PATH OF EXILE 2 · MODIFIER CODEX

Find the rules behind the item.

Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.

7778matching source records · 30 per page
UNIQUE (20-40)% increased [Projectile] SpeedProjectileSpeed T1 · LVL 1 UNIQUE (20-40)% increased [Spell] DamageWeaponSpellDamage T1 · LVL 1 UNIQUE (20-40)% increased [Ward|Runic Ward] Regeneration RateWardRegenerationRate T1 · LVL 1 UNIQUE (20-40)% increased chance to [Shock]ShockChanceIncrease T1 · LVL 1 UNIQUE (20-40)% of Leech is InstantPercentOfLeechIsInstant T1 · LVL 1 UNIQUE (20-50)% chance to [Daze] on [HitDamage|Hit]LocalDazeBuildup T1 · LVL 1 UNIQUE (20-50)% increased Damage if you have Shocked an Enemy [Recently]IncreasedDamageIfShockedRecently LVL 1 UNIQUE (20-60)% increased [Surrounded] Area of EffectSurroundedAreaOfEffect T1 · LVL 1 UNIQUE (200-250)% increased [Armour|Armour], [Evasion|Evasion] and [EnergyShield|Energy Shield]LocalArmourAndEvasionAndEnergyShield T2 · LVL 1 UNIQUE (200-300) [Physical] Damage taken on [Minion] DeathSelfPhysicalDamageOnMinionDeath T2 · LVL 1 UNIQUE (200-300)% increased Amount RecoveredFlaskIncreasedRecoveryAmount T1 · LVL 1 UNIQUE (200-300)% increased [Armour|Armour]LocalPhysicalDamageReductionRatingPercent T2 · LVL 1 UNIQUE (200-300)% increased [Armour|Armour]LocalPhysicalDamageReductionRatingPercent T1 · LVL 75 UNIQUE (200-300)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield T1 · LVL 1 UNIQUE (200-300)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield T1 · LVL 1 UNIQUE (200-300)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield T1 · LVL 1 UNIQUE (200-300)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion T2 · LVL 1 UNIQUE (200-300)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion T1 · LVL 66 UNIQUE (200-300)% increased [EnergyShield|Energy Shield]LocalEnergyShieldPercent T1 · LVL 1 UNIQUE (200-300)% increased [Evasion] and [EnergyShield|Energy Shield]LocalEvasionAndEnergyShield T2 · LVL 1 UNIQUE (200-300)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent T1 · LVL 1 UNIQUE (200-300)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent T1 · LVL 1 UNIQUE (200-300)% increased [Freeze|Freeze] BuildupFreezeDamageIncrease T1 · LVL 1 UNIQUE (200-300)% increased [Physical] DamageLocalPhysicalDamagePercent T2 · LVL 1 UNIQUE (200-300)% increased [Physical] DamageLocalPhysicalDamagePercent T2 · LVL 1 UNIQUE (21-26)% increased [Armour], [Evasion] and [EnergyShield|Energy Shield]EssenceDisplayDefences T1 · LVL 1 UNIQUE (210-240)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent T1 · LVL 1 UNIQUE (24-35) to (36-53) [Physical|Physical] [Thorns|Thorns] damageThornsPhysicalDamage T1 · LVL 1 UNIQUE (24-35) to (36-57) [Cold|Cold] [Thorns|Thorns] damageThornsColdDamage T1 · LVL 1 UNIQUE (240-300)% increased [Physical] DamageLocalPhysicalDamagePercent T2 · LVL 1