PATH OF EXILE 2 · MODIFIER CODEX

Find the rules behind the item.

Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.

7778matching source records · 30 per page
UNIQUE (50-30)% reduced [Attributes|Attribute] RequirementsLocalAttributeRequirements T1 · LVL 1 UNIQUE (50-30)% reduced [BuffEffect|effect] of [Curse|Curses] on youReducedCurseEffect T1 · LVL 1 UNIQUE (50-35)% reduced Effect of [Chill|Chill] on youChillEffectivenessOnSelf LVL 1 UNIQUE (50-35)% reduced [BuffEffect|effect] of [Shock|Shock] on youReducedShockEffectOnSelf T1 · LVL 1 UNIQUE (50-35)% reduced [BuffMagnitude|Magnitude] of [Ignite|Ignite] on youReducedIgniteEffectOnSelf T1 · LVL 1 UNIQUE (50-40)% reduced Quantity of Fish CaughtFishingQuantity T1 · LVL 1 UNIQUE (50-40)% reduced [Slow|Slowing] Potency of [Debuff|Debuffs] on YouSlowPotency T1 · LVL 1 UNIQUE (50-60)% increased Cost of Skills for each 200 total Mana Spent [Recently]ManaCostPerManaSpent T1 · LVL 1 UNIQUE (50-60)% increased Rarity of Fish CaughtFishingRarity T1 · LVL 1 UNIQUE (50-70)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion T2 · LVL 1 UNIQUE (50-70)% increased [EnergyShield|Energy Shield]LocalEnergyShieldPercent T1 · LVL 1 UNIQUE (50-70)% increased [EnergyShield|Energy Shield]LocalEnergyShieldPercent T1 · LVL 1 UNIQUE (50-70)% increased [Evasion] and [EnergyShield|Energy Shield]LocalEvasionAndEnergyShield T2 · LVL 1 UNIQUE (50-70)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent T1 · LVL 1 UNIQUE (50-70)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (50-70)% increased [ItemRarity|Rarity of Items] found Your other Modifiers to [ItemRarity|Rarity of Items] found do not applyLoreweaveAndvariusRarityWithExclusion T1 · LVL 1 UNIQUE (50-75)% chance to [Pierce|Pierce] an EnemyChanceToPierce T2 · LVL 1 UNIQUE (50-75)% increased [Critical|Critical Hit Chance] for [Spell|Spells]SpellCriticalStrikeChance T1 · LVL 1 UNIQUE (50-75)% increased [FreezeThreshold|Freeze Threshold]FreezeThreshold LVL 1 UNIQUE (50-75)% increased [Freeze|Freeze] BuildupFreezeDamageIncrease T1 · LVL 1 UNIQUE (50-75)% increased [Spirit|Spirit]LocalIncreasedSpiritPercent T1 · LVL 78 UNIQUE (50-75)% increased [StunThreshold|Stun Threshold]IncreasedStunThreshold T2 · LVL 1 UNIQUE (50-80)% increased Quantity of Gold Dropped by Slain EnemiesGoldFoundIncrease T1 · LVL 1 UNIQUE (50-80)% increased [Armour|Armour]LocalPhysicalDamageReductionRatingPercent T2 · LVL 1 UNIQUE (50-80)% increased [Armour|Armour]LocalPhysicalDamageReductionRatingPercent T2 · LVL 1 UNIQUE (50-80)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion T2 · LVL 1 UNIQUE (50-80)% increased [Chaos] DamageIncreasedChaosDamage T3 · LVL 1 UNIQUE (50-80)% increased [EnergyShield|Energy Shield]LocalEnergyShieldPercent T1 · LVL 1 UNIQUE (50-80)% increased [EnergyShield|Energy Shield]LocalEnergyShieldPercent T1 · LVL 1 UNIQUE (50-80)% increased [Evasion] and [EnergyShield|Energy Shield]LocalEvasionAndEnergyShield T2 · LVL 1