PATH OF EXILE 2 · MODIFIER CODEX

Find the rules behind the item.

Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.

58matching source records · 30 per page
SUFFIX (11-14)% increased [ItemRarity|Rarity of Items] foundof Raiding T4 · LVL 24 PREFIX (12-15)% increased [ItemRarity|Rarity of Items] foundCollector's T4 · LVL 29 SUFFIX (15-18)% increased [ItemRarity|Rarity of Items] foundof Archaeology T3 · LVL 40 SUFFIX (15-20)% increased Quantity of Gold Dropped by Slain Enemiesof Plunder T1 · LVL 1 PREFIX (16-19)% increased [ItemRarity|Rarity of Items] foundHoarder's T3 · LVL 47 SUFFIX (19-21)% increased [ItemRarity|Rarity of Items] foundof Excavation T2 · LVL 63 PREFIX (20-22)% increased [ItemRarity|Rarity of Items] foundPirate's T2 · LVL 65 SUFFIX (21-25)% increased Quantity of Gold Dropped by Slain Enemiesof Raiding T1 · LVL 1 SUFFIX (22-25)% increased [ItemRarity|Rarity of Items] foundof Windfall T1 · LVL 75 PREFIX (23-25)% increased [ItemRarity|Rarity of Items] foundDragon's T1 · LVL 81 SUFFIX (26-30)% increased Quantity of Gold Dropped by Slain Enemiesof Archaeology T1 · LVL 1 SUFFIX (6-10)% increased [ItemRarity|Rarity of Items] foundof Plunder T5 · LVL 3 PREFIX (8-11)% increased [ItemRarity|Rarity of Items] foundMagpie's T5 · LVL 10 CORRUPTED (10-15)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease LVL 1 CORRUPTED (5-10)% increased Quantity of Gold Dropped by Slain EnemiesGoldFoundIncrease LVL 1 UNIQUE (-100-100)% increased [ItemRarity|Rarity of Items] found Your other Modifiers to [ItemRarity|Rarity of Items] found do not applyLoreweaveAndvariusRarityWithExclusion T1 · LVL 1 UNIQUE (-100-100)% increased [ItemRarity|Rarity of Items] found Your other Modifiers to [ItemRarity|Rarity of Items] found do not applyLoreweaveAndvariusRarityWithExclusion T1 · LVL 1 UNIQUE (-15-15)% increased Quantity of Gold Dropped by Slain EnemiesGoldFoundIncrease T1 · LVL 1 UNIQUE (-20-20)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (-25-25)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (-30-30)% increased Quantity of Gold Dropped by Slain EnemiesGoldFoundIncrease T1 · LVL 1 UNIQUE (0-20)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (10-15)% increased Quantity of Gold Dropped by Slain EnemiesGoldFoundIncrease T1 · LVL 1 UNIQUE (10-15)% increased Quantity of Gold Dropped by Slain EnemiesGoldFoundIncrease T1 · LVL 1 UNIQUE (10-15)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (10-15)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (10-15)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (10-15)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (10-15)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (10-20)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1