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5518matching source records · 30 per page
UNIQUE
Shocked Enemies you Kill Explode, dealing 3% of
their Life as Lightning Damage which cannot ShockShockedEnemiesExplode
T1 · LVL 68
UNIQUE
Shocked Enemies you Kill Explode, dealing 5% of
their Life as Lightning Damage which cannot ShockShockedEnemiesExplode
T2 · LVL 1
UNIQUE
Shocked Enemies you Kill Explode, dealing 5% of
their Life as Lightning Damage which cannot ShockShockedEnemiesExplode
T2 · LVL 1
UNIQUE
Skeletons deal (30-35)% increased DamageSkeletonDamage
LVL 55
UNIQUE
Socketed Gems deal 63 to 94 Added Fire DamageSupportFlatAddedFireDamage
LVL 1
UNIQUE
Socketed Gems have Elemental EquilibriumSocketedGemHasElementalEquilibrium
LVL 1
UNIQUE
Socketed Red Gems get 10% Physical Damage as Extra Fire DamageSocketedRedGemsHaveAddedFireDamage
LVL 1
UNIQUE
Socketed Vaal Skills deal 150% more DamageLocalVaalDamage
LVL 80
UNIQUE
Spell Skills deal no DamageCannotDealSpellDamage
LVL 1
UNIQUE
Spell Skills have +(20-30)% to Critical Strike Multiplier on final RepeatSpellsCriticalMultiplierFinalRepeat
LVL 1
UNIQUE
Spells have a (16-18)% chance to deal Double DamageSpellsDoubleDamageChance
T1 · LVL 65
UNIQUE
Spells have a (8-10)% chance to deal Double DamageSpellsDoubleDamageChance
T2 · LVL 60
UNIQUE
Spells have a 10% chance to deal Double DamageSpellsDoubleDamageChance
T3 · LVL 17
UNIQUE
Spells have a 20% chance to deal Double DamageSpellsDoubleDamageChance
T4 · LVL 1
UNIQUE
Spells you Cast have Added Spell Damage equal to 15% of the Damage of your Main Hand WeaponSpellDamageFromMainHandWeaponDamage
LVL 68
UNIQUE
Strength's Damage Bonus instead grants 3% increased Melee
Physical Damage per 10 StrengthStrengthDamageBonus3Per10
LVL 1
UNIQUE
Summoned Raging Spirits deal (15-30)% increased DamageRagingSpiritDamage
T1 · LVL 1
UNIQUE
Summoned Raging Spirits deal (175-250)% increased DamageRagingSpiritDamage
T1 · LVL 1
UNIQUE
Summoned Raging Spirits deal (25-40)% increased DamageRagingSpiritDamage
T1 · LVL 1
UNIQUE
Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos DamageRagingSpiritChaosDamageTaken
LVL 68
UNIQUE
Summoned Skeletons have Avatar of FireSkeletonsHaveAvatarOfFire
LVL 1
UNIQUE
Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire DamageSkeletonsTakeFireDamagrPerSecond
LVL 1
UNIQUE
Take (100-200) Physical Damage when you use a Movement SkillDamageOnMovementSkill
LVL 1
UNIQUE
Take (300-500) Fire Damage when you Use a SkillFireDamageOnSkillUse
LVL 100
UNIQUE
Take 100 Fire Damage when you Ignite an EnemyTakeFireDamageOnIgnite
LVL 1
UNIQUE
Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill RecentlyDamageTakenPerSiphoningChargeOnSkillUse
LVL 1
UNIQUE
Take 250 Lightning Damage when Herald of Thunder Hits an EnemyTakeDamageWhenHeraldOfThunderHits
LVL 1
UNIQUE
Take 500 Cold Damage on reaching Maximum Power ChargesTakeColdDamageOnMaximumPowerCharges
LVL 1
UNIQUE
The ImpalerImpaler
LVL 1
UNIQUE
Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when HitTotemReflectFireDamage
T2 · LVL 1