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5518matching source records · 30 per page
UNIQUE
5% increased Damage with Bleeding per Endurance ChargeBleedingDamagePerEnduranceCharge
LVL 1
UNIQUE
5% increased Elemental Damage per Power chargeElementalDamagePerPowerCharge
T1 · LVL 1
UNIQUE
5% increased Global Physical DamagePhysicalDamagePercent
T10 · LVL 1
UNIQUE
5% increased Global Physical DamagePhysicalDamagePercent
T10 · LVL 1
UNIQUE
5% increased Physical Damage with Axes
2% increased Attack Speed with Axes
3% increased Accuracy Rating with AxesButcher's
LVL 6
UNIQUE
5% increased Physical Damage with Bows
2% increased Attack Speed with Bows
3% increased Accuracy Rating with BowsArcher's
LVL 3
UNIQUE
5% increased Physical Damage with Claws
2% increased Attack Speed with Claws
3% increased Accuracy Rating with ClawsFeline
LVL 10
UNIQUE
5% increased Physical Damage with Daggers
2% increased Attack Speed with Daggers
3% increased Accuracy Rating with DaggersAssassin's
LVL 7
UNIQUE
5% increased Physical Damage with Maces or Sceptres
2% increased Attack Speed with Maces or Sceptres
3% increased Accuracy Rating with Maces or SceptresCrusher's
LVL 5
UNIQUE
5% increased Physical Damage with Staves
2% increased Attack Speed with Staves
3% increased Accuracy Rating with StavesMonk's
LVL 8
UNIQUE
5% increased Physical Damage with Swords
2% increased Attack Speed with Swords
3% increased Accuracy Rating with SwordsBlademaster's
LVL 2
UNIQUE
5% increased Physical Damage with Wands
2% increased Attack Speed with Wands
3% increased Accuracy Rating with WandsMagician's
LVL 4
UNIQUE
5% increased Projectile Damage per Power ChargeProjectileDamagePerPowerCharge
LVL 1
UNIQUE
50 Chaos Damage taken per secondChaosDegen
T1 · LVL 1
UNIQUE
50 Chaos Damage taken per secondChaosDegen
T1 · LVL 1
UNIQUE
50% chance for Impales on Enemies you Kill to Reflect Damage to surrounding EnemiesEnemiesKilledApplyImpaleDamage
T2 · LVL 1
UNIQUE
50% chance for Impales on Enemies you Kill to Reflect Damage to surrounding EnemiesEnemiesKilledApplyImpaleDamage
T1 · LVL 38
UNIQUE
50% increased DamageAllDamage
T6 · LVL 1
UNIQUE
50% increased Damage on Burning GroundIncreasedDamageOnBurningGround
LVL 1
UNIQUE
50% increased Damage while on Consecrated GroundIncreasedDamageOnConsecratedGround
T1 · LVL 1
UNIQUE
50% increased Damage with Bleeding inflicted on Poisoned EnemiesBleedDamageAgainstPoisonedEnemies
LVL 1
UNIQUE
50% increased Damage with Hits and Ailments against Taunted EnemiesIncreasedDamageAgainstTauntedEnemies
LVL 1
UNIQUE
50% increased Damage with Poison inflicted on Bleeding EnemiesPoisonDamageAgainstBleedingEnemies
LVL 1
UNIQUE
50% increased Fire DamageFireDamagePercentage
T10 · LVL 1
UNIQUE
50% increased Fire Resistance
50% increased Cold Resistance
Nearby Enemies have 50% increased Fire and Cold ResistancesNearbyEnemiesIncreasedFireColdResist
LVL 1
UNIQUE
50% increased Global Physical DamagePhysicalDamagePercent
T4 · LVL 38
UNIQUE
50% increased Herald of Ice DamageHeraldOfIceDamage
LVL 1
UNIQUE
50% increased Lightning DamageCriticalStrikesDealIncreasedLightningDamage
T1 · LVL 87
UNIQUE
50% increased Melee Damage against Bleeding EnemiesMeleeDamageAgainstBleeding
T1 · LVL 1
UNIQUE
50% increased Monster DamageMapMonsterDamage
T1 · LVL 1