PATH OF EXILE 1 · MODIFIER CODEX

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UNIQUE Shocked Enemies you Kill Explode, dealing 3% of their Life as Lightning Damage which cannot ShockShockedEnemiesExplode T1 · LVL 68 UNIQUE Shocked Enemies you Kill Explode, dealing 5% of their Life as Lightning Damage which cannot ShockShockedEnemiesExplode T2 · LVL 1 UNIQUE Shocked Enemies you Kill Explode, dealing 5% of their Life as Lightning Damage which cannot ShockShockedEnemiesExplode T2 · LVL 1 UNIQUE Skeletons deal (30-35)% increased DamageSkeletonDamage LVL 55 UNIQUE Socketed Gems deal 63 to 94 Added Fire DamageSupportFlatAddedFireDamage LVL 1 UNIQUE Socketed Gems have Elemental EquilibriumSocketedGemHasElementalEquilibrium LVL 1 UNIQUE Socketed Red Gems get 10% Physical Damage as Extra Fire DamageSocketedRedGemsHaveAddedFireDamage LVL 1 UNIQUE Socketed Vaal Skills deal 150% more DamageLocalVaalDamage LVL 80 UNIQUE Spell Skills deal no DamageCannotDealSpellDamage LVL 1 UNIQUE Spell Skills have +(20-30)% to Critical Strike Multiplier on final RepeatSpellsCriticalMultiplierFinalRepeat LVL 1 UNIQUE Spells have a (16-18)% chance to deal Double DamageSpellsDoubleDamageChance T1 · LVL 65 UNIQUE Spells have a (8-10)% chance to deal Double DamageSpellsDoubleDamageChance T2 · LVL 60 UNIQUE Spells have a 10% chance to deal Double DamageSpellsDoubleDamageChance T3 · LVL 17 UNIQUE Spells have a 20% chance to deal Double DamageSpellsDoubleDamageChance T4 · LVL 1 UNIQUE Spells you Cast have Added Spell Damage equal to 15% of the Damage of your Main Hand WeaponSpellDamageFromMainHandWeaponDamage LVL 68 UNIQUE Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 StrengthStrengthDamageBonus3Per10 LVL 1 UNIQUE Summoned Raging Spirits deal (15-30)% increased DamageRagingSpiritDamage T1 · LVL 1 UNIQUE Summoned Raging Spirits deal (175-250)% increased DamageRagingSpiritDamage T1 · LVL 1 UNIQUE Summoned Raging Spirits deal (25-40)% increased DamageRagingSpiritDamage T1 · LVL 1 UNIQUE Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos DamageRagingSpiritChaosDamageTaken LVL 68 UNIQUE Summoned Skeletons have Avatar of FireSkeletonsHaveAvatarOfFire LVL 1 UNIQUE Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire DamageSkeletonsTakeFireDamagrPerSecond LVL 1 UNIQUE Take (100-200) Physical Damage when you use a Movement SkillDamageOnMovementSkill LVL 1 UNIQUE Take (300-500) Fire Damage when you Use a SkillFireDamageOnSkillUse LVL 100 UNIQUE Take 100 Fire Damage when you Ignite an EnemyTakeFireDamageOnIgnite LVL 1 UNIQUE Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill RecentlyDamageTakenPerSiphoningChargeOnSkillUse LVL 1 UNIQUE Take 250 Lightning Damage when Herald of Thunder Hits an EnemyTakeDamageWhenHeraldOfThunderHits LVL 1 UNIQUE Take 500 Cold Damage on reaching Maximum Power ChargesTakeColdDamageOnMaximumPowerCharges LVL 1 UNIQUE The ImpalerImpaler LVL 1 UNIQUE Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when HitTotemReflectFireDamage T2 · LVL 1