Support gems, explained.
See what each support changes and which published skills satisfy its source-declared rules. Missing or ambiguous rules are never guessed.
Browse active skills →30 reviewed supports · 30 per page
IntelligenceCold Penetration
Supports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.
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IntelligenceElemental Focus
Supports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.
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IntelligenceFreeze
Supports any skill that Hits enemies, making it more effective at Freezing enemies.
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StrengthIgnite I
Supports any skill that Hits enemies, making it more likely to Ignite.
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StrengthKnockback
Supports any skill that Hits enemies, causing it to Knock Back enemies.
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DexterityLife Drain
Supports any skill that Hits enemies, causing you to recover Life when it Culls an enemy.
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DexterityLightning Exposure
Supports any skill that Hits enemies, causing it to inflict Exposure when inflicting Shock.
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DexterityLightning Penetration
Supports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance.
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DexterityMana Bounty
Supports any skill that Hits enemies, causing enemies it kills to grant more Mana Flask charges.
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DexterityNeural Overload
Supports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with …
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DexterityOvercharge
Supports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.
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DexterityPin I
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.
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DexterityPoison I
Supports any skill that Hits enemies, giving it a chance to Poison enemies.
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IntelligenceRising Tempest
Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion …
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UnalignedRunic Extraction
Supports any Skill that deals damage. Enemies you kill with supported Skills have a chance to drop a Verisium Infusion Remnant.
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StrengthRupture
Supports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.
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UnalignedScouring Flame
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but the skill to gain a Runic Ward cost.
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StrengthSearing Flame I
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
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DexterityShock
Supports any skill that Hits enemies, making it more likely to Shock.
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IntelligenceShock Conduction
Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy.
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IntelligenceShock Siphon
Supports any skill that Hits enemies, causing you to recover Energy Shield when it kills a Shocked enemy.
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DexteritySlow Potency
Supports any skill, causing inflicted Slows to be more powerful.
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DexteritySoul Drain
Supports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy.
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IntelligenceStatic Shocks
Supports Skills which can Hit enemies. Shocking an enemy with Hits from Supported Skills Triggers Static Shocks, causing that enemy to become …
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IntelligenceStormfire
Supports any skill that Hits enemies. Enemies Shocked by Supported Skills take a percentage of damage from Ignite as Lightning damage as …
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StrengthStun I
Supports any skill that Hits Enemies, causing it to build up Stun more quickly.
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IntelligenceSupercritical
Supports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance.
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DexteritySwift Affliction I
Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
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IntelligenceWildfire
Supports any skill that Hits enemies, Spreading Ignites it inflicts to nearby enemies after a delay.
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IntelligenceWithering Touch
Supports any skill that Hits enemies, giving it a chance to Wither enemies on Hit.
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