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7778matching source records · 30 per page
UNIQUE
(25-50)% chance to Blind Enemies on hitBlindingHit
T1 · LVL 1
UNIQUE
(25-50)% chance to [Maim|Maim] on [HitDamage|Hit]LocalChanceToMaim
T1 · LVL 1
UNIQUE
(25-50)% chance to [Poison] on [HitDamage|Hit] with this weaponLocalChanceToPoisonOnHit
T1 · LVL 1
UNIQUE
(25-50)% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]LocalChanceToBleed
T1 · LVL 1
UNIQUE
(25-50)% chance to inflict [Exposure] on [HitDamage|Hit]ColdExposureOnHit
LVL 1
UNIQUE
(25-50)% increased Damage while [Leech|Leeching]IncreasedDamageWhileLeechingLife
T1 · LVL 1
UNIQUE
(25-50)% increased DurationFlaskUtilityIncreasedDuration
LVL 1
UNIQUE
(25-50)% increased Life Recovery from [Flask|Flasks]GlobalFlaskLifeRecovery
T1 · LVL 1
UNIQUE
(25-50)% increased Life Recovery rateLifeRecoveryRate
T1 · LVL 1
UNIQUE
(25-50)% increased [Armour]GlobalPhysicalDamageReductionRatingPercent
T1 · LVL 1
UNIQUE
(25-50)% increased [BuffMagnitude|Magnitude] of [Shock|Shock] you inflictShockEffect
T1 · LVL 1
UNIQUE
(25-50)% increased [Corrupted] [Charm|Charms] effect durationCorruptedCharmDuration
LVL 70
UNIQUE
(25-50)% increased [Immobilised|Immobilisation] buildupImmobilisationBuildup
T1 · LVL 1
UNIQUE
(25-50)% increased [Presence|Presence] Area of EffectPresenceRadius
T1 · LVL 1
UNIQUE
(25-50)% increased [Ward|Runic Ward] Regeneration RateWardRegenerationRate
T1 · LVL 1
UNIQUE
(25-50)% of [Spell] Mana Cost [StatConversion|Converted] to Life CostSpellLifeCostPercent
T1 · LVL 1
UNIQUE
(250-300)% increased Global DamageAllDamageOnWeapon
T1 · LVL 1
UNIQUE
(250-300)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(250-300)% increased [Physical] DamageLocalPhysicalDamagePercent
T2 · LVL 1
UNIQUE
(250-300)% increased [Physical] DamageLocalPhysicalDamagePercent
T1 · LVL 65
UNIQUE
(250-350)% increased [Physical] DamageLocalPhysicalDamagePercent
T2 · LVL 1
UNIQUE
(26-40)% increased [Ignite|Ignite] [BuffMagnitude|Magnitude]IgniteEffect
T1 · LVL 1
UNIQUE
(27-32)% increased [Armour], [Evasion] and [EnergyShield|Energy Shield]EssenceDisplayDefences
T1 · LVL 1
UNIQUE
(27-42)% increased [Armour], [Evasion] and [EnergyShield|Energy Shield]EssenceDisplayDefences
T1 · LVL 1
UNIQUE
(270-340)% increased [Armour|Armour], [Evasion|Evasion] and [EnergyShield|Energy Shield]LocalArmourAndEvasionAndEnergyShield
T1 · LVL 94
UNIQUE
(3-5) Life Regeneration per secondLifeRegeneration
T1 · LVL 1
UNIQUE
(3-5) Life Regeneration per secondLifeRegeneration
T1 · LVL 1
UNIQUE
(3-5) to (6-10) [Physical|Physical] [Thorns|Thorns] damageThornsPhysicalDamage
T1 · LVL 1
UNIQUE
(3-5)% increased [Attack] damage per [Power] of targetIncreasedAttackDamagePerTargetPower
LVL 1
UNIQUE
(3-5)% increased [Block] chance per 100 total [ItemArmour|Item Armour] on [EquipArmour|Equipped Armour Items]UniqueBlockChancePerBaseArmour
LVL 1