Find the rules behind the item.
Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.
448matching source records · 30 per page
UNIQUE
+(41-55) to ArmourLocalPhysicalDamageReductionRating
T3 · LVL 36
UNIQUE
+(450-500) to ArmourPhysicalDamageReductionRating
T3 · LVL 1
UNIQUE
+(50-100) to Armour
+(50-100) to Evasion RatingLocalBaseArmourAndEvasionRating
LVL 1
UNIQUE
+(500-800) to ArmourLocalPhysicalDamageReductionRating
T6 · LVL 1
UNIQUE
+(56-70) to ArmourLocalPhysicalDamageReductionRating
T1 · LVL 48
UNIQUE
+(600-1000) to ArmourPhysicalDamageReductionRating
T3 · LVL 1
UNIQUE
+(600-1000) to Armour while affected by DeterminationDeterminationAdditionalArmour
LVL 1
UNIQUE
+(600-700) to ArmourPhysicalDamageReductionRating
T3 · LVL 1
UNIQUE
+(75-100) to ArmourLocalPhysicalDamageReductionRating
T6 · LVL 1
UNIQUE
+(80-100) to ArmourPhysicalDamageReductionRating
T3 · LVL 1
UNIQUE
+(800-1200) to ArmourPhysicalDamageReductionRating
T3 · LVL 1
UNIQUE
+1500 Armour while stationaryAddedArmourWhileStationary
LVL 1
UNIQUE
+2000 Armour while you do not have Avatar of FireArmourWithoutAvatarOfFire
LVL 1
UNIQUE
+2000 to ArmourLocalPhysicalDamageReductionRating
T2 · LVL 38
UNIQUE
+250 to Armour and Evasion Rating while FortifiedArmourEvasionWithFortify
T3 · LVL 36
UNIQUE
+5 to Armour per 5 Evasion Rating on Equipped ShieldArmourPerEvasionRatingOnShield
LVL 1
UNIQUE
+500 Armour per Summoned TotemArmourPerTotem
T2 · LVL 1
UNIQUE
+500 Armour per Summoned TotemArmourPerTotem
T1 · LVL 61
UNIQUE
+500 to Armour and Evasion Rating while FortifiedArmourEvasionWithFortify
T2 · LVL 48
UNIQUE
+500 to Armour per Endurance ChargeArmourPerEnduranceCharge
LVL 1
UNIQUE
+5000 to Armour while FrozenArmourWhileFrozen
LVL 1
UNIQUE
+800 to Armour and Evasion Rating while FortifiedArmourEvasionWithFortify
T1 · LVL 56
UNIQUE
1% increased Armour per 100 Reserved ManaGainArmourEqualTo100ManaReserved
LVL 68
UNIQUE
1% increased Armour per 16 Strength when in Off HandArmourPerStrengthInOffHand
LVL 1
UNIQUE
1% increased Armour per 50 Reserved ManaGainArmourEqualToManaReserved
LVL 1
UNIQUE
10% of Armour also applies to Lightning Damage taken from HitsArmourAppliesToLightningDamagePercent
LVL 67
UNIQUE
10% reduced Armour per 50 StrengthArmourPerStrength
LVL 65
UNIQUE
100% increased ArmourLocalPhysicalDamageReductionRatingPercent
T6 · LVL 1
UNIQUE
100% increased Global Armour while you have no Energy ShieldIncreasedArmourOnZeroEnergyShield
T1 · LVL 1
UNIQUE
1000% increased Armour and Energy ShieldLocalArmourAndEnergyShield
T2 · LVL 1