PATH OF EXILE 1 · MODIFIER CODEX

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SCOURGE_BENEFIT The AgnosticTheAgnostic LVL 68 CRUCIBLE_TREE The Ghastly Fisherman always appears behind youWeaponTreeFishingGhastlyFishermanSpawnsBehindYou LVL 1 CRUCIBLE_TREE The Ghastly Fisherman cannot spawnWeaponTreeFishingGhastlyFishermanCannotSpawn LVL 1 CRUCIBLE_TREE The ImpalerWeaponTreeImpaler LVL 30 SCOURGE_BENEFIT The ImpalerImpaler LVL 68 CRUCIBLE_TREE Totems Explode on Death, dealing 10% of their Life as Physical Damage 15% reduced Totem LifeWeaponTreeTotemExplodeOnDeath T2 · LVL 4 CRUCIBLE_TREE Totems Explode on Death, dealing 15% of their Life as Physical Damage 15% reduced Totem LifeWeaponTreeTotemExplodeOnDeath T1 · LVL 60 CRUCIBLE_TREE Totems Explode on Death, dealing 20% of their Life as Physical Damage 25% reduced Totem LifeWeaponTreeTotemExplodeOnDeath T2 · LVL 4 CRUCIBLE_TREE Totems Explode on Death, dealing 30% of their Life as Physical Damage 25% reduced Totem LifeWeaponTreeTotemExplodeOnDeath T1 · LVL 60 SCOURGE_BENEFIT Totems gain +(21-25)% to all Elemental ResistancesTotemElementalResistances T2 · LVL 45 SCOURGE_BENEFIT Totems gain +(26-30)% to all Elemental ResistancesTotemElementalResistances T1 · LVL 68 SCOURGE_BENEFIT Totems gain +(31-35)% to all Elemental ResistancesTotemElementalResistances T1 · LVL 68 SCOURGE_BENEFIT Totems have (11-15)% additional Physical Damage ReductionTotemPhysicalDamageReduction T2 · LVL 45 SCOURGE_BENEFIT Totems have (16-20)% additional Physical Damage ReductionTotemPhysicalDamageReduction T1 · LVL 68 SCOURGE_BENEFIT Totems have (21-25)% additional Physical Damage ReductionTotemPhysicalDamageReduction T1 · LVL 68 CRUCIBLE_TREE Traps from Skills are thrown randomly around targeted location 25% reduced Trap SpreadWeaponTreeTrapsThrowInACircle T2 · LVL 1 CRUCIBLE_TREE Traps from Skills are thrown randomly around targeted location 25% reduced Trap SpreadWeaponTreeTrapsThrowInACircle T1 · LVL 60 CRUCIBLE_TREE Trigger Level 20 Bodyswap when you Explode a Corpse with Detonate DeadWeaponTreeSkillBodySwapDetonateDead LVL 1 CRUCIBLE_TREE Trigger Level 20 Bone Corpses when you Stun an Enemy with Heavy Strike or BoneshatterWeaponTreeSkillHeavyStrikeBoneshatter LVL 1 CRUCIBLE_TREE Trigger Level 20 Gravity Sphere when you Cast Storm Burst or Divine IreWeaponTreeSkillStormBurstDivineIre LVL 1 CRUCIBLE_TREE Trigger Level 20 Hydrosphere while you Channel Winter OrbWeaponTreeSkillWinterOrbHydrosphere LVL 1 CRUCIBLE_TREE Trigger Level 20 Ice Nova from the Final Burst location of Glacial Cascades you CastWeaponTreeSkillGlacialCascadeIceNova LVL 1 CRUCIBLE_TREE Trigger Level 20 Mirror Arrow when you Attack with Blink Arrow Trigger Level 20 Blink Arrow when you Attack with Mirror ArrowWeaponTreeSkillMirrorArrowBlinkArrow LVL 1 CRUCIBLE_TREE Trigger Level 20 Stance Swap when you Attack with Perforate or LacerateWeaponTreeSkillLaceratePerforate LVL 1 CRUCIBLE_TREE Trigger Level 20 Summon Spectral Wolf on Critical Strike with Cleave or ReaveWeaponTreeSkillCleaveReave LVL 1 CRUCIBLE_TREE Trigger Level 20 Tornado when you Attack with Split Arrow or Tornado ShotWeaponTreeSkillTornadoShotSplitArrow LVL 1 CRUCIBLE_TREE Trigger a Socketed Spell every second while Channelling Blade Flurry or Charged DashWeaponTreeSkillBladeFlurryChargedDash LVL 1 CRUCIBLE_TREE Unaffected by Chill while Channelling 30% increased Effect of Chill on youWeaponTreeUnaffectedByChillWhileChannelling LVL 1 CRUCIBLE_TREE Unaffected by Shock while Channelling 30% increased Effect of Shock on youWeaponTreeUnaffectedByShockWhileChannelling LVL 1 SEARING_EXARCH_IMPLICIT Unnerve Enemies for 4 seconds on HitChanceToUnnerveOnHitPinnaclePresence T1 · LVL 75