Find the rules behind the item.
Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.
58matching source records · 30 per page
SUFFIX
(11-14)% increased [ItemRarity|Rarity of Items] foundof Raiding
T4 · LVL 24
PREFIX
(12-15)% increased [ItemRarity|Rarity of Items] foundCollector's
T4 · LVL 29
SUFFIX
(15-18)% increased [ItemRarity|Rarity of Items] foundof Archaeology
T3 · LVL 40
SUFFIX
(15-20)% increased Quantity of Gold Dropped by Slain Enemiesof Plunder
T1 · LVL 1
PREFIX
(16-19)% increased [ItemRarity|Rarity of Items] foundHoarder's
T3 · LVL 47
SUFFIX
(19-21)% increased [ItemRarity|Rarity of Items] foundof Excavation
T2 · LVL 63
PREFIX
(20-22)% increased [ItemRarity|Rarity of Items] foundPirate's
T2 · LVL 65
SUFFIX
(21-25)% increased Quantity of Gold Dropped by Slain Enemiesof Raiding
T1 · LVL 1
SUFFIX
(22-25)% increased [ItemRarity|Rarity of Items] foundof Windfall
T1 · LVL 75
PREFIX
(23-25)% increased [ItemRarity|Rarity of Items] foundDragon's
T1 · LVL 81
SUFFIX
(26-30)% increased Quantity of Gold Dropped by Slain Enemiesof Archaeology
T1 · LVL 1
SUFFIX
(6-10)% increased [ItemRarity|Rarity of Items] foundof Plunder
T5 · LVL 3
PREFIX
(8-11)% increased [ItemRarity|Rarity of Items] foundMagpie's
T5 · LVL 10
CORRUPTED
(10-15)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
LVL 1
CORRUPTED
(5-10)% increased Quantity of Gold Dropped by Slain EnemiesGoldFoundIncrease
LVL 1
UNIQUE
(-100-100)% increased [ItemRarity|Rarity of Items] found
Your other Modifiers to [ItemRarity|Rarity of Items] found do not applyLoreweaveAndvariusRarityWithExclusion
T1 · LVL 1
UNIQUE
(-100-100)% increased [ItemRarity|Rarity of Items] found
Your other Modifiers to [ItemRarity|Rarity of Items] found do not applyLoreweaveAndvariusRarityWithExclusion
T1 · LVL 1
UNIQUE
(-15-15)% increased Quantity of Gold Dropped by Slain EnemiesGoldFoundIncrease
T1 · LVL 1
UNIQUE
(-20-20)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(-25-25)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(-30-30)% increased Quantity of Gold Dropped by Slain EnemiesGoldFoundIncrease
T1 · LVL 1
UNIQUE
(0-20)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(10-15)% increased Quantity of Gold Dropped by Slain EnemiesGoldFoundIncrease
T1 · LVL 1
UNIQUE
(10-15)% increased Quantity of Gold Dropped by Slain EnemiesGoldFoundIncrease
T1 · LVL 1
UNIQUE
(10-15)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(10-15)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(10-15)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(10-15)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(10-15)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(10-20)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1