85 · T1

(20-21)% increased Life Regeneration rate

of Everlasting
REQUIRES LEVEL 86 · T1

8% additional Physical Damage Reduction

of the Conservator
REQUIRES LEVEL 86 · T1

Regenerate (152.1-176) Life per second

of Convalescence
TIER LADDERS

See how related modifier tiers climb.

Grouped from the eligible source records for this exact base and item level.

PREFIXCrocodile's4 TIERS
  1. T1 · REQUIRES 78+(97-144) to Armour +(34-38) to maximum LifePlan →
  2. T2 · REQUIRES 62+(49-96) to Armour +(29-33) to maximum LifePlan →
  3. T3 · REQUIRES 46+(33-48) to Armour +(24-28) to maximum LifePlan →
  4. T4 · REQUIRES 30+(20-32) to Armour +(18-23) to maximum LifePlan →
PREFIXImpenetrable8 TIERS
  1. T1 · REQUIRES 86(101-110)% increased ArmourPlan →
  2. T2 · REQUIRES 84(92-100)% increased ArmourPlan →
  3. T3 · REQUIRES 72(80-91)% increased ArmourPlan →
  4. T4 · REQUIRES 60(68-79)% increased ArmourPlan →
  5. T5 · REQUIRES 42(56-67)% increased ArmourPlan →
  6. T6 · REQUIRES 29(43-55)% increased ArmourPlan →
  7. T7 · REQUIRES 17(27-42)% increased ArmourPlan →
  8. T8 · REQUIRES 3(15-26)% increased ArmourPlan →
PREFIXImpervious11 TIERS
  1. T2 · REQUIRES 77+(401-500) to ArmourPlan →
  2. T4 · REQUIRES 69+(301-400) to ArmourPlan →
  3. T5 · REQUIRES 60+(201-300) to ArmourPlan →
  4. T7 · REQUIRES 51+(151-200) to ArmourPlan →
  5. T8 · REQUIRES 43+(121-150) to ArmourPlan →
  6. T9 · REQUIRES 35+(102-120) to ArmourPlan →
  7. T10 · REQUIRES 29+(83-101) to ArmourPlan →
  8. T11 · REQUIRES 23+(64-82) to ArmourPlan →
  9. T12 · REQUIRES 17+(36-63) to ArmourPlan →
  10. T13 · REQUIRES 11+(13-35) to ArmourPlan →
  11. T14 · REQUIRES 1+(6-12) to ArmourPlan →
PREFIXJagged4 TIERS
  1. T4 · REQUIRES 35Reflects (25-50) Physical Damage to Melee AttackersPlan →
  2. T5 · REQUIRES 20Reflects (11-24) Physical Damage to Melee AttackersPlan →
  3. T6 · REQUIRES 10Reflects (5-10) Physical Damage to Melee AttackersPlan →
  4. T7 · REQUIRES 1Reflects (1-4) Physical Damage to Melee AttackersPlan →
PREFIXMammoth's6 TIERS
  1. T1 · REQUIRES 78(39-42)% increased Armour (16-17)% increased Stun and Block RecoveryPlan →
  2. T2 · REQUIRES 60(33-38)% increased Armour (14-15)% increased Stun and Block RecoveryPlan →
  3. T3 · REQUIRES 42(27-32)% increased Armour (12-13)% increased Stun and Block RecoveryPlan →
  4. T4 · REQUIRES 29(21-26)% increased Armour (10-11)% increased Stun and Block RecoveryPlan →
  5. T5 · REQUIRES 17(14-20)% increased Armour (8-9)% increased Stun and Block RecoveryPlan →
  6. T6 · REQUIRES 1(6-13)% increased Armour (6-7)% increased Stun and Block RecoveryPlan →
PREFIXPrime13 TIERS
  1. T1 · REQUIRES 86+(175-189) to maximum LifePlan →
  2. T3 · REQUIRES 81+(160-174) to maximum LifePlan →
  3. T5 · REQUIRES 73+(145-159) to maximum LifePlan →
  4. T6 · REQUIRES 64+(130-144) to maximum LifePlan →
  5. T8 · REQUIRES 54+(115-129) to maximum LifePlan →
  6. T9 · REQUIRES 44+(100-114) to maximum LifePlan →
  7. T11 · REQUIRES 36+(85-99) to maximum LifePlan →
  8. T12 · REQUIRES 30+(70-84) to maximum LifePlan →
  9. T14 · REQUIRES 24+(55-69) to maximum LifePlan →
  10. T15 · REQUIRES 18+(40-54) to maximum LifePlan →
  11. T16 · REQUIRES 11+(25-39) to maximum LifePlan →
  12. T18 · REQUIRES 5+(10-24) to maximum LifePlan →
  13. T20 · REQUIRES 1+(3-9) to maximum LifePlan →
SUFFIXof Bameth6 TIERS
  1. T1 · REQUIRES 81+(31-35)% to Chaos ResistancePlan →
  2. T2 · REQUIRES 65+(26-30)% to Chaos ResistancePlan →
  3. T3 · REQUIRES 56+(21-25)% to Chaos ResistancePlan →
  4. T4 · REQUIRES 44+(16-20)% to Chaos ResistancePlan →
  5. T5 · REQUIRES 30+(11-15)% to Chaos ResistancePlan →
  6. T6 · REQUIRES 16+(5-10)% to Chaos ResistancePlan →
SUFFIXof Convalescence11 TIERS
  1. T1 · REQUIRES 86Regenerate (152.1-176) Life per secondPlan →
  2. T2 · REQUIRES 83Regenerate (128.1-152) Life per secondPlan →
