PATH OF EXILE 1 · MODIFIER CODEX

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UNIQUE Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by WrathWrathPhysicalAddedAsLightning LVL 1 UNIQUE Gain (15-30)% of Missing Unreserved Mana before being Hit by an EnemyGainMissingManaPercentWhenHit LVL 62 UNIQUE Gain (2-3) Life per Enemy Hit with AttacksLifeGainPerTarget T5 · LVL 1 UNIQUE Gain (2-4) Life per Enemy Hit with AttacksLifeGainPerTarget T5 · LVL 1 UNIQUE Gain (2-4) Rage on Melee HitRageOnMeleeHit T1 · LVL 1 UNIQUE Gain (20-25)% of Cold Damage as Extra Fire DamageColdAddedAsFire LVL 1 UNIQUE Gain (20-25)% of Maximum Life as Extra ArmourMaximumLifeAddedAsArmour T1 · LVL 1 UNIQUE Gain (20-25)% of Physical Damage as Extra Cold DamagePhysicalAddedAsCold T3 · LVL 1 UNIQUE Gain (20-25)% of Physical Damage as Extra Fire DamagePhysicalAddedAsFire T4 · LVL 1 UNIQUE Gain (20-25)% of Physical Damage as Extra Lightning DamagePhysicalAddedAsLightning T2 · LVL 1 UNIQUE Gain (20-28) Life per Cursed Enemy Hit with AttacksLifeGainOnHitCursedEnemy LVL 61 UNIQUE Gain (20-30) Energy Shield per Enemy Hit while affected by DisciplineDisciplineEnergyShieldPerHit LVL 1 UNIQUE Gain (20-30) Life per Enemy Hit while affected by VitalityVitalityLifeGainPerHit LVL 1 UNIQUE Gain (20-30) Life per Enemy KilledLifeGainedFromEnemyDeath T5 · LVL 1 UNIQUE Gain (20-40) Mana per Enemy KilledManaGainedFromEnemyDeath T4 · LVL 1 UNIQUE Gain (20-40)% of Physical Damage as Extra Cold Damage if you've used a Sapphire Flask RecentlyPhysicalAddedAsColdIfUsedSapphireFlaskRecently LVL 1 UNIQUE Gain (20-40)% of Physical Damage as Extra Fire Damage if you've used a Ruby Flask RecentlyPhysicalAddedAsFireIfUsedRubyFlaskRecently LVL 1 UNIQUE Gain (20-40)% of Physical Damage as Extra Lightning Damage if you've used a Topaz Flask RecentlyPhysicalAddedAsLightningIfUsedTopazFlaskRecently LVL 1 UNIQUE Gain (200-300) Life per Ignited Enemy KilledLifeGainedOnKillingIgnitedEnemies T1 · LVL 1 UNIQUE Gain (25-30)% of Fire Damage as Extra Chaos DamageChaosDamageAsPortionOfFireDamage LVL 1 UNIQUE Gain (25-30)% of Physical Damage as Extra Cold DamagePhysicalAddedAsCold T3 · LVL 1 UNIQUE Gain (25-35)% of Physical Attack Damage as Extra Fire DamageAttackPhysicalDamageAddedAsFire T1 · LVL 30 UNIQUE Gain (3-4) Life per Enemy Hit with AttacksLifeGainPerTarget T4 · LVL 13 UNIQUE Gain (3-5)% of Elemental Damage as Extra Chaos Damage per Shaper Item EquippedElementalDamagePercentAddedAsChaosPerShaperItem LVL 1 UNIQUE Gain (3-5)% of Physical Damage as Extra Chaos Damage per Elder Item EquippedPhysicalDamagePercentAddedAsChaosPerElderItem LVL 1 UNIQUE Gain (3-5)% of Physical Damage as Extra Fire DamagePhysicalAddedAsFire T3 · LVL 45 UNIQUE Gain (3-5)% of Physical Damage as Extra Lightning DamagePhysicalAddedAsLightning T1 · LVL 55 UNIQUE Gain (30-40)% of Physical Attack Damage as Extra Fire DamageAttackPhysicalDamageAddedAsFire T2 · LVL 1 UNIQUE Gain (30-40)% of Physical Damage as Extra Chaos DamageChaosDamageAsPortionOfDamage T2 · LVL 1 UNIQUE Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are IgnitedPhysicalDamageAddedAsRandomWhileIgnited LVL 1