PATH OF EXILE 1 · MODIFIER CODEX

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UNIQUE 50% increased Physical DamageLocalPhysicalDamagePercent T6 · LVL 1 UNIQUE 50% increased Spell DamageSpellDamage T6 · LVL 12 UNIQUE 50% increased Spell Damage while ShockedIncreasedSpellDamageWhileShocked LVL 1 UNIQUE 50% more Damage with Arrow Hits at Close RangeChinSolPhysicalBowDamageAtCloseRange LVL 1 UNIQUE 50% more Damage with Arrow Hits not at Close RangeChinsolDamageAgainstEnemiesOutsideCloseRange LVL 1 UNIQUE 50% of Cold Damage Converted to Fire DamageConvertColdToFire T1 · LVL 1 UNIQUE 50% of Physical Damage Converted to Chaos DamagePhysicalDamageConvertedToChaos T1 · LVL 1 UNIQUE 50% of Physical Damage Converted to Cold DamageConvertPhysicalToCold T2 · LVL 1 UNIQUE 50% of Physical Damage Converted to Cold DamageConvertPhysicalToCold T1 · LVL 9 UNIQUE 50% of Physical Damage Converted to Fire DamageConvertPhysicalToFire T2 · LVL 1 UNIQUE 50% of Physical Damage Converted to Fire DamageConvertPhysicalToFire T2 · LVL 1 UNIQUE 50% of Physical Damage Converted to Fire Damage against Ignited EnemiesPhysicalDamageConvertedToFireVsBurningEnemy LVL 1 UNIQUE 50% of Physical Damage Converted to Fire while you have Avatar of FireConvertPhysicalToFireWithAvatarOfFire LVL 1 UNIQUE 50% of Physical Damage Converted to Lightning DamageConvertPhysicalToLightning T1 · LVL 1 UNIQUE 50% of Physical Damage Converted to Lightning DamageConvertPhysicalToLightning T1 · LVL 1 UNIQUE 50% of Physical Damage Converted to Lightning DamageConvertPhysicalToLightning T1 · LVL 1 UNIQUE 50% of Physical Damage from Hits with this Weapon is Converted to a random ElementLocalDamageConversionToRandomElement T1 · LVL 1 UNIQUE 50% reduced Damage when on Low LifePhysicalDamagePercentOnLowLife T1 · LVL 1 UNIQUE 50% reduced Spell DamageSpellDamage T7 · LVL 1 UNIQUE 500% more Physical Damage with Unarmed Melee AttacksFacebreakerPhysicalUnarmedDamage T1 · LVL 16 UNIQUE 500% of Melee Physical Damage taken reflected to AttackerPhysicalDamageTakenPercentToReflect T1 · LVL 1 UNIQUE 6 to 10 Added Physical Damage with Bow AttacksPhysicalDamageWithBows T4 · LVL 1 UNIQUE 6 to 12 Added Physical Damage with Bow AttacksPhysicalDamageWithBows T2 · LVL 35 UNIQUE 6% chance to deal Double Damage per 500 StrengthDoubleDamagePer500Strength LVL 63 UNIQUE 6% increased Attack Damage for each Map Item Modifier affecting the AreaAttackDamagePerMapMod LVL 1 UNIQUE 6% increased Spell Damage per Power ChargeIncreasedSpellDamagePerPowerCharge T2 · LVL 50 UNIQUE 60% increased Damage if you've Frozen an Enemy RecentlyIncreasedDamageIfFrozenRecently LVL 44 UNIQUE 60% increased Damage while ShockedDamageIncreaseWhileShocked T1 · LVL 1 UNIQUE 60% increased Melee Damage when on Full LifeMeleeDamageOnFullLife LVL 1 UNIQUE 60% of Physical Damage Converted to Fire DamageConvertPhysicalToFire T2 · LVL 1