  3. T4 · REQUIRES 78Regenerate (96.1-128) Life per secondPlan →
  4. T5 · REQUIRES 74Regenerate (64.1-96) Life per secondPlan →
  5. T6 · REQUIRES 68Regenerate (48.1-64) Life per secondPlan →
  6. T7 · REQUIRES 55Regenerate (32.1-48) Life per secondPlan →
  7. T8 · REQUIRES 44Regenerate (24.1-32) Life per secondPlan →
  8. T9 · REQUIRES 31Regenerate (16.1-24) Life per secondPlan →
  9. T10 · REQUIRES 19Regenerate (8.1-16) Life per secondPlan →
  10. T12 · REQUIRES 7Regenerate (2.1-8) Life per secondPlan →
  11. T13 · REQUIRES 1Regenerate (1-2) Life per secondPlan →
SUFFIXof Corundum Skin6 TIERS
  1. T2 · REQUIRES 79(26-28)% increased Stun and Block RecoveryPlan →
  2. T3 · REQUIRES 56(23-25)% increased Stun and Block RecoveryPlan →
  3. T4 · REQUIRES 42(20-22)% increased Stun and Block RecoveryPlan →
  4. T5 · REQUIRES 28(17-19)% increased Stun and Block RecoveryPlan →
  5. T6 · REQUIRES 17(14-16)% increased Stun and Block RecoveryPlan →
  6. T7 · REQUIRES 1(11-13)% increased Stun and Block RecoveryPlan →
SUFFIXof Ephij8 TIERS
  1. T1 · REQUIRES 84+(46-48)% to Lightning ResistancePlan →
  2. T2 · REQUIRES 72+(42-45)% to Lightning ResistancePlan →
  3. T3 · REQUIRES 60+(36-41)% to Lightning ResistancePlan →
  4. T4 · REQUIRES 49+(30-35)% to Lightning ResistancePlan →
  5. T5 · REQUIRES 37+(24-29)% to Lightning ResistancePlan →
  6. T6 · REQUIRES 25+(18-23)% to Lightning ResistancePlan →
  7. T7 · REQUIRES 13+(12-17)% to Lightning ResistancePlan →
  8. T8 · REQUIRES 1+(6-11)% to Lightning ResistancePlan →
SUFFIXof Everlasting5 TIERS
  1. T1 · REQUIRES 85(20-21)% increased Life Regeneration ratePlan →
  2. T2 · REQUIRES 76(18-19)% increased Life Regeneration ratePlan →
  3. T3 · REQUIRES 68(15-17)% increased Life Regeneration ratePlan →
  4. T4 · REQUIRES 57(12-14)% increased Life Regeneration ratePlan →
  5. T5 · REQUIRES 46(9-11)% increased Life Regeneration ratePlan →
SUFFIXof Haast8 TIERS
  1. T1 · REQUIRES 84+(46-48)% to Cold ResistancePlan →
  2. T2 · REQUIRES 72+(42-45)% to Cold ResistancePlan →
  3. T3 · REQUIRES 60+(36-41)% to Cold ResistancePlan →
  4. T4 · REQUIRES 50+(30-35)% to Cold ResistancePlan →
  5. T5 · REQUIRES 38+(24-29)% to Cold ResistancePlan →
  6. T6 · REQUIRES 26+(18-23)% to Cold ResistancePlan →
  7. T7 · REQUIRES 14+(12-17)% to Cold ResistancePlan →
  8. T8 · REQUIRES 1+(6-11)% to Cold ResistancePlan →
SUFFIXof Tzteosh8 TIERS
  1. T1 · REQUIRES 84+(46-48)% to Fire ResistancePlan →
  2. T2 · REQUIRES 72+(42-45)% to Fire ResistancePlan →
  3. T3 · REQUIRES 60+(36-41)% to Fire ResistancePlan →
  4. T4 · REQUIRES 48+(30-35)% to Fire ResistancePlan →
  5. T5 · REQUIRES 36+(24-29)% to Fire ResistancePlan →
  6. T6 · REQUIRES 24+(18-23)% to Fire ResistancePlan →
  7. T7 · REQUIRES 12+(12-17)% to Fire ResistancePlan →
  8. T8 · REQUIRES 1+(6-11)% to Fire ResistancePlan →
SUFFIXof the Apt2 TIERS
  1. T1 · REQUIRES 6032% reduced Attribute RequirementsPlan →
  2. T2 · REQUIRES 3618% reduced Attribute RequirementsPlan →
SUFFIXof the Conservator5 TIERS
  1. T1 · REQUIRES 868% additional Physical Damage ReductionPlan →
  2. T4 · REQUIRES 777% additional Physical Damage ReductionPlan →
  3. T6 · REQUIRES 676% additional Physical Damage ReductionPlan →
  4. T8 · REQUIRES 585% additional Physical Damage ReductionPlan →
  5. T9 · REQUIRES 454% additional Physical Damage ReductionPlan →
SUFFIXof the Gods9 TIERS
  1. T2 · REQUIRES 82+(51-55) to StrengthPlan →
  2. T3 · REQUIRES 74+(43-50) to StrengthPlan →
  3. T4 · REQUIRES 66+(38-42) to StrengthPlan →
  4. T5 · REQUIRES 55+(33-37) to StrengthPlan →
  5. T6 · REQUIRES 44+(28-32) to StrengthPlan →
  6. T7 · REQUIRES 33+(23-27) to StrengthPlan →
  7. T8 · REQUIRES 22+(18-22) to StrengthPlan →
  8. T9 · REQUIRES 11+(13-17) to StrengthPlan →
  9. T10 · REQUIRES 1+(8-12) to StrengthPlan →