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5518matching source records · 30 per page
UNIQUE
25% of Physical Damage Converted to Chaos DamagePhysicalDamageConvertToChaos
T2 · LVL 1
UNIQUE
25% of Physical Damage Converted to Chaos DamagePhysicalDamageConvertToChaos
T2 · LVL 1
UNIQUE
25% of Physical Damage Converted to Cold DamageConvertPhysicalToCold
T2 · LVL 1
UNIQUE
25% of Physical Damage Converted to Cold DamageConvertPhysicalToCold
T2 · LVL 1
UNIQUE
25% of Physical Damage Converted to Fire DamageConvertPhysicalToFire
T2 · LVL 1
UNIQUE
25% of Physical Damage Converted to Fire DamageConvertPhysicalToFire
T1 · LVL 61
UNIQUE
25% of Physical Damage Converted to Lightning DamageConvertPhysicalToLightning
T1 · LVL 1
UNIQUE
25% reduced DamageAllDamage
T6 · LVL 1
UNIQUE
250 Chaos Damage taken per secondChaosDegen
T1 · LVL 1
UNIQUE
26% increased Elemental DamageElementalDamagePercent
T7 · LVL 1
UNIQUE
26% increased Elemental DamageElementalDamagePercent
T7 · LVL 1
UNIQUE
3% chance to deal Double DamageDoubleDamageChance
T1 · LVL 48
UNIQUE
3% increased Damage per Crab BarrierDamagePerCrabBarrier
LVL 1
UNIQUE
3% increased Spell Damage per 100 Player Maximum LifeSpellDamagePerLife
LVL 1
UNIQUE
3% of Physical Damage Converted to Fire DamageConvertPhysicalToFireImplicit
T4 · LVL 1
UNIQUE
3% reduced Damage taken from Damage Over TimeDegenDamageTaken
T1 · LVL 65
UNIQUE
30% increased Area DamageAreaDamage
T3 · LVL 1
UNIQUE
30% increased Area DamageAreaDamage
T3 · LVL 1
UNIQUE
30% increased Attack Damage against Bleeding EnemiesAttackDamageAgainstBleeding
T1 · LVL 1
UNIQUE
30% increased Chaos DamageIncreasedChaosDamage
T7 · LVL 1
UNIQUE
30% increased Cold DamageColdDamagePercentage
T6 · LVL 1
UNIQUE
30% increased Damage over TimeDegenerationDamage
T4 · LVL 1
UNIQUE
30% increased Damage while IgnitedDamageWhileIgnited
T2 · LVL 1
UNIQUE
30% increased Damage while ShockedDamageIncreaseWhileShocked
T1 · LVL 1
UNIQUE
30% increased Elemental DamageElementalDamagePercent
T7 · LVL 1
UNIQUE
30% increased Elemental DamageElementalDamagePercent
T7 · LVL 1
UNIQUE
30% increased Elemental DamageElementalDamagePercent
T7 · LVL 1
UNIQUE
30% increased Elemental DamageElementalDamagePercent
T7 · LVL 1
UNIQUE
30% increased Elemental DamageElementalDamagePercent
T7 · LVL 1
UNIQUE
30% increased Elemental Damage during any Flask EffectElementalDamageDuringFlaskEffect
LVL 1