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SCOURGE_BENEFIT
The AgnosticTheAgnostic
LVL 68
CRUCIBLE_TREE
The Ghastly Fisherman always appears behind youWeaponTreeFishingGhastlyFishermanSpawnsBehindYou
LVL 1
CRUCIBLE_TREE
The Ghastly Fisherman cannot spawnWeaponTreeFishingGhastlyFishermanCannotSpawn
LVL 1
CRUCIBLE_TREE
The ImpalerWeaponTreeImpaler
LVL 30
SCOURGE_BENEFIT
The ImpalerImpaler
LVL 68
CRUCIBLE_TREE
Totems Explode on Death, dealing 10% of their Life as Physical Damage
15% reduced Totem LifeWeaponTreeTotemExplodeOnDeath
T2 · LVL 4
CRUCIBLE_TREE
Totems Explode on Death, dealing 15% of their Life as Physical Damage
15% reduced Totem LifeWeaponTreeTotemExplodeOnDeath
T1 · LVL 60
CRUCIBLE_TREE
Totems Explode on Death, dealing 20% of their Life as Physical Damage
25% reduced Totem LifeWeaponTreeTotemExplodeOnDeath
T2 · LVL 4
CRUCIBLE_TREE
Totems Explode on Death, dealing 30% of their Life as Physical Damage
25% reduced Totem LifeWeaponTreeTotemExplodeOnDeath
T1 · LVL 60
SCOURGE_BENEFIT
Totems gain +(21-25)% to all Elemental ResistancesTotemElementalResistances
T2 · LVL 45
SCOURGE_BENEFIT
Totems gain +(26-30)% to all Elemental ResistancesTotemElementalResistances
T1 · LVL 68
SCOURGE_BENEFIT
Totems gain +(31-35)% to all Elemental ResistancesTotemElementalResistances
T1 · LVL 68
SCOURGE_BENEFIT
Totems have (11-15)% additional Physical Damage ReductionTotemPhysicalDamageReduction
T2 · LVL 45
SCOURGE_BENEFIT
Totems have (16-20)% additional Physical Damage ReductionTotemPhysicalDamageReduction
T1 · LVL 68
SCOURGE_BENEFIT
Totems have (21-25)% additional Physical Damage ReductionTotemPhysicalDamageReduction
T1 · LVL 68
CRUCIBLE_TREE
Traps from Skills are thrown randomly around targeted location
25% reduced Trap SpreadWeaponTreeTrapsThrowInACircle
T2 · LVL 1
CRUCIBLE_TREE
Traps from Skills are thrown randomly around targeted location
25% reduced Trap SpreadWeaponTreeTrapsThrowInACircle
T1 · LVL 60
CRUCIBLE_TREE
Trigger Level 20 Bodyswap when you Explode a Corpse with Detonate DeadWeaponTreeSkillBodySwapDetonateDead
LVL 1
CRUCIBLE_TREE
Trigger Level 20 Bone Corpses when you Stun an Enemy with Heavy Strike or BoneshatterWeaponTreeSkillHeavyStrikeBoneshatter
LVL 1
CRUCIBLE_TREE
Trigger Level 20 Gravity Sphere when you Cast Storm Burst or Divine IreWeaponTreeSkillStormBurstDivineIre
LVL 1
CRUCIBLE_TREE
Trigger Level 20 Hydrosphere while you Channel Winter OrbWeaponTreeSkillWinterOrbHydrosphere
LVL 1
CRUCIBLE_TREE
Trigger Level 20 Ice Nova from the Final Burst location of Glacial Cascades you CastWeaponTreeSkillGlacialCascadeIceNova
LVL 1
CRUCIBLE_TREE
Trigger Level 20 Mirror Arrow when you Attack with Blink Arrow
Trigger Level 20 Blink Arrow when you Attack with Mirror ArrowWeaponTreeSkillMirrorArrowBlinkArrow
LVL 1
CRUCIBLE_TREE
Trigger Level 20 Stance Swap when you Attack with Perforate or LacerateWeaponTreeSkillLaceratePerforate
LVL 1
CRUCIBLE_TREE
Trigger Level 20 Summon Spectral Wolf on Critical Strike with Cleave or ReaveWeaponTreeSkillCleaveReave
LVL 1
CRUCIBLE_TREE
Trigger Level 20 Tornado when you Attack with Split Arrow or Tornado ShotWeaponTreeSkillTornadoShotSplitArrow
LVL 1
CRUCIBLE_TREE
Trigger a Socketed Spell every second while Channelling Blade Flurry or Charged DashWeaponTreeSkillBladeFlurryChargedDash
LVL 1
CRUCIBLE_TREE
Unaffected by Chill while Channelling
30% increased Effect of Chill on youWeaponTreeUnaffectedByChillWhileChannelling
LVL 1
CRUCIBLE_TREE
Unaffected by Shock while Channelling
30% increased Effect of Shock on youWeaponTreeUnaffectedByShockWhileChannelling
LVL 1
SEARING_EXARCH_IMPLICIT
Unnerve Enemies for 4 seconds on HitChanceToUnnerveOnHitPinnaclePresence
T1 · LVL 75