PATH OF EXILE 2 · BUILD DISCOVERY

Find a build by the decisions it asks you to make.

Small, reviewed build records with a verification date, honest tradeoffs, and links into the item and mechanic guides behind the setup.

Mercenary · Open framework

Grenade Mercenary Framework

Organise a grenade character around fuse timing, area coverage, ammunition or resource rhythm, and tools that keep enemies inside the damage area.

Primary skill
Grenade skills
Budget
Starter to scalable
Difficulty
Intermediate
Playstyle
Ranged explosive setup
Verified Aug 12, 2026 · Open build →
Monk · Open framework

Ice Strike Monk Framework

Plan a mobile cold-melee character by separating weapon quality, freeze and control, support capacity, and the defences needed when control fails.

Primary skill
Ice Strike
Budget
Starter to scalable
Difficulty
Intermediate
Playstyle
Mobile elemental melee
Verified Aug 12, 2026 · Open build →
Ranger · Deadeye

Lightning Arrow Deadeye Progression Framework

A PoE2-specific planning framework for a mobile Lightning Arrow character, keeping Skill Gem support capacity, weapon upgrades, clear coverage, and focused damage as separate decisions.

Primary skill
Lightning Arrow
Budget
Starter to scalable
Difficulty
Intermediate
Playstyle
Mobile ranged attacks
Verified Aug 12, 2026 · Open build →
Witch · Open framework

Minion Witch Command Framework

A PoE2 minion planning framework that separates minion damage, Spirit and reservation pressure, command skills, personal survival, and boss uptime instead of presenting one frozen gear list.

Primary skill
Persistent and temporary minions
Budget
Starter to scalable
Difficulty
Beginner to intermediate
Playstyle
Minion command and positioning
Verified Aug 12, 2026 · Open build →
Warrior · Open framework

Slam Warrior Framework

Plan a heavy-slam Warrior around meaningful individual hits, stun or control opportunities, attack timing, and defence during the gaps between swings.

Primary skill
Slam skills
Budget
Starter to scalable
Difficulty
Beginner to intermediate
Playstyle
Deliberate heavy melee
Verified Aug 12, 2026 · Open build →
Sorceress · Stormweaver

Spark Stormweaver Framework

Build Spark around projectile behaviour, cast usability, focused-damage conditions, and mana stability instead of assuming more projectiles solve every encounter.

Primary skill
Spark
Budget
Starter to scalable
Difficulty
Intermediate
Playstyle
Lightning projectile spell
Verified Aug 12, 2026 · Open build →