PATH OF EXILE 1 · MODIFIER CODEX

Find the rules behind the item.

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2075matching source records · 30 per page
UNIQUE (40-50)% of Physical Damage Converted to Cold DamageConvertPhysicalToColdImplicit T1 · LVL 60 UNIQUE (40-50)% of Physical Damage Converted to Fire DamageConvertPhysicalToFireImplicit T1 · LVL 60 UNIQUE (40-50)% of Physical Damage Converted to Lightning DamageConvertPhysicalToLightningImplicit T1 · LVL 60 UNIQUE (40-60)% increased Damage with BleedingBleedingDamage T4 · LVL 1 UNIQUE (40-60)% increased Physical DamageLocalPhysicalDamagePercent T6 · LVL 1 UNIQUE (40-60)% increased Physical DamageLocalPhysicalDamagePercent T6 · LVL 1 UNIQUE (40-60)% increased Physical DamageLocalPhysicalDamagePercent T6 · LVL 1 UNIQUE (40-60)% increased Physical Damage while affected by Herald of PurityHeraldBonusPurityPhysicalDamage LVL 1 UNIQUE (40-60)% increased Physical Damage while using PridePrideIncreasedPhysicalDamage LVL 1 UNIQUE (400-450)% increased Physical DamageLocalPhysicalDamagePercent T6 · LVL 1 UNIQUE (45-75)% increased Physical DamageLocalPhysicalDamagePercent T6 · LVL 1 UNIQUE (5-10) to (12-24) Added Physical Damage with Bow AttacksPhysicalDamageWithBows T1 · LVL 69 UNIQUE (5-10)% of Physical Damage taken as Cold Damage if 4 Redeemer Items are EquippedPhysicalDamageTakenAsCold4RedeemerItems LVL 1 UNIQUE (5-10)% of Physical Damage taken as Fire Damage if 4 Warlord Items are EquippedPhysicalDamageTakenAsFirePercent4WarlordItems LVL 1 UNIQUE (5-10)% of Physical Damage taken as Lightning Damage if 4 Crusader Items are EquippedPhysicalDamageTakenAsLightningPercent4CrusaderItems LVL 1 UNIQUE (5-15)% of Physical Damage from Hits taken as Cold DamagePhysicalDamageTakenAsCold T2 · LVL 1 UNIQUE (5-15)% of Physical Damage from Hits taken as Fire DamagePhysicalDamageTakenAsFirePercent T2 · LVL 1 UNIQUE (5-6)% increased Physical Damage with Attack SkillsPhysicalDamageAttackSkills T1 · LVL 1 UNIQUE (5-6)% increased Physical Damage with AxesAxeIncreasedPhysicalDamage T1 · LVL 1 UNIQUE (5-6)% increased Physical Damage with BowsBowIncreasedPhysicalDamage T1 · LVL 1 UNIQUE (5-6)% increased Physical Damage with ClawsClawIncreasedPhysicalDamage T1 · LVL 1 UNIQUE (5-6)% increased Physical Damage with DaggersDaggerIncreasedPhysicalDamage T1 · LVL 1 UNIQUE (5-6)% increased Physical Damage with Maces or SceptresMaceIncreasedPhysicalDamage T1 · LVL 1 UNIQUE (5-6)% increased Physical Damage with Spell SkillsPhysicalDamageSpellSkills T1 · LVL 1 UNIQUE (5-6)% increased Physical Damage with StavesStaffIncreasedPhysicalDamage T1 · LVL 1 UNIQUE (5-6)% increased Physical Damage with SwordsSwordIncreasedPhysicalDamage T1 · LVL 1 UNIQUE (5-6)% increased Physical Damage with WandsWandIncreasedPhysicalDamage T1 · LVL 1 UNIQUE (5-8)% additional Physical Damage Reduction while affected by DeterminationDeterminationPhysicalDamageReduction T2 · LVL 1 UNIQUE (5-8)% of Physical Damage from Hits taken as Chaos DamagePhysicalDamageTakenAsChaos T1 · LVL 56 UNIQUE (50-70)% increased Physical DamageLocalPhysicalDamagePercent T6 · LVL 1