PATH OF EXILE 2 · MODIFIER CODEX

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UNIQUE 100% of [Fire] Damage [Conversion|Converted] to [Cold] DamageFireDamageConvertToCold LVL 1 UNIQUE 100% of [Fire] Damage from [HitDamage|Hits] taken as [Physical] DamageFireDamageTakenAsPhysical T1 · LVL 1 UNIQUE 100% of [Fire] Damage from [HitDamage|Hits] taken as [Physical] DamageFireDamageTakenAsPhysical T1 · LVL 1 UNIQUE 100% of [Fire] damage [Conversion|Converted] to [Lightning] damageFireDamageConvertToLightning T1 · LVL 1 UNIQUE 100% of [Fire] damage [Conversion|Converted] to [Lightning] damageFireDamageConvertToLightning T1 · LVL 1 UNIQUE 100% of [Lightning] Damage [Conversion|Converted] to [Chaos] DamageConvertLightningDamageToChaos T1 · LVL 1 UNIQUE 100% of [Lightning] Damage [Conversion|Converted] to [Chaos] DamageConvertLightningDamageToChaos T1 · LVL 1 UNIQUE 100% of [Lightning] Damage [Conversion|Converted] to [Chaos] DamageConvertLightningDamageToChaos T1 · LVL 1 UNIQUE 100% of [Lightning] Damage [Conversion|Converted] to [Cold] DamageLightningDamageConvertToCold T1 · LVL 1 UNIQUE 100% of [Lightning] Damage [Conversion|Converted] to [Cold] DamageLightningDamageConvertToCold T1 · LVL 1 UNIQUE 100% of [Lightning] Damage [Conversion|Converted] to [Cold] DamageConvertLightningToCold T2 · LVL 1 UNIQUE 100% of [Lightning] Damage [Conversion|Converted] to [Cold] DamageLightningDamageConvertToCold T1 · LVL 1 UNIQUE 100% of [Physical] Damage [Conversion|Converted] to [Cold] DamageConvertPhysicalToCold T1 · LVL 1 UNIQUE 100% of [Physical|Physical] Damage [Conversion|Converted] to [Fire|Fire] DamageConvertPhysicalToFire T1 · LVL 1 UNIQUE 100% reduced Duration of [Curse|Curses] on youSelfCurseDuration T1 · LVL 1 UNIQUE 100% reduced [Presence|Presence] Area of EffectPresenceRadius T1 · LVL 1 UNIQUE 1000% increased [ESRechargeRate|Energy Shield Recharge Rate]EnergyShieldRegeneration T2 · LVL 1 UNIQUE 1000% of [Melee] Physical Damage taken reflected to AttackerPhysicalDamageTakenPercentToReflect T1 · LVL 1 UNIQUE 10000% increased Ignite Duration on EnemiesIgniteDuration T1 · LVL 1 UNIQUE 10000% increased [Freeze] Duration on Enemies 10000% increased [Chill|Chill] Duration on EnemiesChillAndFreezeDuration T1 · LVL 1 UNIQUE 10000% increased [Freeze|Freeze] Duration on youReducedFreezeDuration T1 · LVL 1 UNIQUE 10000% increased [Shock] DurationShockDuration LVL 1 UNIQUE 12 to 14 Added [Cold|Cold] Damage per Frenzy ChargeAddedColdDamagePerFrenzyCharge T1 · LVL 1 UNIQUE 12% increased Global [Attack] Speed per Green SocketAttackSpeedPerGreenSocket LVL 1 UNIQUE 12% increased Reservation Efficiency of SkillsReducedAllReservationLegacy T1 · LVL 1 UNIQUE 12% increased [CriticalDamageBonus|Critical Damage Bonus] per [Charges|Power Charge]CriticalMultiplierPerPowerCharge T1 · LVL 1 UNIQUE 12% increased [Reservation] [Efficiency] of SkillsReservationEfficiency T1 · LVL 1 UNIQUE 120% more Monster LifeMapMonsterLife T1 · LVL 1 UNIQUE 15% additional [Physical] Damage ReductionReducedPhysicalDamageTaken T1 · LVL 1 UNIQUE 15% chance that if you would gain [Charges|Endurance Charges], you instead gain up to maximum [Charges|Endurance Charges]ChanceToGainMaximumEnduranceCharges LVL 1