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7778matching source records · 30 per page
UNIQUE
(20-40)% increased [Projectile] SpeedProjectileSpeed
T1 · LVL 1
UNIQUE
(20-40)% increased [Spell] DamageWeaponSpellDamage
T1 · LVL 1
UNIQUE
(20-40)% increased [Ward|Runic Ward] Regeneration RateWardRegenerationRate
T1 · LVL 1
UNIQUE
(20-40)% increased chance to [Shock]ShockChanceIncrease
T1 · LVL 1
UNIQUE
(20-40)% of Leech is InstantPercentOfLeechIsInstant
T1 · LVL 1
UNIQUE
(20-50)% chance to [Daze] on [HitDamage|Hit]LocalDazeBuildup
T1 · LVL 1
UNIQUE
(20-50)% increased Damage if you have Shocked an Enemy [Recently]IncreasedDamageIfShockedRecently
LVL 1
UNIQUE
(20-60)% increased [Surrounded] Area of EffectSurroundedAreaOfEffect
T1 · LVL 1
UNIQUE
(200-250)% increased [Armour|Armour], [Evasion|Evasion] and [EnergyShield|Energy Shield]LocalArmourAndEvasionAndEnergyShield
T2 · LVL 1
UNIQUE
(200-300) [Physical] Damage taken on [Minion] DeathSelfPhysicalDamageOnMinionDeath
T2 · LVL 1
UNIQUE
(200-300)% increased Amount RecoveredFlaskIncreasedRecoveryAmount
T1 · LVL 1
UNIQUE
(200-300)% increased [Armour|Armour]LocalPhysicalDamageReductionRatingPercent
T2 · LVL 1
UNIQUE
(200-300)% increased [Armour|Armour]LocalPhysicalDamageReductionRatingPercent
T1 · LVL 75
UNIQUE
(200-300)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(200-300)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(200-300)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(200-300)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(200-300)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T1 · LVL 66
UNIQUE
(200-300)% increased [EnergyShield|Energy Shield]LocalEnergyShieldPercent
T1 · LVL 1
UNIQUE
(200-300)% increased [Evasion] and [EnergyShield|Energy Shield]LocalEvasionAndEnergyShield
T2 · LVL 1
UNIQUE
(200-300)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(200-300)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(200-300)% increased [Freeze|Freeze] BuildupFreezeDamageIncrease
T1 · LVL 1
UNIQUE
(200-300)% increased [Physical] DamageLocalPhysicalDamagePercent
T2 · LVL 1
UNIQUE
(200-300)% increased [Physical] DamageLocalPhysicalDamagePercent
T2 · LVL 1
UNIQUE
(21-26)% increased [Armour], [Evasion] and [EnergyShield|Energy Shield]EssenceDisplayDefences
T1 · LVL 1
UNIQUE
(210-240)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(24-35) to (36-53) [Physical|Physical] [Thorns|Thorns] damageThornsPhysicalDamage
T1 · LVL 1
UNIQUE
(24-35) to (36-57) [Cold|Cold] [Thorns|Thorns] damageThornsColdDamage
T1 · LVL 1
UNIQUE
(240-300)% increased [Physical] DamageLocalPhysicalDamagePercent
T2 · LVL 1