PATH OF EXILE 1 · MODIFIER CODEX

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UNIQUE 20% increased Physical Damage takenPhysicalDamageTaken T1 · LVL 1 UNIQUE 20% increased Projectile DamageProjectileDamage T5 · LVL 1 UNIQUE 20% increased Quantity of Fish CaughtFishingQuantity T1 · LVL 1 UNIQUE 20% increased Quantity of Gold Dropped by Slain EnemiesIncreasedGold T2 · LVL 1 UNIQUE 20% increased Spell DamageSpellDamage T7 · LVL 1 UNIQUE 20% increased Spell DamageSpellDamage T7 · LVL 1 UNIQUE 20% increased Stun and Block RecoveryStunRecovery T6 · LVL 1 UNIQUE 20% increased Taunt DurationTauntDuration LVL 1 UNIQUE 20% increased effect of Non-Curse Auras from your SkillsAuraEffect T3 · LVL 1 UNIQUE 20% increased effect of Non-Curse Auras from your SkillsAuraEffect T3 · LVL 1 UNIQUE 20% increased effect of Non-Curse Auras from your Skills on your MinionsAuraEffectOnMinions T1 · LVL 1 UNIQUE 20% increased effect of Non-Curse Auras from your Skills on your MinionsAuraEffectOnMinions T1 · LVL 1 UNIQUE 20% increased maximum Energy ShieldGlobalEnergyShieldPercent T5 · LVL 1 UNIQUE 20% increased maximum Energy ShieldGlobalEnergyShieldPercent T5 · LVL 1 UNIQUE 20% increased maximum LifeMaximumLifeIncreasePercent T3 · LVL 46 UNIQUE 20% increased maximum ManaMaximumManaIncreasePercent T6 · LVL 1 UNIQUE 20% increased maximum ManaMaximumManaIncreasePercent T5 · LVL 14 UNIQUE 20% less Attack SpeedRingAttackSpeed LVL 1 UNIQUE 20% less Effect of your CursesDoedresSkinLessCurseEffect LVL 1 UNIQUE 20% of Armour also applies to Chaos Damage taken from HitsArmourAppliesToChaosDamagePercent LVL 55 UNIQUE 20% of Fire Damage from Hits taken as Cold DamageFireDamageTakenAsCold T2 · LVL 1 UNIQUE 20% of Maximum Life Converted to Energy ShieldMaximumLifeConvertedToEnergyShield T2 · LVL 11 UNIQUE 20% of Maximum Life Converted to Energy ShieldMaximumLifeConvertedToEnergyShield T1 · LVL 75 UNIQUE 20% of Physical Damage from Hits taken as Chaos DamagePhysicalDamageTakenAsChaos T2 · LVL 1 UNIQUE 20% of Physical Damage from Hits taken as Cold DamagePhysicalDamageTakenAsCold T2 · LVL 1 UNIQUE 20% of Physical Damage from Hits taken as Damage of a Random ElementPhysicalDamageTakenAsRandomElement LVL 1 UNIQUE 20% of Physical Damage from Hits taken as Fire DamagePhysicalDamageTakenAsFirePercent T2 · LVL 1 UNIQUE 20% of Physical Damage taken as Fire DamagePhysicalHitAndDoTDamageTakenAsFire T1 · LVL 18 UNIQUE 20% reduced Attack SpeedLocalIncreasedAttackSpeed T3 · LVL 1 UNIQUE 20% reduced Attack SpeedLocalIncreasedAttackSpeed T3 · LVL 1