Find the rules behind the item.
Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.
3726matching source records · 30 per page
UNIQUE
(4-5)% chance to Intimidate Enemies for 4 seconds on HitLocalChanceToIntimidateOnHit
T3 · LVL 36
UNIQUE
(4-5)% increased Accuracy Rating with AxesAxeIncreasedAccuracyRating
T1 · LVL 1
UNIQUE
(4-5)% increased Accuracy Rating with BowsBowIncreasedAccuracyRating
T1 · LVL 1
UNIQUE
(4-5)% increased Accuracy Rating with ClawsClawIncreasedAccuracyRating
T1 · LVL 1
UNIQUE
(4-5)% increased Accuracy Rating with DaggersDaggerIncreasedAccuracyRating
T1 · LVL 1
UNIQUE
(4-5)% increased Accuracy Rating with Maces or SceptresMaceIncreasedAccuracyRating
T1 · LVL 1
UNIQUE
(4-5)% increased Accuracy Rating with StavesStaffIncreasedAccuracyRating
T1 · LVL 1
UNIQUE
(4-5)% increased Accuracy Rating with SwordsSwordIncreasedAccuracyRating
T1 · LVL 1
UNIQUE
(4-5)% increased Accuracy Rating with WandsWandIncreasedAccuracyRating
T1 · LVL 1
UNIQUE
(4-5)% increased Attack and Cast Speed during OnslaughtAttackAndCastSpeedWithOnslaught
T2 · LVL 1
UNIQUE
(4-5)% increased Damage with BleedingBleedingDamage
T4 · LVL 1
UNIQUE
(4-5)% increased Melee DamageMeleeDamage
T4 · LVL 1
UNIQUE
(4-8)% increased Accuracy Rating per Frenzy ChargeAccuracyRatingPerFrenzyCharge
T1 · LVL 1
UNIQUE
(4-8)% increased Attack SpeedLocalIncreasedAttackSpeed
T3 · LVL 1
UNIQUE
(40-30)% less Minimum Physical Attack DamageRyuslathaMinimumDamageModifier
LVL 1
UNIQUE
(40-50)% chance to Avoid BleedingChanceToAvoidBleeding
T4 · LVL 1
UNIQUE
(40-50)% chance to Poison on Hit with AttacksChanceToPoisonWithAttacks
T1 · LVL 1
UNIQUE
(40-50)% increased Attack Damage if CorruptedAttackDamageCorruptedItem
T1 · LVL 60
UNIQUE
(40-50)% increased Critical Strike ChanceLocalCriticalStrikeChance
T6 · LVL 1
UNIQUE
(40-50)% increased Critical Strike ChanceLocalCriticalStrikeChance
T6 · LVL 1
UNIQUE
(40-50)% increased Critical Strike ChanceLocalCriticalStrikeChance
T6 · LVL 1
UNIQUE
(40-50)% increased Projectile Attack Damage while you have at least 200 DexterityProjectileAttackDamageAt200Dexterity
LVL 60
UNIQUE
(40-55)% increased Elemental Damage with Attack SkillsIncreasedWeaponElementalDamagePercent
T7 · LVL 1
UNIQUE
(40-60)% increased Attack Damage while affected by PrecisionPrecisionIncreasedAttackDamage
LVL 1
UNIQUE
(40-60)% increased Critical Strike ChanceLocalCriticalStrikeChance
T6 · LVL 1
UNIQUE
(40-60)% increased Damage with BleedingBleedingDamage
T4 · LVL 1
UNIQUE
(40-60)% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1
UNIQUE
(40-60)% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1
UNIQUE
(40-60)% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1
UNIQUE
(400-450)% increased Physical DamageLocalPhysicalDamagePercent
T6 · LVL 1