PATH OF EXILE 1 · MODIFIER CODEX

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UNIQUE 40% increased Physical Attack Damage while Dual WieldingDualWieldingPhysicalDamage LVL 1 UNIQUE 5% additional Physical Damage Reduction while movingAdditionalPhysicalDamageReductionWhileMoving LVL 1 UNIQUE 5% increased Damage with Bleeding per Endurance ChargeBleedingDamagePerEnduranceCharge LVL 1 UNIQUE 5% increased Global Physical DamagePhysicalDamagePercent T10 · LVL 1 UNIQUE 5% increased Global Physical DamagePhysicalDamagePercent T10 · LVL 1 UNIQUE 5% increased Impale EffectImpaleEffect T1 · LVL 1 UNIQUE 5% increased Physical Damage with Axes 2% increased Attack Speed with Axes 3% increased Accuracy Rating with AxesButcher's LVL 6 UNIQUE 5% increased Physical Damage with Bows 2% increased Attack Speed with Bows 3% increased Accuracy Rating with BowsArcher's LVL 3 UNIQUE 5% increased Physical Damage with Claws 2% increased Attack Speed with Claws 3% increased Accuracy Rating with ClawsFeline LVL 10 UNIQUE 5% increased Physical Damage with Daggers 2% increased Attack Speed with Daggers 3% increased Accuracy Rating with DaggersAssassin's LVL 7 UNIQUE 5% increased Physical Damage with Maces or Sceptres 2% increased Attack Speed with Maces or Sceptres 3% increased Accuracy Rating with Maces or SceptresCrusher's LVL 5 UNIQUE 5% increased Physical Damage with Staves 2% increased Attack Speed with Staves 3% increased Accuracy Rating with StavesMonk's LVL 8 UNIQUE 5% increased Physical Damage with Swords 2% increased Attack Speed with Swords 3% increased Accuracy Rating with SwordsBlademaster's LVL 2 UNIQUE 5% increased Physical Damage with Wands 2% increased Attack Speed with Wands 3% increased Accuracy Rating with WandsMagician's LVL 4 UNIQUE 50% chance for Impales on Enemies you Kill to Reflect Damage to surrounding EnemiesEnemiesKilledApplyImpaleDamage T2 · LVL 1 UNIQUE 50% chance for Impales on Enemies you Kill to Reflect Damage to surrounding EnemiesEnemiesKilledApplyImpaleDamage T1 · LVL 38 UNIQUE 50% chance to Cause Bleeding on Critical StrikeLocalCausesBleedingOnCrit LVL 1 UNIQUE 50% chance to be inflicted with Bleeding when Hit by an AttackReceiveBleedingWhenHit LVL 1 UNIQUE 50% chance to cause Bleeding on Critical StrikeLocalCausesBleedingOnCrit50PercentChance T1 · LVL 1 UNIQUE 50% chance to cause Bleeding on Critical StrikeLocalCausesBleedingOnCrit50PercentChance T1 · LVL 1 UNIQUE 50% chance to cause Bleeding on HitCausesBleeding50PercentChance LVL 1 UNIQUE 50% chance to cause Bleeding on HitCausesBleedingChance T1 · LVL 1 UNIQUE 50% chance to cause Bleeding on HitLocalChanceToBleed T2 · LVL 1 UNIQUE 50% chance to inflict Bleeding on Critical Strike with AttacksBleedOnCrit LVL 1 UNIQUE 50% increased Damage with Bleeding inflicted on Poisoned EnemiesBleedDamageAgainstPoisonedEnemies LVL 1 UNIQUE 50% increased Global Physical DamagePhysicalDamagePercent T4 · LVL 38 UNIQUE 50% increased Physical DamageLocalPhysicalDamagePercent T6 · LVL 1 UNIQUE 50% of Physical Damage Converted to Chaos DamagePhysicalDamageConvertedToChaos T1 · LVL 1 UNIQUE 50% of Physical Damage Converted to Cold DamageConvertPhysicalToCold T2 · LVL 1 UNIQUE 50% of Physical Damage Converted to Cold DamageConvertPhysicalToCold T1 · LVL 9