PATH OF EXILE 1 · MODIFIER CODEX

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UNIQUE 30% chance to Blind Enemies on Critical StrikeChanceToBlindOnCriticalStrikes T2 · LVL 1 UNIQUE 30% chance to IgniteChanceToIgnite T3 · LVL 1 UNIQUE 30% chance to IgniteChanceToIgnite T3 · LVL 1 UNIQUE 30% chance to Sap EnemiesSapChance LVL 1 UNIQUE 30% chance to ShockChanceToShock T3 · LVL 1 UNIQUE 30% chance to cause Bleeding on HitLocalChanceToBleed T2 · LVL 1 UNIQUE 30% chance to cause Bleeding on HitLocalChanceToBleed T2 · LVL 1 UNIQUE 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an EnemyPhasingOnTrapTriggered LVL 1 UNIQUE 30% chance to gain Unholy Might on Block for 3 secondsUnholyMightOnBlockChance LVL 1 UNIQUE 30% chance to gain a Frenzy Charge on KillFrenzyChargeOnKillChance T3 · LVL 1 UNIQUE 30% chance to gain a Power Charge on KillPowerChargeOnKillChance T2 · LVL 1 UNIQUE 30% chance to gain a Power Charge when you StunPowerChargeOnStun LVL 1 UNIQUE 30% chance to gain a Power Charge when you Stun with Melee DamagePowerChargeOnMeleeStun LVL 1 UNIQUE 30% chance to gain an Endurance Charge on KillEnduranceChargeOnKillChance T2 · LVL 1 UNIQUE 30% increased Area DamageAreaDamage T3 · LVL 1 UNIQUE 30% increased Area DamageAreaDamage T3 · LVL 1 UNIQUE 30% increased Area of EffectAreaOfEffect T7 · LVL 1 UNIQUE 30% increased Area of EffectAreaOfEffect T7 · LVL 1 UNIQUE 30% increased Area of EffectAreaOfEffect T7 · LVL 1 UNIQUE 30% increased Area of Effect if you have at least 500 StrengthAreaOfEffectWith500Strength LVL 1 UNIQUE 30% increased Armour while stationaryIncreasedArmourWhileStationary T1 · LVL 1 UNIQUE 30% increased Attack Damage against Bleeding EnemiesAttackDamageAgainstBleeding T1 · LVL 1 UNIQUE 30% increased Attack Speed when on Full LifeAttackSpeedOnFullLife T2 · LVL 1 UNIQUE 30% increased Attack Speed when on Low LifeIncreasedAttackSpeedWhenOnLowLife T1 · LVL 1 UNIQUE 30% increased Attack, Cast and Movement Speed while you do not have Iron ReflexesAttackCastMovementSpeedWhileYouDoNotHaveIronReflexes LVL 1 UNIQUE 30% increased Chaos DamageIncreasedChaosDamage T7 · LVL 1 UNIQUE 30% increased Cold DamageColdDamagePercentage T6 · LVL 1 UNIQUE 30% increased Critical Strike ChanceLocalCriticalStrikeChance T6 · LVL 1 UNIQUE 30% increased Critical Strike Chance per BrandCriticalStrikeChancePerBrand T2 · LVL 1 UNIQUE 30% increased Damage over TimeDegenerationDamage T4 · LVL 1