Find the rules behind the item.
Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.
2075matching source records · 30 per page
UNIQUE
50% of Physical Damage Converted to Fire DamageConvertPhysicalToFire
T2 · LVL 1
UNIQUE
50% of Physical Damage Converted to Fire DamageConvertPhysicalToFire
T2 · LVL 1
UNIQUE
50% of Physical Damage Converted to Fire Damage against Ignited EnemiesPhysicalDamageConvertedToFireVsBurningEnemy
LVL 1
UNIQUE
50% of Physical Damage Converted to Fire while you have Avatar of FireConvertPhysicalToFireWithAvatarOfFire
LVL 1
UNIQUE
50% of Physical Damage Converted to Lightning DamageConvertPhysicalToLightning
T1 · LVL 1
UNIQUE
50% of Physical Damage Converted to Lightning DamageConvertPhysicalToLightning
T1 · LVL 1
UNIQUE
50% of Physical Damage Converted to Lightning DamageConvertPhysicalToLightning
T1 · LVL 1
UNIQUE
50% of Physical Damage from Hits taken as Lightning DamagePhysicalDamageTakenAsLightningPercent
T3 · LVL 1
UNIQUE
50% of Physical Damage from Hits taken as Lightning DamagePhysicalDamageTakenAsLightningPercent
T3 · LVL 1
UNIQUE
50% of Physical Damage from Hits with this Weapon is Converted to a random ElementLocalDamageConversionToRandomElement
T1 · LVL 1
UNIQUE
500% more Physical Damage with Unarmed Melee AttacksFacebreakerPhysicalUnarmedDamage
T1 · LVL 16
UNIQUE
500% of Melee Physical Damage taken reflected to AttackerPhysicalDamageTakenPercentToReflect
T1 · LVL 1
UNIQUE
6 to 10 Added Physical Damage with Bow AttacksPhysicalDamageWithBows
T4 · LVL 1
UNIQUE
6 to 12 Added Physical Damage with Bow AttacksPhysicalDamageWithBows
T2 · LVL 35
UNIQUE
60% of Physical Damage Converted to Fire DamageConvertPhysicalToFire
T2 · LVL 1
UNIQUE
75% increased Physical Damage with Ranged WeaponsRangedWeaponPhysicalDamagePlusPercent
T1 · LVL 17
UNIQUE
75% of Physical Damage converted to a random ElementDamageConversionToRandomElement
LVL 1
UNIQUE
8% increased Global Physical DamagePhysicalDamagePercent
T10 · LVL 1
UNIQUE
8% increased Global Physical DamagePhysicalDamagePercent
T10 · LVL 1
UNIQUE
8% of Maximum Energy Shield taken as Physical Damage on Minion DeathSelfPhysicalDamageOnMinionDeathPerES
LVL 1
UNIQUE
8% of Physical Damage from Hits taken as Fire DamagePhysicalDamageTakenAsFirePercent
T2 · LVL 1
UNIQUE
80% increased Physical Damage with AxesAxePhysicalDamage
LVL 80
UNIQUE
Adds (1-2) to (3-4) Physical Damage to AttacksPhysicalDamage
T8 · LVL 1
UNIQUE
Adds (1-2) to (3-5) Physical DamageLocalPhysicalDamage
T12 · LVL 1
UNIQUE
Adds (1-3) to (5-8) Physical DamageLocalPhysicalDamage
T12 · LVL 1
UNIQUE
Adds (10-15) to (25-30) Physical DamageLocalPhysicalDamage
T12 · LVL 1
UNIQUE
Adds (10-16) to (12-30) Physical DamageLocalPhysicalDamage
T12 · LVL 1
UNIQUE
Adds (10-16) to (45-60) Physical DamageLocalPhysicalDamage
T12 · LVL 1
UNIQUE
Adds (10-20) to (30-40) Physical DamageLocalPhysicalDamage
T6 · LVL 46
UNIQUE
Adds (100-120) to (150-165) Physical Damage against Bleeding EnemiesAddedPhysicalDamageVsBleedingEnemies
LVL 1