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UNIQUE
Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by WrathWrathPhysicalAddedAsLightning
LVL 1
UNIQUE
Gain (15-30)% of Missing Unreserved Mana before being Hit by an EnemyGainMissingManaPercentWhenHit
LVL 62
UNIQUE
Gain (2-3) Life per Enemy Hit with AttacksLifeGainPerTarget
T5 · LVL 1
UNIQUE
Gain (2-4) Life per Enemy Hit with AttacksLifeGainPerTarget
T5 · LVL 1
UNIQUE
Gain (2-4) Rage on Melee HitRageOnMeleeHit
T1 · LVL 1
UNIQUE
Gain (20-25)% of Cold Damage as Extra Fire DamageColdAddedAsFire
LVL 1
UNIQUE
Gain (20-25)% of Maximum Life as Extra ArmourMaximumLifeAddedAsArmour
T1 · LVL 1
UNIQUE
Gain (20-25)% of Physical Damage as Extra Cold DamagePhysicalAddedAsCold
T3 · LVL 1
UNIQUE
Gain (20-25)% of Physical Damage as Extra Fire DamagePhysicalAddedAsFire
T4 · LVL 1
UNIQUE
Gain (20-25)% of Physical Damage as Extra Lightning DamagePhysicalAddedAsLightning
T2 · LVL 1
UNIQUE
Gain (20-28) Life per Cursed Enemy Hit with AttacksLifeGainOnHitCursedEnemy
LVL 61
UNIQUE
Gain (20-30) Energy Shield per Enemy Hit while affected by DisciplineDisciplineEnergyShieldPerHit
LVL 1
UNIQUE
Gain (20-30) Life per Enemy Hit while affected by VitalityVitalityLifeGainPerHit
LVL 1
UNIQUE
Gain (20-30) Life per Enemy KilledLifeGainedFromEnemyDeath
T5 · LVL 1
UNIQUE
Gain (20-40) Mana per Enemy KilledManaGainedFromEnemyDeath
T4 · LVL 1
UNIQUE
Gain (20-40)% of Physical Damage as Extra Cold Damage if you've
used a Sapphire Flask RecentlyPhysicalAddedAsColdIfUsedSapphireFlaskRecently
LVL 1
UNIQUE
Gain (20-40)% of Physical Damage as Extra Fire Damage if you've
used a Ruby Flask RecentlyPhysicalAddedAsFireIfUsedRubyFlaskRecently
LVL 1
UNIQUE
Gain (20-40)% of Physical Damage as Extra Lightning Damage if you've
used a Topaz Flask RecentlyPhysicalAddedAsLightningIfUsedTopazFlaskRecently
LVL 1
UNIQUE
Gain (200-300) Life per Ignited Enemy KilledLifeGainedOnKillingIgnitedEnemies
T1 · LVL 1
UNIQUE
Gain (25-30)% of Fire Damage as Extra Chaos DamageChaosDamageAsPortionOfFireDamage
LVL 1
UNIQUE
Gain (25-30)% of Physical Damage as Extra Cold DamagePhysicalAddedAsCold
T3 · LVL 1
UNIQUE
Gain (25-35)% of Physical Attack Damage as Extra Fire DamageAttackPhysicalDamageAddedAsFire
T1 · LVL 30
UNIQUE
Gain (3-4) Life per Enemy Hit with AttacksLifeGainPerTarget
T4 · LVL 13
UNIQUE
Gain (3-5)% of Elemental Damage as Extra Chaos Damage per Shaper Item EquippedElementalDamagePercentAddedAsChaosPerShaperItem
LVL 1
UNIQUE
Gain (3-5)% of Physical Damage as Extra Chaos Damage per Elder Item EquippedPhysicalDamagePercentAddedAsChaosPerElderItem
LVL 1
UNIQUE
Gain (3-5)% of Physical Damage as Extra Fire DamagePhysicalAddedAsFire
T3 · LVL 45
UNIQUE
Gain (3-5)% of Physical Damage as Extra Lightning DamagePhysicalAddedAsLightning
T1 · LVL 55
UNIQUE
Gain (30-40)% of Physical Attack Damage as Extra Fire DamageAttackPhysicalDamageAddedAsFire
T2 · LVL 1
UNIQUE
Gain (30-40)% of Physical Damage as Extra Chaos DamageChaosDamageAsPortionOfDamage
T2 · LVL 1
UNIQUE
Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are IgnitedPhysicalDamageAddedAsRandomWhileIgnited
LVL 1