PATH OF EXILE 2 · MODIFIER CODEX

Find the rules behind the item.

Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.

7778matching source records · 30 per page
UNIQUE 2% increased Movement Speed per [Charges|Frenzy Charge]MovementVelocityPerFrenzyCharge T1 · LVL 1 UNIQUE 2% increased Movement Speed per [Charges|Frenzy Charge]MovementVelocityPerFrenzyCharge T1 · LVL 1 UNIQUE 2% increased Physical Damage Over Time per 10 [Dexterity]IncreasePhysicalDegenDamagePerDexterity LVL 1 UNIQUE 2% increased Quantity of Items found per Chest opened [Recently]ItemQuantityPerChestOpenedRecently LVL 1 UNIQUE 2% increased Spell Damage per 10 [Intelligence]SpellDamagePerIntelligence LVL 1 UNIQUE 2% increased [Evasion] Rating per 10 [Intelligence]EvasionRatingPerIntelligence LVL 1 UNIQUE 2% increased [Intelligence] for each Unique Item [Equipped]IncreasedIntelligencePerUnique LVL 1 UNIQUE 2% increased [Melee] Physical Damage per 10 [Dexterity]MeleePhysicalDamagePerDexterity LVL 1 UNIQUE 2% increased [Spirit|Spirit] per socketed Grand SpectrumMaximumSpiritPerStackableJewel LVL 1 UNIQUE 2% reduced Movement Speed per Chest opened [Recently]MovementSpeedPerChestOpenedRecently LVL 1 UNIQUE 20 Chaos Damage taken per secondChaosDegen T1 · LVL 1 UNIQUE 20 Chaos Damage taken per secondChaosDegen T1 · LVL 1 UNIQUE 20 Life gained on Kill per Frenzy ChargeLifeGainedOnEnemyDeathPerFrenzyCharge LVL 1 UNIQUE 20% chance for [ESRecharge|Energy Shield Recharge] to start when you Kill an EnemyEnergyShieldRechargeOnKill LVL 1 UNIQUE 20% chance for [ESRecharge|Energy Shield Recharge] to start when you [Block]EnergyShieldRechargeOnBlock LVL 1 UNIQUE 20% chance to Avoid Projectiles while PhasingChanceToAvoidProjectilesWhilePhasing LVL 1 UNIQUE 20% chance to Avoid being StunnedAvoidStun T1 · LVL 1 UNIQUE 20% chance to Avoid being StunnedAvoidStun T1 · LVL 1 UNIQUE 20% chance to FreezeChanceToFreeze T1 · LVL 1 UNIQUE 20% chance to Poison on Hit with [Attack|Attacks]ChanceToPoisonWithAttacks T2 · LVL 1 UNIQUE 20% chance to Trigger Level 16 Molten Burst on [Melee] HitMoltenBurstOnMeleeHit LVL 1 UNIQUE 20% chance to Trigger Level 20 Shade Form when you Use a Socketed SkillLocalDisplayGrantLevelXShadeForm LVL 1 UNIQUE 20% chance to Trigger Level 20 Summon Volatile Anomaly on KillSummonVoidSphereOnKill LVL 100 UNIQUE 20% chance to Trigger Level 20 Tentacle Whip on KillTentacleSmashOnKill LVL 100 UNIQUE 20% chance to Trigger Level 25 Summon Spectral Wolf on [Critical|Critical Hit] with this WeaponSummonWolfOnCrit LVL 1 UNIQUE 20% chance to [Poison] on [HitDamage|Hit] with this weaponLocalChanceToPoisonOnHit T1 · LVL 1 UNIQUE 20% chance to [Poison] on [HitDamage|Hit] with this weaponLocalChanceToPoisonOnHit T1 · LVL 1 UNIQUE 20% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]LocalChanceToBleed T1 · LVL 1 UNIQUE 20% chance to gain a [Charges|Frenzy Charge] on killing a [Freeze|Frozen] enemyChanceToGainFrenzyChargeOnKillingFrozenEnemy LVL 1 UNIQUE 20% chance to gain a [Charges|Power Charge] on [Critical|Critical Hit]PowerChargeOnCriticalStrikeChance T1 · LVL 1