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526matching source records · 30 per page
UNIQUE
[Attack|Attacks] have 15% chance to cause [Bleeding|Bleeding]ChanceToBleed
T2 · LVL 1
UNIQUE
[Attack|Attacks] have 25% chance to cause [Bleeding|Bleeding]ChanceToBleed
T2 · LVL 1
UNIQUE
[Attack|Attacks] have 25% chance to cause [Bleeding|Bleeding]ChanceToBleed
T2 · LVL 1
UNIQUE
[Attack|Attacks] have 25% chance to inflict Bleeding when Hitting [Curse|Cursed] EnemiesAttacksCauseBleedingOnCursedEnemyHit25Percent
LVL 1
UNIQUE
[Attack|Attacks] have added [Physical] damage equal to (0-5)% of maximum LifePhysicalDamageMaximumLife
T2 · LVL 1
UNIQUE
[Attack|Attacks] have added [Physical] damage equal to 3% of maximum LifePhysicalDamageMaximumLife
T2 · LVL 1
UNIQUE
[Attack|Attacks] have added [Physical] damage equal to 3% of maximum LifePhysicalDamageMaximumLife
T1 · LVL 75
UNIQUE
[Attack|Attacks] with this Weapon gain 100% of [Physical] damage as [Gain|Extra] damage of each [ElementalDamage|Element]LocalPhysicalDamageAddedAsEachElement
T2 · LVL 1
UNIQUE
[Attack|Attacks] with this Weapon gain 100% of [Physical] damage as [Gain|Extra] damage of each [ElementalDamage|Element]LocalPhysicalDamageAddedAsEachElement
T2 · LVL 1
UNIQUE
[Attack|Attacks] with this Weapon gain 100% of [Physical] damage as [Gain|Extra] damage of each [ElementalDamage|Element]LocalPhysicalDamageAddedAsEachElement
T1 · LVL 50
UNIQUE
[Attack|Attacks] with this Weapon gain 100% of [Physical] damage as [Gain|Extra] damage of each [ElementalDamage|Element]LocalPhysicalDamageAddedAsEachElement
T1 · LVL 50
UNIQUE
[CorruptedBlood|Corrupted Blood] cannot be inflicted on youCorruptedBloodImmunity
LVL 1
UNIQUE
[Critical|Critical Hits] inflict [Impale]ImpaleOnCriticalHit
LVL 1
UNIQUE
[Crushed|Crushes] Enemies on HitLocalCrushOnHit
LVL 1
UNIQUE
[DNT-UNUSED] [ArmourBreak|Break Armour] equal to (5-8)% of [Physical] [Spell] damage dealtPhysicalSpellArmourBreak
LVL 1
UNIQUE
[Gain] (20-35)% of Damage as Extra [Physical] DamageDamageGainedAsPhysical
T1 · LVL 1
UNIQUE
[Gain] (30-40)% of [Physical|Physical] Damage as extra [Chaos|Chaos] DamageChaosDamageAsPortionOfDamage
T2 · LVL 1
UNIQUE
[Gain] (35-50)% of Damage as Extra [Physical] DamageDamageGainedAsPhysical
T1 · LVL 1
UNIQUE
[Gain] (40-60)% of [Physical|Physical] Damage as extra [Chaos|Chaos] DamageChaosDamageAsPortionOfDamage
T1 · LVL 87
UNIQUE
[Gain] (6-15)% of [Cold] damage as Extra [Physical] damageColdDamageGainedAsPhysical
LVL 1
UNIQUE
[Gain] (6-15)% of [Fire] damage as Extra [Physical] damageFireDamageGainedAsPhysical
LVL 1
UNIQUE
[Gain] (6-15)% of [Lightning] damage as Extra [Physical] damageLightningDamageGainedAsPhysical
LVL 1
UNIQUE
[Gain] (8-12)% of [Physical] Damage as Extra [Chaos] Damage while at maximum [Charges|Power Charges]PhysAddedAsChaosWithMaxPowerCharges
LVL 1
UNIQUE
[Gain] 20% of [Physical] Damage as Extra [Cold] DamagePhysicalAddedAsCold
LVL 1
UNIQUE
[Gain] 20% of [Physical] Damage as Extra [Fire] DamagePhysicalAddedAsFire
T2 · LVL 1
UNIQUE
[Gain] 70% of [Physical] Damage as Extra [Fire] DamagePhysicalAddedAsFire
T1 · LVL 50
UNIQUE
[HollowPalmTechnique|Hollow Palm Technique]KeystoneHollowPalmTechnique
LVL 1
UNIQUE
[LifeLeech|Leech] 10% of [Physical] [Attack] Damage as LifeLifeLeechPermyriad
T1 · LVL 1
UNIQUE
[LifeLeech|Leech] 5% of [Physical] [Attack] Damage as LifeLifeLeechPermyriad
T1 · LVL 1
UNIQUE
[LifeLeech|Leech] 9% of [Physical] [Attack] Damage as LifeLifeLeechPermyriad
T1 · LVL 1