PATH OF EXILE 1 · MODIFIER CODEX

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BLIGHT_TOWER Your Smothering Towers also grant 10% reduced DamageSmothering Tower Reduced Damage LVL 1 BLIGHT_TOWER Your Towers deal 10% increased Damage per Type of Tower ActiveTower Synergy LVL 1 UNIQUE (0-50)% of Physical Damage Converted to Cold DamageConvertPhysicalToCold T2 · LVL 1 UNIQUE (0-50)% of Physical Damage Converted to Fire DamageConvertPhysicalToFire T2 · LVL 1 UNIQUE (0-50)% of Physical Damage Converted to Lightning DamageConvertPhysicalToLightning T1 · LVL 1 UNIQUE (1-2) to (18-20) Lightning Damage per Power ChargeGlobalAddedLightningDamagePerPowerCharge T1 · LVL 1 UNIQUE (1-2) to (36-40) Lightning Damage per Power ChargeGlobalAddedLightningDamagePerPowerCharge T1 · LVL 1 UNIQUE (10-11)% increased Burning DamageBurnDamage T4 · LVL 1 UNIQUE (10-11)% increased DamageAllDamage T4 · LVL 24 UNIQUE (10-11)% increased Damage with BleedingBleedingDamage T3 · LVL 15 UNIQUE (10-11)% increased Damage with PoisonPoisonDamage T3 · LVL 1 UNIQUE (10-12)% increased Area DamageAreaDamage T2 · LVL 36 UNIQUE (10-12)% increased Damage during any Flask EffectDamageDuringFlaskEffect T2 · LVL 36 UNIQUE (10-12)% increased Damage while LeechingDamageWhileLeeching T2 · LVL 36 UNIQUE (10-12)% increased Melee DamageMeleeDamage T3 · LVL 36 UNIQUE (10-12)% increased Projectile DamageProjectileDamage T4 · LVL 36 UNIQUE (10-14) to (19-24) Added Physical Damage with Bow AttacksPhysicalDamageWithBows T4 · LVL 1 UNIQUE (10-14)% increased Spell DamageSpellDamage T7 · LVL 1 UNIQUE (10-15)% increased Attack Damage while holding a ShieldAttackDamageWhileHoldingShield LVL 1 UNIQUE (10-15)% increased Chaos Damage for each Corrupted Item EquippedChaosDamagePerCorruptedItem LVL 1 UNIQUE (10-15)% increased Cold DamageColdDamagePercentage T6 · LVL 1 UNIQUE (10-15)% increased Elemental Damage per 1% Missing Fire, Cold, or Lightning Resistance, up to a maximum of 450%ElementalDamagePerMissingResistance LVL 1 UNIQUE (10-15)% increased Global Physical DamagePhysicalDamagePercent T2 · LVL 55 UNIQUE (10-15)% increased Lightning DamageLightningDamagePercentage T8 · LVL 1 UNIQUE (10-15)% increased Physical Damage with Ranged WeaponsRangedWeaponPhysicalDamagePlusPercent T2 · LVL 1 UNIQUE (10-15)% increased Spell DamageSpellDamage T7 · LVL 1 UNIQUE (10-15)% increased Spell Damage per Power ChargeIncreasedSpellDamagePerPowerCharge T3 · LVL 1 UNIQUE (10-19)% increased Spell DamageWeaponSpellDamage T1 · LVL 1 UNIQUE (10-20)% chance for Bleeding inflicted with this Weapon to deal 100% more DamageLocalChanceForBleedingDamage100FinalInflictedWithThisWeapon LVL 1 UNIQUE (10-20)% chance for Poisons inflicted with this Weapon to deal 100% more DamageLocalChanceForPoisonDamage100FinalInflictedWithThisWeapon LVL 1