Find the rules behind the item.
Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.
3726matching source records · 30 per page
UNIQUE
50% chance to cause Bleeding on Critical StrikeLocalCausesBleedingOnCrit50PercentChance
T1 · LVL 1
UNIQUE
50% chance to cause Bleeding on Critical StrikeLocalCausesBleedingOnCrit50PercentChance
T1 · LVL 1
UNIQUE
50% chance to cause Bleeding on HitCausesBleedingChance
T1 · LVL 1
UNIQUE
50% chance to cause Bleeding on HitLocalChanceToBleed
T2 · LVL 1
UNIQUE
50% chance to cause Bleeding on HitCausesBleeding50PercentChance
LVL 1
UNIQUE
50% chance to inflict Bleeding on Critical Strike with AttacksBleedOnCrit
LVL 1
UNIQUE
50% increased Attack SpeedLocalIncreasedAttackSpeed
T3 · LVL 1
UNIQUE
50% increased Critical Strike ChanceLocalCriticalStrikeChance
T6 · LVL 1
UNIQUE
50% increased Critical Strike ChanceLocalCriticalStrikeChance
T6 · LVL 1
UNIQUE
50% increased Damage with Bleeding inflicted on Poisoned EnemiesBleedDamageAgainstPoisonedEnemies
LVL 1
UNIQUE
50% increased Melee Damage against Bleeding EnemiesMeleeDamageAgainstBleeding
T1 · LVL 1
UNIQUE
50% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1
UNIQUE
50% more Damage with Arrow Hits at Close RangeChinSolPhysicalBowDamageAtCloseRange
LVL 1
UNIQUE
50% more Global Accuracy RatingAccuracyRatingIsDoubled
LVL 1
UNIQUE
50% of Physical Damage from Hits with this Weapon is Converted to a random ElementLocalDamageConversionToRandomElement
T1 · LVL 1
UNIQUE
50% reduced Attack SpeedLocalIncreasedAttackSpeed
T3 · LVL 1
UNIQUE
500% more Physical Damage with Unarmed Melee AttacksFacebreakerPhysicalUnarmedDamage
T1 · LVL 16
UNIQUE
6 to 10 Added Physical Damage with Bow AttacksPhysicalDamageWithBows
T4 · LVL 1
UNIQUE
6 to 12 Added Physical Damage with Bow AttacksPhysicalDamageWithBows
T2 · LVL 35
UNIQUE
6% increased Accuracy Rating per Frenzy ChargeAccuracyRatingPerFrenzyCharge
T1 · LVL 1
UNIQUE
6% increased Attack Damage for each Map Item Modifier affecting the AreaAttackDamagePerMapMod
LVL 1
UNIQUE
6% increased Attack SpeedIncreasedAttackSpeed
T9 · LVL 1
UNIQUE
6% increased Attack SpeedLocalIncreasedAttackSpeed
T3 · LVL 1
UNIQUE
60% chance to Poison on HitLocalChanceToPoisonOnHit
T2 · LVL 1
UNIQUE
60% increased Damage taken from Melee AttacksMeleeDamageTaken
LVL 1
UNIQUE
60% increased Global Accuracy RatingLocalAccuracyRatingIncrease
T4 · LVL 1
UNIQUE
60% increased Melee Damage when on Full LifeMeleeDamageOnFullLife
LVL 1
UNIQUE
70 to 105 Added Cold Damage with Bow AttacksAddedColdDamageWithBowsForUnique
T1 · LVL 65
UNIQUE
75% increased Physical Damage with Ranged WeaponsRangedWeaponPhysicalDamagePlusPercent
T1 · LVL 17
UNIQUE
75% of Physical Damage converted to a random ElementDamageConversionToRandomElement
LVL 1