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5518matching source records · 30 per page
UNIQUE
(70-100)% increased Physical Damage with Hits and Ailments against Ignited EnemiesPhysicalDamageVersusIgnitedEnemies
LVL 1
UNIQUE
(70-100)% increased Spell DamageSpellDamage
T7 · LVL 1
UNIQUE
(70-80)% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1
UNIQUE
(70-90)% increased Fire DamageFireDamagePercentage
T10 · LVL 1
UNIQUE
(700-800)% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1
UNIQUE
(75-100)% increased Damage with Poison if you have at least 300 DexterityPoisonDamageWithOver300Dexterity
LVL 1
UNIQUE
(75-100)% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1
UNIQUE
(75-150)% increased Melee Fire DamageMeleeFireDamage
LVL 1
UNIQUE
(75-150)% increased Physical Damage with Ranged WeaponsRangedWeaponPhysicalDamagePlusPercent
T2 · LVL 1
UNIQUE
(75-90)% increased Spell DamageSpellDamage
T7 · LVL 1
UNIQUE
(8-10) to (14-16) Added Physical Damage with Bow AttacksPhysicalDamageWithBows
T4 · LVL 1
UNIQUE
(8-12)% chance to deal Double Damage while using PridePrideChanceForDoubleDamage
LVL 1
UNIQUE
(8-12)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120%BurningDamagePerEnemyShockedRecently
LVL 1
UNIQUE
(8-12)% increased Minion Damage per Raised SpectreMinionDamagePerSpectre
LVL 1
UNIQUE
(8-12)% increased Spell DamageSpellDamage
T7 · LVL 1
UNIQUE
(8-9)% increased DamageAllDamage
T5 · LVL 15
UNIQUE
(80-100)% increased Elemental DamageElementalDamagePercent
T7 · LVL 1
UNIQUE
(80-100)% increased Lightning DamageLightningDamagePercentage
T8 · LVL 1
UNIQUE
(80-100)% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1
UNIQUE
(80-100)% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1
UNIQUE
(80-100)% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1
UNIQUE
(80-100)% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1
UNIQUE
(80-100)% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1
UNIQUE
(80-100)% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1
UNIQUE
(80-100)% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1
UNIQUE
(80-100)% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1
UNIQUE
(80-100)% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1
UNIQUE
(80-100)% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1
UNIQUE
(80-100)% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1
UNIQUE
(80-100)% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1