PATH OF EXILE 1 · MODIFIER CODEX

Find the rules behind the item.

Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.

24800matching source records · 30 per page
UNIQUE Summoned Arbalists Convert 100% of Physical Damage to Lightning Damage Summoned Arbalists have (10-20)% chance to ShockSummonArbalistPhysicalDamageToConvertToLightning LVL 1 UNIQUE Summoned Arbalists fire (2-4) additional ProjectilesSummonArbalistNumberOfAdditionalProjectiles LVL 1 UNIQUE Summoned Arbalists gain (30-40)% of Physical Damage as Extra Cold Damage Summoned Arbalists have 20% chance to inflict Cold Exposure on HitSummonArbalistPhysicalDamageToAddAsCold LVL 1 UNIQUE Summoned Arbalists gain (30-40)% of Physical Damage as Extra Fire Damage Summoned Arbalists have 20% chance to inflict Fire Exposure on HitSummonArbalistPhysicalDamageToAddAsFire LVL 1 UNIQUE Summoned Arbalists gain (30-40)% of Physical Damage as Extra Lightning Damage Summoned Arbalists have 20% chance to inflict Lightning Exposure on HitSummonArbalistPhysicalDamageToAddAsLightning LVL 1 UNIQUE Summoned Arbalists have (10-20)% chance to Crush on HitSummonArbalistChanceToCrushOnHit LVL 1 UNIQUE Summoned Arbalists have (10-20)% chance to inflict Cold Exposure on HitSummonArbalistChanceToInflictColdExposureonHit LVL 1 UNIQUE Summoned Arbalists have (10-20)% chance to inflict Fire Exposure on HitSummonArbalistChanceToInflictFireExposureOnHit LVL 1 UNIQUE Summoned Arbalists have (10-20)% chance to inflict Lightning Exposure on HitSummonArbalistChanceToInflictLightningExposureOnHit LVL 1 UNIQUE Summoned Arbalists have (15-25)% chance to Freeze, Shock, and IgniteSummonArbalistChanceToIgniteFreezeShock LVL 1 UNIQUE Summoned Arbalists have (20-30)% chance to Intimidate for 4 seconds on HitSummonArbalistChanceToIntimidateFor4SecondsOnHit LVL 1 UNIQUE Summoned Arbalists have (20-30)% chance to Maim for 4 seconds on HitSummonArbalistChanceToMaimfor4secondsOnHit LVL 1 UNIQUE Summoned Arbalists have (20-30)% chance to Unnerve for 4 seconds on HitSummonArbalistChanceToUnnerveFor4SecondsOnHit LVL 1 UNIQUE Summoned Arbalists have (25-35)% chance to deal Double DamageSummonArbalistChanceToDealDoubleDamage LVL 1 UNIQUE Summoned Arbalists have (30-40)% increased Attack SpeedSummonArbalistAttackSpeed LVL 1 UNIQUE Summoned Arbalists have (40-60)% chance to PoisonSummonArbalistChanceToPoison LVL 1 UNIQUE Summoned Arbalists' Attacks have (40-60)% chance to inflict BleedingSummonArbalistChanceToBleed LVL 1 UNIQUE Summoned Arbalists' Projectiles Chain +2 timesSummonArbalistChains LVL 1 UNIQUE Summoned Arbalists' Projectiles ForkSummonArbalistProjectilesFork LVL 1 UNIQUE Summoned Arbalists' Projectiles Pierce (2-4) additional TargetsSummonArbalistTargetsToPierce LVL 1 UNIQUE Summoned Arbalists' Projectiles Split into 3SummonArbalistNumberOfSplits LVL 1 UNIQUE Summoned Holy Relics have (25-20)% reduced Cooldown Recovery RateHolyRelicCooldownRecovery LVL 1 UNIQUE Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Rare or Unique EnemySpiritMinionRefreshOnUniqueHit T2 · LVL 1 UNIQUE Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Rare or Unique EnemySpiritMinionRefreshOnUniqueHit T1 · LVL 22 UNIQUE Summoned Phantasms have no DurationPermanentPhantasm LVL 1 UNIQUE Summoned Raging Spirits deal (15-30)% increased DamageRagingSpiritDamage T1 · LVL 1 UNIQUE Summoned Raging Spirits deal (175-250)% increased DamageRagingSpiritDamage T1 · LVL 1 UNIQUE Summoned Raging Spirits deal (25-40)% increased DamageRagingSpiritDamage T1 · LVL 1 UNIQUE Summoned Raging Spirits have (20-30)% increased maximum LifeRagingSpiritLife T1 · LVL 1 UNIQUE Summoned Raging Spirits have (25-40)% increased maximum LifeRagingSpiritLife T1 · LVL 1