PATH OF EXILE 2 · MODIFIER CODEX

Find the rules behind the item.

Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.

526matching source records · 30 per page
UNIQUE Gain 15% of Physical Damage as Extra Fire Damage with [Attack|Attacks]AttackPhysicalDamageAddedAsFire T2 · LVL 1 UNIQUE Gain 15% of Physical Damage as Extra Lightning Damage with [Attack|Attacks]AttackPhysicalDamageAddedAsLightning LVL 1 UNIQUE Gain 5% of Physical Damage as Extra Damage of each Element per Spirit ChargePhysAddedAsEachElementPerSpiritCharge LVL 1 UNIQUE Gain [Physical|Physical] [Thorns|Thorns] damage equal to 8% - 12% of maximum LifePercentOfMaximumLifeAsPhysicalThorns LVL 1 UNIQUE Has 8 to 12 [Physical|Physical] damage, +3 to +4 per [BrokenFace|Boss's Face Broken]FacebreakerBaseUnarmedDamageOverride LVL 1 UNIQUE Hits that [Stun|Stun] inflict [Bleeding|Bleeding]AttacksThatStunCauseBleeding LVL 1 UNIQUE Inflict [CorruptedBlood|Corrupted Blood] for 5 seconds on [Block|Block], dealing 50% of your maximum Life as [Physical] damage per secondApplyCorruptedBloodOnBlock LVL 1 UNIQUE Maximum [Physical|Physical Damage] Reduction is 50%MaximumPhysicalReductionOverride LVL 1 UNIQUE Minions deal (5-8) to (10-12) additional [Attack] Physical DamageAddedPhysicalToMinionAttacks T1 · LVL 1 UNIQUE Minions deal (5-8) to (12-16) additional [Attack] Physical DamageAddedPhysicalToMinionAttacks T1 · LVL 1 UNIQUE Movement Skills deal no Physical DamageMovementSkillsDealNoPhysicalDamage LVL 1 UNIQUE Moving while [Bleeding] doesn't cause you to take extra damageNoExtraBleedDamageWhileMoving LVL 1 UNIQUE No [Physical] DamageLocalNoWeaponPhysicalDamage T1 · LVL 1 UNIQUE No [Physical] DamageLocalNoWeaponPhysicalDamage T1 · LVL 1 UNIQUE No [Physical] DamageLocalNoWeaponPhysicalDamage T1 · LVL 1 UNIQUE No [Physical] DamageLocalNoWeaponPhysicalDamage T1 · LVL 1 UNIQUE Projectiles from [Attack|Attacks] have 20% chance to inflict Bleeding on Hit while you have a Bestial MinionProjectileAttacksChanceToBleedBeastialMinion LVL 1 UNIQUE Quality does not increase Damage +1 Weapon Range per 10% QualityHarvestAlternateWeaponQualityLocalMeleeWeaponRange LVL 1 UNIQUE Quality does not increase Damage 1% increased [Attack] Speed per 8% QualityHarvestAlternateWeaponQualityLocalIncreasedAttackSpeed LVL 1 UNIQUE Quality does not increase Damage 1% increased [Critical|Critical Hit] Chance per 4% QualityHarvestAlternateWeaponQualityLocalCriticalStrikeChance LVL 1 UNIQUE Quality does not increase Damage Grants 1% increased Accuracy per 2% QualityHarvestAlternateWeaponQualityAccuracyRatingIncrease LVL 1 UNIQUE Quality does not increase Damage Grants 1% increased Area of Effect per 4% QualityHarvestAlternateWeaponQualityAreaOfEffect LVL 1 UNIQUE Quality does not increase Damage Grants 1% increased Elemental Damage per 2% QualityHarvestAlternateWeaponQualityElementalDamagePercent LVL 1 UNIQUE Raised Zombies deal (100-125)% more Physical DamageZombieDamage LVL 1 UNIQUE Reflects (10-23) [Physical|Physical] Damage to [Melee|Melee] AttackersAttackerTakesDamageNoRange T11 · LVL 20 UNIQUE Reflects (100-150) [Physical|Physical] Damage to [Melee|Melee] AttackersAttackerTakesDamageNoRange T14 · LVL 1 UNIQUE Reflects (121-150) [Physical|Physical] Damage to [Melee|Melee] AttackersAttackerTakesDamageNoRange T5 · LVL 54 UNIQUE Reflects (151-180) [Physical|Physical] Damage to [Melee|Melee] AttackersAttackerTakesDamageNoRange T4 · LVL 58 UNIQUE Reflects (181-220) [Physical|Physical] Damage to [Melee|Melee] AttackersAttackerTakesDamageNoRange T3 · LVL 62 UNIQUE Reflects (2-5) [Physical|Physical] Damage to [Melee|Melee] AttackersAttackerTakesDamageNoRange T13 · LVL 5