PATH OF EXILE 1 · MODIFIER CODEX

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UNIQUE (10-12)% increased ArmourGlobalPhysicalDamageReductionRatingPercent T5 · LVL 15 UNIQUE (10-12)% increased Attack and Cast Speed during OnslaughtAttackAndCastSpeedWithOnslaught T1 · LVL 65 UNIQUE (10-12)% increased Cast SpeedIncreasedCastSpeed T3 · LVL 24 UNIQUE (10-12)% increased Damage during any Flask EffectDamageDuringFlaskEffect T2 · LVL 36 UNIQUE (10-12)% increased Damage while LeechingDamageWhileLeeching T2 · LVL 36 UNIQUE (10-12)% increased DexterityPercentageDexterity T3 · LVL 16 UNIQUE (10-12)% increased Evasion RatingGlobalEvasionRatingPercent T3 · LVL 15 UNIQUE (10-12)% increased IntelligencePercentageIntelligence T3 · LVL 16 UNIQUE (10-12)% increased Melee DamageMeleeDamage T3 · LVL 36 UNIQUE (10-12)% increased Projectile DamageProjectileDamage T4 · LVL 36 UNIQUE (10-12)% increased StrengthPercentageStrength T3 · LVL 16 UNIQUE (10-12)% increased Stun and Block RecoveryStunRecovery T6 · LVL 1 UNIQUE (10-13)% increased maximum Energy ShieldGlobalEnergyShieldPercent T2 · LVL 24 UNIQUE (10-14) to (19-24) Added Physical Damage with Bow AttacksPhysicalDamageWithBows T4 · LVL 1 UNIQUE (10-14)% increased Attack SpeedLocalIncreasedAttackSpeed T3 · LVL 1 UNIQUE (10-14)% increased Attack SpeedLocalIncreasedAttackSpeed T3 · LVL 1 UNIQUE (10-14)% increased Global Attack Speed per Green SocketAttackSpeedPerGreenSocket LVL 1 UNIQUE (10-14)% increased Spell DamageSpellDamage T7 · LVL 1 UNIQUE (10-15)% Chance to Block Attack DamageBlockPercent T5 · LVL 1 UNIQUE (10-15)% Chance to Block Spell DamageSpellBlockPercentage T5 · LVL 1 UNIQUE (10-15)% Chance to Block Spell DamageSpellBlockPercentage T5 · LVL 1 UNIQUE (10-15)% Global chance to Blind Enemies on hitGlobalChanceToBlindOnHit T1 · LVL 65 UNIQUE (10-15)% additional Physical Damage Reduction while BleedingAdditionalPhysicalDamageReductionWhileBleeding LVL 1 UNIQUE (10-15)% chance for Energy Shield Recharge to start when you use a SkillStartEnergyShieldRechargeOnSkillChance T1 · LVL 1 UNIQUE (10-15)% chance on Hitting an Enemy for all Impales on that Enemy to last for an additional HitChanceImpaleLastsAdditionalHits LVL 1 UNIQUE (10-15)% chance to Avoid Damage of each Type from HitsMonsterChanceToAvoid LVL 1 UNIQUE (10-15)% chance to Avoid Elemental AilmentsAvoidElementalStatusAilments T2 · LVL 45 UNIQUE (10-15)% chance to Cover Enemies in Ash on HitCoverInAshOnHit T1 · LVL 1 UNIQUE (10-15)% chance to Cover Enemies in Frost on HitCoverInFrostOnHit LVL 1 UNIQUE (10-15)% chance to FreezeChanceToFreeze T3 · LVL 1