PATH OF EXILE 2 · MODIFIER CODEX

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542matching source records · 30 per page
UNIQUE +5% to [MaximumResistances|Maximum Lightning Resistance]MaximumLightningResistance T1 · LVL 1 UNIQUE +50% chance to be ShockedChanceToBeShocked T1 · LVL 1 UNIQUE +6% to all [Resistances|Elemental Resistances] per socketed Grand SpectrumAllResistancePerStackableJewel LVL 1 UNIQUE -(20-5)% to all [ElementalDamage|Elemental] [Resistances]AllResistances T3 · LVL 1 UNIQUE -(40-30)% to [Resistances|Lightning Resistance]LightningResistance T3 · LVL 1 UNIQUE -(5-1)% to all [MaximumResistances|Maximum Elemental Resistances]MaximumElementalResistance T1 · LVL 1 UNIQUE -10% to all [ElementalDamage|Elemental] [Resistances]AllResistances T3 · LVL 1 UNIQUE -20% to all [ElementalDamage|Elemental] [Resistances]AllResistances T3 · LVL 1 UNIQUE -30% to all [ElementalDamage|Elemental] [Resistances]AllResistances T3 · LVL 1 UNIQUE 1% increased [Lightning] Damage per 10 [Intelligence]IncreasedLightningDamagePer10Intelligence LVL 1 UNIQUE 10% chance to ShockChanceToShock T1 · LVL 1 UNIQUE 10% chance to ShockChanceToShock T1 · LVL 1 UNIQUE 10% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE 100% increased Duration of Lightning AilmentsLightningAilmentDuration T1 · LVL 1 UNIQUE 100% increased Duration of Lightning AilmentsLightningAilmentDuration T1 · LVL 1 UNIQUE 100% increased Effect of Lightning AilmentsLightningAilmentEffect T1 · LVL 1 UNIQUE 100% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE 100% of [Lightning] Damage [Conversion|Converted] to [Chaos] DamageConvertLightningDamageToChaos T1 · LVL 1 UNIQUE 100% of [Lightning] Damage [Conversion|Converted] to [Chaos] DamageConvertLightningDamageToChaos T1 · LVL 1 UNIQUE 100% of [Lightning] Damage [Conversion|Converted] to [Chaos] DamageConvertLightningDamageToChaos T1 · LVL 1 UNIQUE 100% of [Lightning] Damage [Conversion|Converted] to [Cold] DamageConvertLightningToCold T2 · LVL 1 UNIQUE 10000% increased [Shock] DurationShockDuration LVL 1 UNIQUE 15% chance to ShockChanceToShock T1 · LVL 1 UNIQUE 20% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE 20% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE 20% increased [Lightning] DamageCriticalStrikesDealIncreasedLightningDamage T1 · LVL 87 UNIQUE 20% reduced Duration of Elemental [Ailments] on EnemiesElementalStatusAilmentDuration T1 · LVL 1 UNIQUE 25% chance to ShockChanceToShock T1 · LVL 1 UNIQUE 25% of [Physical] Damage [Conversion|Converted] to [Lightning] DamageConvertPhysicalToLightning T1 · LVL 1 UNIQUE 30% chance to Avoid Elemental AilmentsAvoidElementalStatusAilments T1 · LVL 1