Find the rules behind the item.
Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.
382matching source records · 30 per page
UNIQUE
(50-80)% increased [Evasion] and [EnergyShield|Energy Shield]LocalEvasionAndEnergyShield
T2 · LVL 1
UNIQUE
(50-80)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(50-80)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(50-80)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(50-80)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(60-100)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(60-100)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(60-100)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(60-100)% increased [Evasion] and [EnergyShield|Energy Shield]LocalEvasionAndEnergyShield
T2 · LVL 1
UNIQUE
(60-100)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(60-100)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(60-100)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(60-120)% increased [Evasion] and [EnergyShield|Energy Shield]LocalEvasionAndEnergyShield
T2 · LVL 1
UNIQUE
(60-80)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(60-80)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(60-80)% increased [Evasion] and [EnergyShield|Energy Shield]LocalEvasionAndEnergyShield
T2 · LVL 1
UNIQUE
(60-80)% increased [Evasion] and [EnergyShield|Energy Shield]LocalEvasionAndEnergyShield
T2 · LVL 1
UNIQUE
(60-80)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(60-80)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(600-800)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(70-100)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(80-100)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(80-100)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(80-100)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(80-100)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(80-120)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(80-120)% increased [Armour|Armour], [Evasion|Evasion] and [EnergyShield|Energy Shield]LocalArmourAndEvasionAndEnergyShield
T2 · LVL 1
UNIQUE
(80-120)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(80-120)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
+(0-30) to [Evasion] RatingLocalEvasionRating
T1 · LVL 1