Find the rules behind the item.
Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.
1407matching source records · 30 per page
SCOURGE_DETRIMENT
Your Hits treat Cold Resistance as 14% higher than actual valueColdResistancePenetration
T1 · LVL 68
SCOURGE_DETRIMENT
Your Hits treat Cold Resistance as 16% higher than actual valueColdResistancePenetration
T2 · LVL 45
SCOURGE_DETRIMENT
Your Hits treat Cold Resistance as 20% higher than actual valueColdResistancePenetration
T1 · LVL 68
BLIGHT_TOWER
Your Smothering Towers also grant 10% chance to be Frozen, Shocked and IgnitedSmothering Tower Ailment Chance
LVL 1
UNIQUE
(0-50)% of Physical Damage Converted to Cold DamageConvertPhysicalToCold
T2 · LVL 1
UNIQUE
(1-2)% chance to FreezeChanceToFreeze
T3 · LVL 1
UNIQUE
(10-12)% chance to Avoid Elemental AilmentsAvoidElementalStatusAilments
T2 · LVL 45
UNIQUE
(10-15)% chance to Avoid Elemental AilmentsAvoidElementalStatusAilments
T2 · LVL 45
UNIQUE
(10-15)% chance to FreezeChanceToFreeze
T3 · LVL 1
UNIQUE
(10-15)% chance to create Chilled Ground when you Freeze an EnemySpreadChilledGroundOnFreeze
T1 · LVL 1
UNIQUE
(10-15)% increased Cold DamageColdDamagePercentage
T6 · LVL 1
UNIQUE
(10-15)% increased Duration of Elemental Ailments on EnemiesElementalStatusAilmentDuration
T1 · LVL 1
UNIQUE
(10-20)% increased Cold DamageColdDamagePercentage
T6 · LVL 1
UNIQUE
(10-20)% increased Cold DamageColdDamagePercentage
T6 · LVL 1
UNIQUE
(10-20)% of Cold and Lightning Damage taken as Fire Damage while affected by Purity of FirePurityOfFireColdAndLightningTakenAsFire
LVL 1
UNIQUE
(10-20)% of Fire and Cold Damage taken as Lightning Damage while
affected by Purity of LightningPurityOfLightningFireAndColdTakenAsLightning
LVL 1
UNIQUE
(10-20)% of Fire and Lightning Damage taken as Cold Damage while affected by Purity of IcePurityOfIceFireAndLightningTakenAsCold
LVL 1
UNIQUE
(10-25)% chance to Freeze, Shock and IgniteChanceToFreezeShockIgnite
T2 · LVL 1
UNIQUE
(100-200)% increased Cold Damage while your Off Hand is emptyIncreasedColdDamageWhileOffhandIsEmpty
LVL 1
UNIQUE
(105-145) to (160-200) Added Cold Damage with Bow AttacksAddedColdDamageWithBowsForUnique
T2 · LVL 47
UNIQUE
(11-12)% chance to FreezeChanceToFreeze
T2 · LVL 15
UNIQUE
(11-12)% increased Cold DamageColdDamagePercentage
T4 · LVL 24
UNIQUE
(11-15)% increased Effect of Cold AilmentsChillEffect
T1 · LVL 48
UNIQUE
(12-15)% increased Freeze Duration on EnemiesChillAndFreezeDuration
T2 · LVL 48
UNIQUE
(13-14)% chance to Avoid being FrozenAvoidFreeze
T3 · LVL 15
UNIQUE
(13-14)% increased Cold DamageColdDamagePercentage
T3 · LVL 36
UNIQUE
(13-15)% chance to Avoid Elemental AilmentsAvoidElementalStatusAilments
T1 · LVL 55
UNIQUE
(13-15)% chance to FreezeChanceToFreeze
T1 · LVL 24
UNIQUE
(14-16)% chance to Avoid being ChilledAvoidChill
T3 · LVL 15
UNIQUE
(15-16)% increased Cold DamageColdDamagePercentage
T2 · LVL 48