PATH OF EXILE 1 · MODIFIER CODEX

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UNIQUE 25% of Physical Damage Converted to Chaos DamagePhysicalDamageConvertToChaos T2 · LVL 1 UNIQUE 25% of Physical Damage Converted to Chaos DamagePhysicalDamageConvertToChaos T2 · LVL 1 UNIQUE 25% of Physical Damage Converted to Cold DamageConvertPhysicalToCold T2 · LVL 1 UNIQUE 25% of Physical Damage Converted to Cold DamageConvertPhysicalToCold T2 · LVL 1 UNIQUE 25% of Physical Damage Converted to Fire DamageConvertPhysicalToFire T2 · LVL 1 UNIQUE 25% of Physical Damage Converted to Fire DamageConvertPhysicalToFire T1 · LVL 61 UNIQUE 25% of Physical Damage Converted to Lightning DamageConvertPhysicalToLightning T1 · LVL 1 UNIQUE 25% reduced DamageAllDamage T6 · LVL 1 UNIQUE 250 Chaos Damage taken per secondChaosDegen T1 · LVL 1 UNIQUE 26% increased Elemental DamageElementalDamagePercent T7 · LVL 1 UNIQUE 26% increased Elemental DamageElementalDamagePercent T7 · LVL 1 UNIQUE 3% chance to deal Double DamageDoubleDamageChance T1 · LVL 48 UNIQUE 3% increased Damage per Crab BarrierDamagePerCrabBarrier LVL 1 UNIQUE 3% increased Spell Damage per 100 Player Maximum LifeSpellDamagePerLife LVL 1 UNIQUE 3% of Physical Damage Converted to Fire DamageConvertPhysicalToFireImplicit T4 · LVL 1 UNIQUE 3% reduced Damage taken from Damage Over TimeDegenDamageTaken T1 · LVL 65 UNIQUE 30% increased Area DamageAreaDamage T3 · LVL 1 UNIQUE 30% increased Area DamageAreaDamage T3 · LVL 1 UNIQUE 30% increased Attack Damage against Bleeding EnemiesAttackDamageAgainstBleeding T1 · LVL 1 UNIQUE 30% increased Chaos DamageIncreasedChaosDamage T7 · LVL 1 UNIQUE 30% increased Cold DamageColdDamagePercentage T6 · LVL 1 UNIQUE 30% increased Damage over TimeDegenerationDamage T4 · LVL 1 UNIQUE 30% increased Damage while IgnitedDamageWhileIgnited T2 · LVL 1 UNIQUE 30% increased Damage while ShockedDamageIncreaseWhileShocked T1 · LVL 1 UNIQUE 30% increased Elemental DamageElementalDamagePercent T7 · LVL 1 UNIQUE 30% increased Elemental DamageElementalDamagePercent T7 · LVL 1 UNIQUE 30% increased Elemental DamageElementalDamagePercent T7 · LVL 1 UNIQUE 30% increased Elemental DamageElementalDamagePercent T7 · LVL 1 UNIQUE 30% increased Elemental DamageElementalDamagePercent T7 · LVL 1 UNIQUE 30% increased Elemental Damage during any Flask EffectElementalDamageDuringFlaskEffect LVL 1