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BLIGHT_TOWER
Your Smothering Towers also grant 10% reduced DamageSmothering Tower Reduced Damage
LVL 1
BLIGHT_TOWER
Your Towers deal 10% increased Damage per Type of Tower ActiveTower Synergy
LVL 1
UNIQUE
(0-50)% of Physical Damage Converted to Cold DamageConvertPhysicalToCold
T2 · LVL 1
UNIQUE
(0-50)% of Physical Damage Converted to Fire DamageConvertPhysicalToFire
T2 · LVL 1
UNIQUE
(0-50)% of Physical Damage Converted to Lightning DamageConvertPhysicalToLightning
T1 · LVL 1
UNIQUE
(1-2) to (18-20) Lightning Damage per Power ChargeGlobalAddedLightningDamagePerPowerCharge
T1 · LVL 1
UNIQUE
(1-2) to (36-40) Lightning Damage per Power ChargeGlobalAddedLightningDamagePerPowerCharge
T1 · LVL 1
UNIQUE
(10-11)% increased Burning DamageBurnDamage
T4 · LVL 1
UNIQUE
(10-11)% increased DamageAllDamage
T4 · LVL 24
UNIQUE
(10-11)% increased Damage with BleedingBleedingDamage
T3 · LVL 15
UNIQUE
(10-11)% increased Damage with PoisonPoisonDamage
T3 · LVL 1
UNIQUE
(10-12)% increased Area DamageAreaDamage
T2 · LVL 36
UNIQUE
(10-12)% increased Damage during any Flask EffectDamageDuringFlaskEffect
T2 · LVL 36
UNIQUE
(10-12)% increased Damage while LeechingDamageWhileLeeching
T2 · LVL 36
UNIQUE
(10-12)% increased Melee DamageMeleeDamage
T3 · LVL 36
UNIQUE
(10-12)% increased Projectile DamageProjectileDamage
T4 · LVL 36
UNIQUE
(10-14) to (19-24) Added Physical Damage with Bow AttacksPhysicalDamageWithBows
T4 · LVL 1
UNIQUE
(10-14)% increased Spell DamageSpellDamage
T7 · LVL 1
UNIQUE
(10-15)% increased Attack Damage while holding a ShieldAttackDamageWhileHoldingShield
LVL 1
UNIQUE
(10-15)% increased Chaos Damage for each Corrupted Item EquippedChaosDamagePerCorruptedItem
LVL 1
UNIQUE
(10-15)% increased Cold DamageColdDamagePercentage
T6 · LVL 1
UNIQUE
(10-15)% increased Elemental Damage per 1% Missing
Fire, Cold, or Lightning Resistance, up to a maximum of 450%ElementalDamagePerMissingResistance
LVL 1
UNIQUE
(10-15)% increased Global Physical DamagePhysicalDamagePercent
T2 · LVL 55
UNIQUE
(10-15)% increased Lightning DamageLightningDamagePercentage
T8 · LVL 1
UNIQUE
(10-15)% increased Physical Damage with Ranged WeaponsRangedWeaponPhysicalDamagePlusPercent
T2 · LVL 1
UNIQUE
(10-15)% increased Spell DamageSpellDamage
T7 · LVL 1
UNIQUE
(10-15)% increased Spell Damage per Power ChargeIncreasedSpellDamagePerPowerCharge
T3 · LVL 1
UNIQUE
(10-19)% increased Spell DamageWeaponSpellDamage
T1 · LVL 1
UNIQUE
(10-20)% chance for Bleeding inflicted with this Weapon to deal 100% more DamageLocalChanceForBleedingDamage100FinalInflictedWithThisWeapon
LVL 1
UNIQUE
(10-20)% chance for Poisons inflicted with this Weapon to deal 100% more DamageLocalChanceForPoisonDamage100FinalInflictedWithThisWeapon
LVL 1