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549matching source records · 30 per page
UNIQUE
[Allies|Allies] in your [Presence|Presence] deal (15-23) to (28-35) added [Attack|Attack] [Fire|Fire] DamageAlliesInPresenceAddedFireDamage
LVL 82
UNIQUE
[ArmourBreak|Break Armour] equal to 15% of [Fire|Fire Damage] dealtFireDamageArmourPenetration
LVL 1
UNIQUE
[Attack|Attacks] [Gain] (4-7)% of Damage as Extra [Fire|Fire] DamageAttackDamageGainedAsFire
LVL 1
UNIQUE
[Attack|Attacks] [Gain] (5-10)% of Damage as Extra [Fire|Fire] DamageDamageAddedAsFireAttacks
LVL 1
UNIQUE
[Bear] Skills [Conversion|Convert] 80% of [Physical] Damage to [Fire] DamageUniqueBearSkillDamageConvertedToFire
LVL 1
UNIQUE
[Bleeding] you inflict deals [Fire|Fire Damage] instead of [Physical|Physical Damage]InflictBleedFireDamage
T1 · LVL 1
UNIQUE
[Bleeding] you inflict deals [Fire|Fire Damage] instead of [Physical|Physical Damage]InflictBleedFireDamage
T1 · LVL 1
UNIQUE
[Cold] Damage from [HitDamage|Hits] [Contributes|Contributes] to [Flammability] and [Ignite] [BuffMagnitude|Magnitudes] instead of [Chill] Magnitude or [Freeze] BuildupColdIgnites
LVL 1
UNIQUE
[Cold] Damage from [HitDamage|Hits] also [Contributes|Contributes] to [Flammability] and [Ignite] [BuffMagnitude|Magnitudes]ColdDamageAlsoIgnites
LVL 30
UNIQUE
[Conversion|Convert] 100% of [Fire] Damage with [Mace] Skills to [Cold] DamageUniqueVerisiumMaceSkillFireDamageConvertedToCold
LVL 1
UNIQUE
[Fire] Damage from [HitDamage|Hits] [Contributes|Contributes] to [Shock] Chance instead of [Flammability] and [Ignite] [BuffMagnitude|Magnitudes]FireShocks
LVL 1
UNIQUE
[Fire|Fire Damage] also [Contributes] to [Bleeding|Bleeding] [BuffMagnitude|Magnitude]FireDamageAlsoContributesToBleed
T1 · LVL 1
UNIQUE
[Fire|Fire Damage] also [Contributes] to [Bleeding|Bleeding] [BuffMagnitude|Magnitude]FireDamageAlsoContributesToBleed
T1 · LVL 1
UNIQUE
[Gain] (20-35)% of Damage as Extra [Fire] DamageDamageGainedAsFire
T2 · LVL 1
UNIQUE
[Gain] (25-40)% of Damage as Extra [Fire] DamageDamageasExtraFire
LVL 1
UNIQUE
[Gain] (30-50)% of Damage as Extra [Fire] DamageDamageGainedAsFire
T2 · LVL 1
UNIQUE
[Gain] (35-50)% of Damage as Extra [Fire] DamageDamageGainedAsFire
T2 · LVL 1
UNIQUE
[Gain] (40-60)% of Damage as Extra [Fire] DamageDamageGainedAsFire
T1 · LVL 69
UNIQUE
[Gain] (5-10)% of [ElementalDamage|Elemental Damage] as Extra [Fire] DamageElementalDamageGainedAsFire
LVL 1
UNIQUE
[Gain] (6-15)% of [Fire] damage as Extra [Physical] damageFireDamageGainedAsPhysical
LVL 1
UNIQUE
[Gain] (8-12)% of Damage as Extra [Fire] DamageDamageGainedAsFire
T2 · LVL 1
UNIQUE
[Gain] 1% of [UnarmedDamage|Unarmed Damage] as extra [Fire] damage per 5 [Intelligence]UnarmedDamageGainedAsFirePerXIntelligence
LVL 1
UNIQUE
[Gain] 20% of [Physical] Damage as Extra [Fire] DamagePhysicalAddedAsFire
T2 · LVL 1
UNIQUE
[Gain] 25% of Damage as Extra [Fire] DamageDamageGainedAsFire
T2 · LVL 1
UNIQUE
[Gain] 70% of [Physical] Damage as Extra [Fire] DamagePhysicalAddedAsFire
T1 · LVL 50
UNIQUE
[HitDamage|Hits] are [ResistedBy|Resisted by] (15-30)% [Resistances|Fire Resistance] instead of target's valueHitsTreatFireResistance
LVL 1
UNIQUE
[Ignite] you inflict deals [Chaos|Chaos Damage] instead of [Fire|Fire Damage]EnemiesIgniteChaosDamage
T1 · LVL 1
UNIQUE
[Ignite] you inflict deals [Chaos|Chaos Damage] instead of [Fire|Fire Damage]EnemiesIgniteChaosDamage
T1 · LVL 1
UNIQUE
[Ignite|Ignites] you inflict deal Damage (30-40)% fasterFasterBurnFromAttacks
T1 · LVL 1
UNIQUE
[Ignite|Ignites] you inflict deal Damage 50% fasterFasterBurnFromAttacks
T1 · LVL 1