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5518matching source records · 30 per page
UNIQUE
Gain (30-40)% of Physical Damage as Extra Chaos DamageChaosDamageAsPortionOfDamage
T2 · LVL 1
UNIQUE
Gain (30-50)% of Weapon Physical Damage as Extra Damage of each ElementLocalPhysicalDamageAddedAsEachElement
T2 · LVL 1
UNIQUE
Gain (35-45)% of Physical Damage as Extra Chaos DamagePhysicalAddedAsChaos
T3 · LVL 1
UNIQUE
Gain (4-6)% of Cold Damage as Extra Chaos DamageColdAddedAsChaos
T2 · LVL 55
UNIQUE
Gain (4-6)% of Fire Damage as Extra Chaos DamageFireAddedAsChaos
T2 · LVL 55
UNIQUE
Gain (4-6)% of Lightning Damage as Extra Chaos DamageLightningAddedAsChaos
T2 · LVL 55
UNIQUE
Gain (4-6)% of Physical Damage as Extra Chaos DamagePhysicalAddedAsChaos
T2 · LVL 55
UNIQUE
Gain (40-60)% of Physical Damage as Extra Chaos DamageChaosDamageAsPortionOfDamage
T1 · LVL 87
UNIQUE
Gain (40-60)% of Weapon Physical Damage as Extra Damage of a random ElementWeaponPhysicalDamageAddedAsRandomElement
T1 · LVL 85
UNIQUE
Gain (5-10)% of Physical Damage as Extra Chaos DamagePhysicalDamageAddedAsChaos
T2 · LVL 1
UNIQUE
Gain (5-8)% of Elemental Damage as Extra Chaos DamageElementalDamagePercentAddedAsChaos
T1 · LVL 1
UNIQUE
Gain (6-12)% of Physical Damage as Extra Damage of a random ElementPhysicalDamageAddedAsRandomElement
T2 · LVL 1
UNIQUE
Gain (6-8)% of Physical Damage as Extra Fire DamagePhysicalAddedAsFire
T1 · LVL 55
UNIQUE
Gain (66-99)% of Sword Physical Damage as Extra Fire DamageSwordPhysicalDamageToAddAsFire
LVL 1
UNIQUE
Gain (67-83)% of Physical Damage as Extra Chaos DamageChaosDamageAsPortionOfDamage
T2 · LVL 1
UNIQUE
Gain (7-10)% of Cold Damage as Extra Chaos DamageColdAddedAsChaos
T1 · LVL 65
UNIQUE
Gain (7-10)% of Elemental Damage as Extra Chaos DamageElementalDamagePercentAddedAsChaos
T1 · LVL 1
UNIQUE
Gain (7-10)% of Fire Damage as Extra Chaos DamageFireAddedAsChaos
T1 · LVL 65
UNIQUE
Gain (7-10)% of Lightning Damage as Extra Chaos DamageLightningAddedAsChaos
T1 · LVL 65
UNIQUE
Gain (7-10)% of Physical Damage as Extra Chaos DamagePhysicalAddedAsChaos
T1 · LVL 65
UNIQUE
Gain (8-10)% of Physical Damage as Extra Damage of a random ElementPhysicalDamageAddedAsRandomElement
T1 · LVL 65
UNIQUE
Gain (8-12)% of Physical Damage as Extra Chaos Damage while at maximum Power ChargesPhysAddedAsChaosWithMaxPowerCharges
T2 · LVL 1
UNIQUE
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy ChargeColdDamageAddedAsChaosPerFrenzyCharge
LVL 1
UNIQUE
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance ChargeFireDamageAddedAsChaosPerEnduranceCharge
LVL 1
UNIQUE
Gain 1% of Lightning Damage as Extra Chaos Damage per Power ChargeLightningDamageAddedAsChaosPerPowerCharge
LVL 1
UNIQUE
Gain 1% of Lightning Damage as Extra Cold Damage per 2% Shock Effect on EnemyLightningAddedAsColdShockedEnemy
T2 · LVL 1
UNIQUE
Gain 1% of Lightning Damage as Extra Cold Damage per 2% Shock Effect on EnemyLightningAddedAsColdShockedEnemy
T1 · LVL 20
UNIQUE
Gain 100% of Weapon Physical Damage as Extra Damage of a random ElementWeaponPhysicalDamageAddedAsRandomElement
T2 · LVL 1
UNIQUE
Gain 100% of Weapon Physical Damage as Extra Damage of each ElementLocalPhysicalDamageAddedAsEachElement
T2 · LVL 1
UNIQUE
Gain 100% of Weapon Physical Damage as Extra Damage of each ElementLocalPhysicalDamageAddedAsEachElement
T1 · LVL 50