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2075matching source records · 30 per page
UNIQUE
Enemies you Attack Reflect 20 Physical Damage to youReflectPhysicalDamageToSelfOnHit
T1 · LVL 1
UNIQUE
Enemies you Kill Explode, dealing 3% of their Life as Physical DamageEnemiesExplodeOnDeathPhysical
T1 · LVL 75
UNIQUE
Enemies you Kill Explode, dealing 5% of their Life as Physical DamageEnemiesExplodeOnDeathPhysical
T1 · LVL 75
UNIQUE
Enemies you Kill have a 15% chance to Explode, dealing a tenth of their maximum Life as Physical DamageEnemiesExplodeOnDeathPhysicalChance
T1 · LVL 75
UNIQUE
Enemies you Kill have a 25% chance to Explode, dealing a tenth of their maximum Life as Physical DamageEnemiesExplodeOnDeathPhysicalChance
T1 · LVL 75
UNIQUE
Enemies you Kill while using Pride have 25% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
Aura Skills other than Pride are Disabled
(20-40)% increased Effect of Non-Curse Auras from your Skills on EnemiesSublimeVisionPride
LVL 1
UNIQUE
Every Rage also grants 1% of Physical Damage as Extra Fire DamagePhysicalAddedAsFirePerRage
LVL 1
UNIQUE
Gain (10-15)% of Physical Damage as Extra Chaos DamagePhysicalDamageAddedAsChaos
T1 · LVL 69
UNIQUE
Gain (10-15)% of Physical Damage as Extra Cold DamagePhysicalAddedAsCold
T3 · LVL 1
UNIQUE
Gain (10-15)% of Physical Damage as Extra Damage of each Element if
6 Shaper Items are EquippedPhysAddedAsEachElement6ShaperItems
LVL 1
UNIQUE
Gain (10-15)% of Physical Damage as Extra Lightning DamageLightningDamageAsPortionOfDamage
LVL 55
UNIQUE
Gain (10-50)% of Physical Damage as Extra Cold DamagePhysicalAddedAsCold
T3 · LVL 1
UNIQUE
Gain (10-50)% of Physical Damage as Extra Fire DamagePhysicalAddedAsFire
T4 · LVL 1
UNIQUE
Gain (10-50)% of Physical Damage as Extra Lightning DamagePhysicalAddedAsLightning
T2 · LVL 1
UNIQUE
Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by AngerAngerPhysicalAddedAsFire
LVL 1
UNIQUE
Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by WrathWrathPhysicalAddedAsLightning
LVL 1
UNIQUE
Gain (20-25)% of Physical Damage as Extra Cold DamagePhysicalAddedAsCold
T3 · LVL 1
UNIQUE
Gain (20-25)% of Physical Damage as Extra Fire DamagePhysicalAddedAsFire
T4 · LVL 1
UNIQUE
Gain (20-25)% of Physical Damage as Extra Lightning DamagePhysicalAddedAsLightning
T2 · LVL 1
UNIQUE
Gain (20-40)% of Physical Damage as Extra Cold Damage if you've
used a Sapphire Flask RecentlyPhysicalAddedAsColdIfUsedSapphireFlaskRecently
LVL 1
UNIQUE
Gain (20-40)% of Physical Damage as Extra Fire Damage if you've
used a Ruby Flask RecentlyPhysicalAddedAsFireIfUsedRubyFlaskRecently
LVL 1
UNIQUE
Gain (20-40)% of Physical Damage as Extra Lightning Damage if you've
used a Topaz Flask RecentlyPhysicalAddedAsLightningIfUsedTopazFlaskRecently
LVL 1
UNIQUE
Gain (25-30)% of Physical Damage as Extra Cold DamagePhysicalAddedAsCold
T3 · LVL 1
UNIQUE
Gain (25-35)% of Physical Attack Damage as Extra Fire DamageAttackPhysicalDamageAddedAsFire
T1 · LVL 30
UNIQUE
Gain (3-5)% of Physical Damage as Extra Chaos Damage per Elder Item EquippedPhysicalDamagePercentAddedAsChaosPerElderItem
LVL 1
UNIQUE
Gain (3-5)% of Physical Damage as Extra Fire DamagePhysicalAddedAsFire
T3 · LVL 45
UNIQUE
Gain (3-5)% of Physical Damage as Extra Lightning DamagePhysicalAddedAsLightning
T1 · LVL 55
UNIQUE
Gain (30-40)% of Physical Attack Damage as Extra Fire DamageAttackPhysicalDamageAddedAsFire
T2 · LVL 1
UNIQUE
Gain (30-40)% of Physical Damage as Extra Chaos DamageChaosDamageAsPortionOfDamage
T2 · LVL 1
UNIQUE
Gain (30-50)% of Weapon Physical Damage as Extra Damage of each ElementLocalPhysicalDamageAddedAsEachElement
T2 · LVL 1