PATH OF EXILE 2 · MODIFIER CODEX

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560matching source records · 30 per page
UNIQUE (20-30)% increased [BuffMagnitude|Magnitude] of [Chill|Chill] you inflictChillEffect T1 · LVL 1 UNIQUE (20-30)% increased [Cold] DamageColdDamagePercentage T1 · LVL 1 UNIQUE (20-30)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE (20-30)% increased [Freeze|Freeze] BuildupFreezeDamageIncrease T1 · LVL 1 UNIQUE (20-30)% reduced [Chill|Chill] Duration on youReducedChillDurationOnSelf T1 · LVL 1 UNIQUE (20-40)% increased [BuffMagnitude|Magnitude] of [Chill|Chill] you inflictChillEffect T1 · LVL 1 UNIQUE (200-300)% increased [Freeze|Freeze] BuildupFreezeDamageIncrease T1 · LVL 1 UNIQUE (24-35) to (36-57) [Cold|Cold] [Thorns|Thorns] damageThornsColdDamage T1 · LVL 1 UNIQUE (3-6)% of Physical Damage from Hits taken as Cold DamagePhysicalDamageTakenAsCold T1 · LVL 1 UNIQUE (30-40)% chance to Chill Attackers for 4 seconds on BlockChanceToChillAttackersOnBlock T1 · LVL 1 UNIQUE (30-40)% increased Cold Damage with [Attack] SkillsColdWeaponDamage LVL 1 UNIQUE (30-40)% increased [BuffMagnitude|Magnitude] of [Chill|Chill] you inflictChillEffect T1 · LVL 1 UNIQUE (30-40)% increased [Chill|Chill] Duration on EnemiesIncreasedChillDuration T1 · LVL 13 UNIQUE (30-40)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE (30-50)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE (30-50)% increased [Freeze|Freeze] BuildupFreezeDamageIncrease T1 · LVL 1 UNIQUE (30-50)% reduced [Chill|Chill] Duration on youReducedChillDuration LVL 1 UNIQUE (30-50)% reduced [Freeze|Freeze] Duration on youReducedFreezeDuration T1 · LVL 1 UNIQUE (35-50)% increased [Chill|Chill] Duration on EnemiesIncreasedChillDuration T2 · LVL 1 UNIQUE (4-6)% increased [Intelligence] [Gain] (8-12)% of Damage as Extra [Cold] DamageUniqueHybridIntelligencePercentGainAsCold LVL 1 UNIQUE (40-30)% reduced Duration of [Ignite], [Shock] and [Chill] on EnemiesElementalAilmentDuration LVL 1 UNIQUE (40-50)% increased [Freeze|Freeze] BuildupFreezeDamageIncrease T1 · LVL 1 UNIQUE (40-60)% increased [Cold] Damage while affected by [Herald] of IceHeraldBonusIceColdDamage LVL 1 UNIQUE (50-30)% increased [Chill|Chill] Duration on youReducedChillDurationOnSelf T1 · LVL 1 UNIQUE (50-35)% reduced Effect of [Chill|Chill] on youChillEffectivenessOnSelf LVL 1 UNIQUE (50-75)% increased [FreezeThreshold|Freeze Threshold]FreezeThreshold LVL 1 UNIQUE (50-75)% increased [Freeze|Freeze] BuildupFreezeDamageIncrease T1 · LVL 1 UNIQUE (6-8) to (12-13) Added [Cold|Cold] Damage per Frenzy ChargeAddedColdDamagePerFrenzyCharge T1 · LVL 1 UNIQUE (60-80)% increased [Freeze|Freeze] Buildup against [Ignite|Ignited] enemiesFreezeDamageIncreaseAgainstIgnited LVL 1 UNIQUE (60-90)% increased [ElementalDamage|Elemental] Damage with [Attack|Attacks]IncreasedWeaponElementalDamagePercent T1 · LVL 1