PATH OF EXILE 2 · MODIFIER CODEX

Find the rules behind the item.

Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.

562matching source records · 30 per page
UNIQUE 50% of Damage is taken from Mana before LifeDamageRemovedFromManaBeforeLife T1 · LVL 1 UNIQUE 50% of Damage taken [Recoup|Recouped] as ManaPercentDamageGoesToMana T1 · LVL 1 UNIQUE 50% of Maximum Life [StatConversion|Converted] to [EnergyShield|Energy Shield]MaximumLifeConvertedToEnergyShield T2 · LVL 1 UNIQUE 50% of Physical Damage prevented [Recoup|Recouped] as LifePhysicalDamagePreventedRecoup LVL 1 UNIQUE 50% of [Chaos] damage you prevent when [HitDamage|Hit] [Recoup|Recouped] as Life and Mana during effectCharmRecoupChaosDamagePrevented LVL 1 UNIQUE 70% more Monster LifeMapMonsterLife T1 · LVL 1 UNIQUE 8% of Damage taken [Recoup|Recouped] as ManaPercentDamageGoesToMana T1 · LVL 1 UNIQUE 90% less Life RecoveredFlaskMoreLife LVL 1 UNIQUE Cannot LeechCannotLeech LVL 1 UNIQUE Cannot Leech Life from [Critical|Critical Hits]CannotLeechFromCriticalStrikes LVL 1 UNIQUE Cannot Leech or Regenerate ManaNoManaLeechOrRegen T1 · LVL 1 UNIQUE Cannot Leech or Regenerate ManaNoManaLeechOrRegen T1 · LVL 1 UNIQUE Damage taken [Recoup|Recouped] as Life is also [Recoup|Recouped] as [EnergyShield|Energy Shield]LifeRecoupAppliesToEnergyShield LVL 1 UNIQUE Effect is not removed when Unreserved Life is FilledFlaskEffectNotRemovedOnFullLife T1 · LVL 1 UNIQUE Effect is not removed when Unreserved Life is FilledFlaskEffectNotRemovedOnFullLife T1 · LVL 1 UNIQUE Every 5 [Rage] also grants 5% of Damage taken [Recoup|Recouped] as LifeLifeRecoupPerRage LVL 1 UNIQUE Gain (10-15) Life per enemy killedLifeGainedFromEnemyDeath T1 · LVL 1 UNIQUE Gain (10-20) Life per enemy killedLifeGainedFromEnemyDeath T1 · LVL 1 UNIQUE Gain (15-20) Life per Enemy Hit with SpellsLifeGainedOnSpellHit T1 · LVL 1 UNIQUE Gain (2-3) Life per Enemy Hit with [Attack|Attacks]LifeGainPerTarget T1 · LVL 21 UNIQUE Gain (20-30) Life per enemy killedLifeGainedFromEnemyDeath T1 · LVL 1 UNIQUE Gain (20-30) Life per enemy killedLifeGainedFromEnemyDeath T1 · LVL 1 UNIQUE Gain (200-300) Life per Ignited Enemy KilledLifeGainedOnKillingIgnitedEnemies T1 · LVL 1 UNIQUE Gain (30-50) Life per enemy killedLifeGainedFromEnemyDeath T1 · LVL 1 UNIQUE Gain (34-43) Life per enemy killedLifeGainedFromEnemyDeath T1 · LVL 1 UNIQUE Gain (40-55) Life per enemy killedLifeGainedFromEnemyDeath T1 · LVL 1 UNIQUE Gain (5-10) Life per enemy killedLifeGainedFromEnemyDeath T1 · LVL 1 UNIQUE Gain (7-10) Life per enemy killedLifeGainedFromEnemyDeath T1 · LVL 1 UNIQUE Gain 1 Life on Kill per LevelLifeGainedOnEnemyDeathPerLevel LVL 1 UNIQUE Gain 10 Life per Ignited Enemy KilledLifeGainedOnKillingIgnitedEnemies T1 · LVL 1