PATH OF EXILE 1 · MODIFIER CODEX

Find the rules behind the item.

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CRUCIBLE_TREE Adds 2 to 5 Chaos Damage to Spells 5% reduced maximum LifeWeaponTreeSpellAddedChaosDamageAndMaximumLife T5 · LVL 8 CRUCIBLE_TREE Adds 2 to 5 Cold Damage to SpellsWeaponTreeSpellAddedColdDamage T5 · LVL 1 CRUCIBLE_TREE Adds 2 to 5 Cold Damage to Spells 10% increased Cast SpeedWeaponTreeSpellAddedColdDamageAndCastSpeed T5 · LVL 10 CRUCIBLE_TREE Adds 2 to 5 Cold Damage to Spells 20% chance to FreezeWeaponTreeSpellAddedColdDamageAndFreezeChance T5 · LVL 1 CRUCIBLE_TREE Adds 2 to 5 Fire Damage to SpellsWeaponTreeSpellAddedFireDamage T5 · LVL 1 CRUCIBLE_TREE Adds 2 to 5 Physical Damage to SpellsWeaponTreeSpellAddedPhysicalDamage T5 · LVL 1 CRUCIBLE_TREE Adds 2 to 5 Physical Damage to Spells 6% reduced Cast SpeedWeaponTreeSpellAddedPhysicalDamageAndCastSpeed T5 · LVL 1 CRUCIBLE_TREE Adds 2 to 53 Lightning Damage to Spells 6% increased Lightning Damage takenWeaponTreeSpellAddedLightningDamageAndDamageTaken T3 · LVL 42 CRUCIBLE_TREE Adds 2 to 6 Chaos Damage to SpellsWeaponTreeSpellAddedChaosDamage T4 · LVL 28 CRUCIBLE_TREE Adds 2 to 6 Cold Damage to Spells Your Cold Damage cannot ChillWeaponTreeSpellAddedColdDamageAndCannotChill T5 · LVL 1 CRUCIBLE_TREE Adds 2 to 6 Fire Damage to Spells 20% chance to IgniteWeaponTreeSpellAddedFireDamageAndIgniteChance T5 · LVL 1 CRUCIBLE_TREE Adds 2 to 6 Fire Damage to Spells 25% increased Implicit Modifier magnitudesWeaponTreeSpellAddedFireDamageAndImplicitEffect T5 · LVL 10 CRUCIBLE_TREE Adds 2 to 6 Physical DamageWeaponTreeLocalPhysicalDamage T5 · LVL 1 CRUCIBLE_TREE Adds 2 to 6 Physical Damage 15% chance to Impale Enemies on Hit with AttacksWeaponTreeLocalPhysicalDamageAndImpaleChance T5 · LVL 1 CRUCIBLE_TREE Adds 2 to 6 Physical Damage 15% chance to Impale Enemies on Hit with AttacksWeaponTreeLocalPhysicalDamageAndImpaleChance T3 · LVL 46 CRUCIBLE_TREE Adds 2 to 6 Physical Damage 15% chance to cause Bleeding on HitWeaponTreeLocalPhysicalDamageAndBleedChance T5 · LVL 1 CRUCIBLE_TREE Adds 2 to 6 Physical Damage 15% chance to cause Bleeding on HitWeaponTreeLocalPhysicalDamageAndBleedChance T3 · LVL 46 CRUCIBLE_TREE Adds 2 to 6 Physical Damage 15% of Physical Damage Converted to Chaos DamageWeaponTreeLocalPhysicalDamageAndChaosConversion T3 · LVL 57 CRUCIBLE_TREE Adds 2 to 6 Physical Damage 15% of Physical Damage Converted to Cold DamageWeaponTreeLocalPhysicalDamageAndColdConversion T3 · LVL 54 CRUCIBLE_TREE Adds 2 to 6 Physical Damage 15% of Physical Damage Converted to Fire DamageWeaponTreeLocalPhysicalDamageAndFireConversion T3 · LVL 54 CRUCIBLE_TREE Adds 2 to 6 Physical Damage 15% of Physical Damage Converted to Lightning DamageWeaponTreeLocalPhysicalDamageAndLightningConversion T3 · LVL 54 CRUCIBLE_TREE Adds 2 to 6 Physical Damage 20% of Physical Damage converted to a random ElementWeaponTreeLocalPhysicalDamageAndRandomElementConversion T3 · LVL 57 CRUCIBLE_TREE Adds 2 to 6 Physical Damage 25% of Physical Damage Converted to Chaos DamageWeaponTreeLocalPhysicalDamageAndChaosConversion T5 · LVL 13 CRUCIBLE_TREE Adds 2 to 6 Physical Damage 25% of Physical Damage Converted to Cold DamageWeaponTreeLocalPhysicalDamageAndColdConversion T5 · LVL 10 CRUCIBLE_TREE Adds 2 to 6 Physical Damage 25% of Physical Damage Converted to Fire DamageWeaponTreeLocalPhysicalDamageAndFireConversion T5 · LVL 10 CRUCIBLE_TREE Adds 2 to 6 Physical Damage 25% of Physical Damage Converted to Lightning DamageWeaponTreeLocalPhysicalDamageAndLightningConversion T5 · LVL 10 CRUCIBLE_TREE Adds 2 to 6 Physical Damage 35% of Physical Damage converted to a random ElementWeaponTreeLocalPhysicalDamageAndRandomElementConversion T5 · LVL 13 CRUCIBLE_TREE Adds 2 to 6 Physical Damage to SpellsWeaponTreeSpellAddedPhysicalDamage T4 · LVL 26 CRUCIBLE_TREE Adds 2 to 7 Physical Damage 6% reduced Attack SpeedWeaponTreeLocalPhysicalDamageAndAttackSpeed T5 · LVL 1 CRUCIBLE_TREE Adds 2 to 8 Physical DamageWeaponTreeLocalPhysicalDamage T4 · LVL 21