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526matching source records · 30 per page
UNIQUE
Gain 15% of Physical Damage as Extra Fire Damage with [Attack|Attacks]AttackPhysicalDamageAddedAsFire
T2 · LVL 1
UNIQUE
Gain 15% of Physical Damage as Extra Lightning Damage with [Attack|Attacks]AttackPhysicalDamageAddedAsLightning
LVL 1
UNIQUE
Gain 5% of Physical Damage as Extra Damage of each Element per Spirit ChargePhysAddedAsEachElementPerSpiritCharge
LVL 1
UNIQUE
Gain [Physical|Physical] [Thorns|Thorns] damage equal to 8% - 12% of maximum LifePercentOfMaximumLifeAsPhysicalThorns
LVL 1
UNIQUE
Has 8 to 12 [Physical|Physical] damage, +3 to +4 per [BrokenFace|Boss's Face Broken]FacebreakerBaseUnarmedDamageOverride
LVL 1
UNIQUE
Hits that [Stun|Stun] inflict [Bleeding|Bleeding]AttacksThatStunCauseBleeding
LVL 1
UNIQUE
Inflict [CorruptedBlood|Corrupted Blood] for 5 seconds on [Block|Block], dealing 50% of
your maximum Life as [Physical] damage per secondApplyCorruptedBloodOnBlock
LVL 1
UNIQUE
Maximum [Physical|Physical Damage] Reduction is 50%MaximumPhysicalReductionOverride
LVL 1
UNIQUE
Minions deal (5-8) to (10-12) additional [Attack] Physical DamageAddedPhysicalToMinionAttacks
T1 · LVL 1
UNIQUE
Minions deal (5-8) to (12-16) additional [Attack] Physical DamageAddedPhysicalToMinionAttacks
T1 · LVL 1
UNIQUE
Movement Skills deal no Physical DamageMovementSkillsDealNoPhysicalDamage
LVL 1
UNIQUE
Moving while [Bleeding] doesn't cause you to take extra damageNoExtraBleedDamageWhileMoving
LVL 1
UNIQUE
No [Physical] DamageLocalNoWeaponPhysicalDamage
T1 · LVL 1
UNIQUE
No [Physical] DamageLocalNoWeaponPhysicalDamage
T1 · LVL 1
UNIQUE
No [Physical] DamageLocalNoWeaponPhysicalDamage
T1 · LVL 1
UNIQUE
No [Physical] DamageLocalNoWeaponPhysicalDamage
T1 · LVL 1
UNIQUE
Projectiles from [Attack|Attacks] have 20% chance to inflict Bleeding on Hit while
you have a Bestial MinionProjectileAttacksChanceToBleedBeastialMinion
LVL 1
UNIQUE
Quality does not increase Damage
+1 Weapon Range per 10% QualityHarvestAlternateWeaponQualityLocalMeleeWeaponRange
LVL 1
UNIQUE
Quality does not increase Damage
1% increased [Attack] Speed per 8% QualityHarvestAlternateWeaponQualityLocalIncreasedAttackSpeed
LVL 1
UNIQUE
Quality does not increase Damage
1% increased [Critical|Critical Hit] Chance per 4% QualityHarvestAlternateWeaponQualityLocalCriticalStrikeChance
LVL 1
UNIQUE
Quality does not increase Damage
Grants 1% increased Accuracy per 2% QualityHarvestAlternateWeaponQualityAccuracyRatingIncrease
LVL 1
UNIQUE
Quality does not increase Damage
Grants 1% increased Area of Effect per 4% QualityHarvestAlternateWeaponQualityAreaOfEffect
LVL 1
UNIQUE
Quality does not increase Damage
Grants 1% increased Elemental Damage per 2% QualityHarvestAlternateWeaponQualityElementalDamagePercent
LVL 1
UNIQUE
Raised Zombies deal (100-125)% more Physical DamageZombieDamage
LVL 1
UNIQUE
Reflects (10-23) [Physical|Physical] Damage to [Melee|Melee] AttackersAttackerTakesDamageNoRange
T11 · LVL 20
UNIQUE
Reflects (100-150) [Physical|Physical] Damage to [Melee|Melee] AttackersAttackerTakesDamageNoRange
T14 · LVL 1
UNIQUE
Reflects (121-150) [Physical|Physical] Damage to [Melee|Melee] AttackersAttackerTakesDamageNoRange
T5 · LVL 54
UNIQUE
Reflects (151-180) [Physical|Physical] Damage to [Melee|Melee] AttackersAttackerTakesDamageNoRange
T4 · LVL 58
UNIQUE
Reflects (181-220) [Physical|Physical] Damage to [Melee|Melee] AttackersAttackerTakesDamageNoRange
T3 · LVL 62
UNIQUE
Reflects (2-5) [Physical|Physical] Damage to [Melee|Melee] AttackersAttackerTakesDamageNoRange
T13 · LVL 5