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4545matching source records · 30 per page
UNIQUE
200 Fire Damage taken per second per Endurance Charge if you've been Hit RecentlyDamageTakenPerEnduranceChargeWhenHit
LVL 1
UNIQUE
22% increased Elemental DamageElementalDamagePercent
T7 · LVL 1
UNIQUE
22% increased Elemental DamageElementalDamagePercent
T7 · LVL 1
UNIQUE
24% increased Elemental DamageElementalDamagePercent
T7 · LVL 1
UNIQUE
24% increased Elemental DamageElementalDamagePercent
T7 · LVL 1
UNIQUE
25% chance to Avoid Fire Damage from HitsFireDamageAvoidance
T2 · LVL 1
UNIQUE
25% chance to Avoid being ChilledChanceToAvoidFreezeAndChill
T1 · LVL 1
UNIQUE
25% chance to Freeze, Shock and IgniteChanceToFreezeShockIgnite
T1 · LVL 62
UNIQUE
25% chance to IgniteChanceToIgnite
T3 · LVL 1
UNIQUE
25% chance to IgniteChanceToIgnite
T3 · LVL 1
UNIQUE
25% chance to Ignite when in Main HandMainHandChanceToIgnite
LVL 1
UNIQUE
25% chance to Sap Enemies
Cannot inflict ShockAlternateLightningAilment
T1 · LVL 59
UNIQUE
25% chance to Sap Enemies in Chilling AreasChanceToSapVsEnemiesInChillingAreas
T1 · LVL 50
UNIQUE
25% chance to Scorch Enemies
Cannot inflict IgniteAlternateFireAilment
T1 · LVL 59
UNIQUE
25% chance to ShockChanceToShock
T3 · LVL 1
UNIQUE
25% chance to inflict Brittle
Cannot inflict Freeze or ChillAlternateColdAilment
T1 · LVL 59
UNIQUE
25% increased Burning DamageBurnDamage
T4 · LVL 1
UNIQUE
25% increased Chill Duration on EnemiesIncreasedChillDuration
T2 · LVL 1
UNIQUE
25% increased Fire DamageFireDamagePercentage
T10 · LVL 1
UNIQUE
25% increased Shock Duration on EnemiesShockDuration
T3 · LVL 1
UNIQUE
25% of Elemental Damage from Hits taken as Chaos DamageElementalDamageTakenAsChaos
T2 · LVL 1
UNIQUE
25% of Elemental Damage from Hits taken as Chaos DamageElementalDamageTakenAsChaos
T2 · LVL 1
UNIQUE
25% of Physical Damage Converted to Cold DamageConvertPhysicalToCold
T2 · LVL 1
UNIQUE
25% of Physical Damage Converted to Cold DamageConvertPhysicalToCold
T2 · LVL 1
UNIQUE
25% of Physical Damage Converted to Fire DamageConvertPhysicalToFire
T2 · LVL 1
UNIQUE
25% of Physical Damage Converted to Fire DamageConvertPhysicalToFire
T1 · LVL 61
UNIQUE
25% of Physical Damage Converted to Lightning DamageConvertPhysicalToLightning
T1 · LVL 1
UNIQUE
25% of Physical Damage from Hits taken as Lightning DamagePhysicalDamageTakenAsLightningPercent
T1 · LVL 60
UNIQUE
25% reduced Ignite Duration on EnemiesBurnDuration
T4 · LVL 1
UNIQUE
26% increased Elemental DamageElementalDamagePercent
T7 · LVL 1