PATH OF EXILE 2 · MODIFIER CODEX

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UNIQUE -20% to all [ElementalDamage|Elemental] [Resistances]AllResistances T3 · LVL 1 UNIQUE -25 [Physical] damage taken from [Projectile] [Attack|Attacks]RangedAttackDamageTaken T1 · LVL 1 UNIQUE -3 [Physical] Damage taken from [Attack] HitsPhysicalAttackDamageTaken T2 · LVL 1 UNIQUE -30 Physical Damage taken from HitsFlatPhysicalDamageTaken LVL 1 UNIQUE -30% to all [ElementalDamage|Elemental] [Resistances]AllResistances T3 · LVL 1 UNIQUE -4 [Physical] Damage taken from [Attack] HitsPhysicalAttackDamageTaken T2 · LVL 1 UNIQUE -4 [Physical] Damage taken from [Attack] HitsPhysicalAttackDamageTaken T1 · LVL 25 UNIQUE -5 to Level of Socketed Non-Vaal GemsLocalIncreaseSocketedNonVaalGemLevel LVL 1 UNIQUE -5% to all maximum ResistancesMaximumResistances T2 · LVL 1 UNIQUE 0.3% of Physical [Attack] Damage Leeched as Life per Red SocketLifeLeechFromPhysicalAttackDamagePerRedSocket LVL 1 UNIQUE 0.3% of Physical [Attack] Damage Leeched as Mana per Blue SocketManaLeechPermyriadFromPhysicalDamagePerBlueSocket T1 · LVL 1 UNIQUE 0.4% of Physical [Attack] Damage Leeched as Mana per Blue SocketManaLeechPermyriadFromPhysicalDamagePerBlueSocket T1 · LVL 1 UNIQUE 1 to 3 Added [Attack] [Physical] Damage per 25 [Strength]AddedDamagePerStrength LVL 1 UNIQUE 1% additional Physical Damage Reduction per Frenzy ChargePhysicalDamageReductionPerFrenzyCharge LVL 1 UNIQUE 1% additional Physical Damage Reduction per Power ChargePhysicalDamageReductionPerPowerCharge LVL 1 UNIQUE 1% increased Area of Effect for [Attack|Attacks] per 10 [Intelligence|Intelligence]AttackAreaOfEffectPerIntelligence T1 · LVL 1 UNIQUE 1% increased Area of Effect for [UnarmedAttack|Unarmed Attacks] per 10 [Intelligence]UnarmedAreaOfEffectPerXIntelligence LVL 1 UNIQUE 1% increased Area of Effect per 20 [Intelligence]AreaOfEffectPer20Intelligence LVL 1 UNIQUE 1% increased Bleeding Duration per 12 [Intelligence]IncreaseBleedDurationPerIntelligence LVL 1 UNIQUE 1% increased Chaos Damage per LevelElementalDamagePerLevel LVL 1 UNIQUE 1% increased Cold Damage per 1% Chance to Block [Attack] DamageIncreasedColdDamagePerBlockChance LVL 74 UNIQUE 1% increased Damage per 15 [Dexterity]DamagePer15Dexterity T2 · LVL 1 UNIQUE 1% increased Damage per 15 [Dexterity]DamagePer15Dexterity T1 · LVL 72 UNIQUE 1% increased Damage per 5 of your lowest [Attributes|Attribute]IncreasedDamagePerLowestAttribute LVL 85 UNIQUE 1% increased Damage taken per Frenzy ChargeIncreaseDamageTakenPerFrenzyCharge LVL 1 UNIQUE 1% increased Elemental Damage per LevelChaosDamagePerLevel LVL 1 UNIQUE 1% increased Fire Damage per 20 [Strength]FireDamagePerStrength LVL 1 UNIQUE 1% increased Maximum Life for each Corrupted Item [Equipped]MaximumLifePerCorruptedItem LVL 1 UNIQUE 1% increased Minion [Attack] and Cast Speed per 10 DevotionMinionAttackAndCastSpeedPerDevotion LVL 1 UNIQUE 1% increased Movement Speed per 600 [Evasion] Rating, up to 75%MovementVelicityPerEvasion LVL 1