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2075matching source records · 30 per page
UNIQUE
40% increased Physical Attack Damage while Dual WieldingDualWieldingPhysicalDamage
LVL 1
UNIQUE
5% additional Physical Damage Reduction while movingAdditionalPhysicalDamageReductionWhileMoving
LVL 1
UNIQUE
5% increased Damage with Bleeding per Endurance ChargeBleedingDamagePerEnduranceCharge
LVL 1
UNIQUE
5% increased Global Physical DamagePhysicalDamagePercent
T10 · LVL 1
UNIQUE
5% increased Global Physical DamagePhysicalDamagePercent
T10 · LVL 1
UNIQUE
5% increased Impale EffectImpaleEffect
T1 · LVL 1
UNIQUE
5% increased Physical Damage with Axes
2% increased Attack Speed with Axes
3% increased Accuracy Rating with AxesButcher's
LVL 6
UNIQUE
5% increased Physical Damage with Bows
2% increased Attack Speed with Bows
3% increased Accuracy Rating with BowsArcher's
LVL 3
UNIQUE
5% increased Physical Damage with Claws
2% increased Attack Speed with Claws
3% increased Accuracy Rating with ClawsFeline
LVL 10
UNIQUE
5% increased Physical Damage with Daggers
2% increased Attack Speed with Daggers
3% increased Accuracy Rating with DaggersAssassin's
LVL 7
UNIQUE
5% increased Physical Damage with Maces or Sceptres
2% increased Attack Speed with Maces or Sceptres
3% increased Accuracy Rating with Maces or SceptresCrusher's
LVL 5
UNIQUE
5% increased Physical Damage with Staves
2% increased Attack Speed with Staves
3% increased Accuracy Rating with StavesMonk's
LVL 8
UNIQUE
5% increased Physical Damage with Swords
2% increased Attack Speed with Swords
3% increased Accuracy Rating with SwordsBlademaster's
LVL 2
UNIQUE
5% increased Physical Damage with Wands
2% increased Attack Speed with Wands
3% increased Accuracy Rating with WandsMagician's
LVL 4
UNIQUE
50% chance for Impales on Enemies you Kill to Reflect Damage to surrounding EnemiesEnemiesKilledApplyImpaleDamage
T2 · LVL 1
UNIQUE
50% chance for Impales on Enemies you Kill to Reflect Damage to surrounding EnemiesEnemiesKilledApplyImpaleDamage
T1 · LVL 38
UNIQUE
50% chance to Cause Bleeding on Critical StrikeLocalCausesBleedingOnCrit
LVL 1
UNIQUE
50% chance to be inflicted with Bleeding when Hit by an AttackReceiveBleedingWhenHit
LVL 1
UNIQUE
50% chance to cause Bleeding on Critical StrikeLocalCausesBleedingOnCrit50PercentChance
T1 · LVL 1
UNIQUE
50% chance to cause Bleeding on Critical StrikeLocalCausesBleedingOnCrit50PercentChance
T1 · LVL 1
UNIQUE
50% chance to cause Bleeding on HitCausesBleeding50PercentChance
LVL 1
UNIQUE
50% chance to cause Bleeding on HitCausesBleedingChance
T1 · LVL 1
UNIQUE
50% chance to cause Bleeding on HitLocalChanceToBleed
T2 · LVL 1
UNIQUE
50% chance to inflict Bleeding on Critical Strike with AttacksBleedOnCrit
LVL 1
UNIQUE
50% increased Damage with Bleeding inflicted on Poisoned EnemiesBleedDamageAgainstPoisonedEnemies
LVL 1
UNIQUE
50% increased Global Physical DamagePhysicalDamagePercent
T4 · LVL 38
UNIQUE
50% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1
UNIQUE
50% of Physical Damage Converted to Chaos DamagePhysicalDamageConvertedToChaos
T1 · LVL 1
UNIQUE
50% of Physical Damage Converted to Cold DamageConvertPhysicalToCold
T2 · LVL 1
UNIQUE
50% of Physical Damage Converted to Cold DamageConvertPhysicalToCold
T1 · LVL 9