Find the rules behind the item.
Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.
24800matching source records · 30 per page
UNIQUE
30% chance to Blind Enemies on Critical StrikeChanceToBlindOnCriticalStrikes
T2 · LVL 1
UNIQUE
30% chance to IgniteChanceToIgnite
T3 · LVL 1
UNIQUE
30% chance to IgniteChanceToIgnite
T3 · LVL 1
UNIQUE
30% chance to Sap EnemiesSapChance
LVL 1
UNIQUE
30% chance to ShockChanceToShock
T3 · LVL 1
UNIQUE
30% chance to cause Bleeding on HitLocalChanceToBleed
T2 · LVL 1
UNIQUE
30% chance to cause Bleeding on HitLocalChanceToBleed
T2 · LVL 1
UNIQUE
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an EnemyPhasingOnTrapTriggered
LVL 1
UNIQUE
30% chance to gain Unholy Might on Block for 3 secondsUnholyMightOnBlockChance
LVL 1
UNIQUE
30% chance to gain a Frenzy Charge on KillFrenzyChargeOnKillChance
T3 · LVL 1
UNIQUE
30% chance to gain a Power Charge on KillPowerChargeOnKillChance
T2 · LVL 1
UNIQUE
30% chance to gain a Power Charge when you StunPowerChargeOnStun
LVL 1
UNIQUE
30% chance to gain a Power Charge when you Stun with Melee DamagePowerChargeOnMeleeStun
LVL 1
UNIQUE
30% chance to gain an Endurance Charge on KillEnduranceChargeOnKillChance
T2 · LVL 1
UNIQUE
30% increased Area DamageAreaDamage
T3 · LVL 1
UNIQUE
30% increased Area DamageAreaDamage
T3 · LVL 1
UNIQUE
30% increased Area of EffectAreaOfEffect
T7 · LVL 1
UNIQUE
30% increased Area of EffectAreaOfEffect
T7 · LVL 1
UNIQUE
30% increased Area of EffectAreaOfEffect
T7 · LVL 1
UNIQUE
30% increased Area of Effect if you have at least 500 StrengthAreaOfEffectWith500Strength
LVL 1
UNIQUE
30% increased Armour while stationaryIncreasedArmourWhileStationary
T1 · LVL 1
UNIQUE
30% increased Attack Damage against Bleeding EnemiesAttackDamageAgainstBleeding
T1 · LVL 1
UNIQUE
30% increased Attack Speed when on Full LifeAttackSpeedOnFullLife
T2 · LVL 1
UNIQUE
30% increased Attack Speed when on Low LifeIncreasedAttackSpeedWhenOnLowLife
T1 · LVL 1
UNIQUE
30% increased Attack, Cast and Movement Speed while you do not have Iron ReflexesAttackCastMovementSpeedWhileYouDoNotHaveIronReflexes
LVL 1
UNIQUE
30% increased Chaos DamageIncreasedChaosDamage
T7 · LVL 1
UNIQUE
30% increased Cold DamageColdDamagePercentage
T6 · LVL 1
UNIQUE
30% increased Critical Strike ChanceLocalCriticalStrikeChance
T6 · LVL 1
UNIQUE
30% increased Critical Strike Chance per BrandCriticalStrikeChancePerBrand
T2 · LVL 1
UNIQUE
30% increased Damage over TimeDegenerationDamage
T4 · LVL 1