PATH OF EXILE 1 · MODIFIER CODEX

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UNIQUE Enemies you Attack Reflect 20 Physical Damage to youReflectPhysicalDamageToSelfOnHit T1 · LVL 1 UNIQUE Enemies you Kill Explode, dealing 3% of their Life as Physical DamageEnemiesExplodeOnDeathPhysical T1 · LVL 75 UNIQUE Enemies you Kill Explode, dealing 5% of their Life as Physical DamageEnemiesExplodeOnDeathPhysical T1 · LVL 75 UNIQUE Enemies you Kill have a 15% chance to Explode, dealing a tenth of their maximum Life as Physical DamageEnemiesExplodeOnDeathPhysicalChance T1 · LVL 75 UNIQUE Enemies you Kill have a 25% chance to Explode, dealing a tenth of their maximum Life as Physical DamageEnemiesExplodeOnDeathPhysicalChance T1 · LVL 75 UNIQUE Enemies you Kill while using Pride have 25% chance to Explode, dealing a tenth of their maximum Life as Physical Damage Aura Skills other than Pride are Disabled (20-40)% increased Effect of Non-Curse Auras from your Skills on EnemiesSublimeVisionPride LVL 1 UNIQUE Every Rage also grants 1% of Physical Damage as Extra Fire DamagePhysicalAddedAsFirePerRage LVL 1 UNIQUE Gain (10-15)% of Physical Damage as Extra Chaos DamagePhysicalDamageAddedAsChaos T1 · LVL 69 UNIQUE Gain (10-15)% of Physical Damage as Extra Cold DamagePhysicalAddedAsCold T3 · LVL 1 UNIQUE Gain (10-15)% of Physical Damage as Extra Damage of each Element if 6 Shaper Items are EquippedPhysAddedAsEachElement6ShaperItems LVL 1 UNIQUE Gain (10-15)% of Physical Damage as Extra Lightning DamageLightningDamageAsPortionOfDamage LVL 55 UNIQUE Gain (10-50)% of Physical Damage as Extra Cold DamagePhysicalAddedAsCold T3 · LVL 1 UNIQUE Gain (10-50)% of Physical Damage as Extra Fire DamagePhysicalAddedAsFire T4 · LVL 1 UNIQUE Gain (10-50)% of Physical Damage as Extra Lightning DamagePhysicalAddedAsLightning T2 · LVL 1 UNIQUE Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by AngerAngerPhysicalAddedAsFire LVL 1 UNIQUE Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by WrathWrathPhysicalAddedAsLightning LVL 1 UNIQUE Gain (20-25)% of Physical Damage as Extra Cold DamagePhysicalAddedAsCold T3 · LVL 1 UNIQUE Gain (20-25)% of Physical Damage as Extra Fire DamagePhysicalAddedAsFire T4 · LVL 1 UNIQUE Gain (20-25)% of Physical Damage as Extra Lightning DamagePhysicalAddedAsLightning T2 · LVL 1 UNIQUE Gain (20-40)% of Physical Damage as Extra Cold Damage if you've used a Sapphire Flask RecentlyPhysicalAddedAsColdIfUsedSapphireFlaskRecently LVL 1 UNIQUE Gain (20-40)% of Physical Damage as Extra Fire Damage if you've used a Ruby Flask RecentlyPhysicalAddedAsFireIfUsedRubyFlaskRecently LVL 1 UNIQUE Gain (20-40)% of Physical Damage as Extra Lightning Damage if you've used a Topaz Flask RecentlyPhysicalAddedAsLightningIfUsedTopazFlaskRecently LVL 1 UNIQUE Gain (25-30)% of Physical Damage as Extra Cold DamagePhysicalAddedAsCold T3 · LVL 1 UNIQUE Gain (25-35)% of Physical Attack Damage as Extra Fire DamageAttackPhysicalDamageAddedAsFire T1 · LVL 30 UNIQUE Gain (3-5)% of Physical Damage as Extra Chaos Damage per Elder Item EquippedPhysicalDamagePercentAddedAsChaosPerElderItem LVL 1 UNIQUE Gain (3-5)% of Physical Damage as Extra Fire DamagePhysicalAddedAsFire T3 · LVL 45 UNIQUE Gain (3-5)% of Physical Damage as Extra Lightning DamagePhysicalAddedAsLightning T1 · LVL 55 UNIQUE Gain (30-40)% of Physical Attack Damage as Extra Fire DamageAttackPhysicalDamageAddedAsFire T2 · LVL 1 UNIQUE Gain (30-40)% of Physical Damage as Extra Chaos DamageChaosDamageAsPortionOfDamage T2 · LVL 1 UNIQUE Gain (30-50)% of Weapon Physical Damage as Extra Damage of each ElementLocalPhysicalDamageAddedAsEachElement T2 · LVL 1