PATH OF EXILE 2 · MODIFIER CODEX

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UNIQUE 50% increased [BuffMagnitude|Magnitude] of [Bleeding|Bleeding] you inflictBleedDotMultiplier T1 · LVL 1 UNIQUE 50% increased [Flammability] [BuffMagnitude|Magnitude]IgniteChanceIncrease T1 · LVL 1 UNIQUE 50% less Poison DurationVolkuurLessPoisonDuration LVL 1 UNIQUE 500% increased Ignite Duration on EnemiesIgniteDuration T1 · LVL 1 UNIQUE 60% chance to [Poison] on [HitDamage|Hit] with this weaponLocalChanceToPoisonOnHit T1 · LVL 1 UNIQUE 8% chance to FreezeChanceToFreeze T1 · LVL 1 UNIQUE 80% reduced [Freeze|Freeze] Duration on youReducedFreezeDuration T1 · LVL 1 UNIQUE 9% chance to ShockChanceToShock T1 · LVL 1 UNIQUE All [Attack] Damage Chills when you StunChillOnAttackStun LVL 1 UNIQUE All [ElementalDamage|Elemental Damage] from [HitDamage|Hits] [Contributes|Contributes] to [Shock] ChanceElementalDamageCanShock LVL 1 UNIQUE All damage with [Attack|Attacks] [Contributes|Contributes] to [Electrocute|Electrocution] BuildupAllAttackDamageElectrocutes LVL 1 UNIQUE Always Poison on Hit against [Curse|Cursed] EnemiesChanceToPoisonCursedEnemiesOnHit LVL 1 UNIQUE Always [Poison] on [HitDamage|Hit] with this weaponLocalChanceToPoisonOnHit T1 · LVL 1 UNIQUE Arrows that Pierce have 50% chance to inflict BleedingArrowsThatPierceCauseBleeding25Percent LVL 1 UNIQUE Bleeding cannot be inflicted on youBleedingImmunity T1 · LVL 1 UNIQUE Bleeding cannot be inflicted on youBleedingImmunity T1 · LVL 1 UNIQUE Bleeding you inflict deals Damage (10-20)% fasterFasterBleedDamage LVL 1 UNIQUE Cannot be Frozen if [Dexterity] is higher than [Intelligence]CannotBeFrozenWithDexHigherThanInt LVL 1 UNIQUE Cannot be Ignited if [Strength] is higher than [Dexterity]CannotBeIgnitedWithStrHigherThanDex LVL 1 UNIQUE Cannot be Shocked if [Intelligence] is higher than [Strength]CannotBeShockedWithIntHigherThanStr LVL 1 UNIQUE Cannot be [Poison|Poisoned]CannotBePoisoned T1 · LVL 1 UNIQUE Cannot be [Poison|Poisoned]CannotBePoisoned T1 · LVL 1 UNIQUE Cannot inflict [ElementalAilments|Elemental Ailments]CannotApplyElementalAilments LVL 1 UNIQUE Causes [Bleeding|Bleeding] on [HitDamage|Hit]CausesBleeding T1 · LVL 1 UNIQUE Causes [Bleeding|Bleeding] on [HitDamage|Hit]CausesBleeding T1 · LVL 1 UNIQUE Chill Attackers for 4 seconds on BlockChanceToChillAttackersOnBlock T1 · LVL 1 UNIQUE Chill Enemy for 1 second when Hit, reducing their Action Speed by 30%ChillEnemiesWhenHit LVL 1 UNIQUE Cold Skills have 20% chance to Poison on HitColdSkillsChanceToPoison LVL 1 UNIQUE Creates [IgnitedGround|Ignited Ground] for 4 seconds when used, [Ignite|Igniting] enemies as though dealing [Fire] damage equal to 500% of your maximum LifeCharmIgniteEnemiesInPresence LVL 1 UNIQUE Damaging Ailments you inflict deal Damage (10-15)% faster while affected by MalevolenceMalevolenceYourAilmentsDealDamageFaster LVL 1