PATH OF EXILE 2 · MODIFIER CODEX

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UNIQUE [Allies|Allies] in your [Presence|Presence] deal 1 to (56-70) added [Attack|Attack] [Lightning|Lightning] DamageAlliesInPresenceAddedLightningDamage LVL 82 UNIQUE [Attack|Attacks] [Gain] (17-21)% of Damage as Extra [Lightning|Lightning] DamageAttackDamageGainedAsLightning LVL 1 UNIQUE [Attack|Attacks] have Added maximum [Lightning] Damage equal to (6-9)% of maximum ManaAttackMaxLightningDamage LVL 1 UNIQUE [Attack|Attacks] have Added minimum [Lightning] Damage equal to 1% of maximum ManaAttackMinLightningDamage LVL 1 UNIQUE [Chaos] Damage from [HitDamage|Hits] also [Contributes|Contributes] to [Electrocute] BuildupChaosDamageCanElectrocute LVL 1 UNIQUE [Chaos] Damage from [HitDamage|Hits] also [Contributes|Contributes] to [Shock] ChanceChaosDamageCanShock T1 · LVL 1 UNIQUE [Chaos] Damage from [HitDamage|Hits] also [Contributes|Contributes] to [Shock] ChanceChaosDamageCanShock T1 · LVL 1 UNIQUE [Chaos] Damage from [HitDamage|Hits] also [Contributes|Contributes] to [Shock] ChanceChaosDamageCanShock T1 · LVL 1 UNIQUE [Critical|Critical Hits] [IgnoreResistances|Ignore] Enemy Monster [Resistances|Lightning Resistance]CriticalStrikesIgnoreLightningResistance LVL 69 UNIQUE [Fire] Damage from [HitDamage|Hits] [Contributes|Contributes] to [Shock] Chance instead of [Flammability] and [Ignite] [BuffMagnitude|Magnitudes]FireShocks LVL 1 UNIQUE [Gain] (10-20)% of [Fire] damage as Extra [Lightning] damageFireDamageGainedAsLightning LVL 1 UNIQUE [Gain] (20-35)% of Damage as Extra [Lightning] DamageDamageGainedAsLightning T1 · LVL 1 UNIQUE [Gain] (35-50)% of Damage as Extra [Lightning] DamageDamageGainedAsLightning T1 · LVL 1 UNIQUE [Gain] (5-10)% of [ElementalDamage|Elemental Damage] as Extra [Lightning] DamageElementalDamageGainedAsLightning LVL 1 UNIQUE [Gain] (6-15)% of [Lightning] damage as Extra [Physical] damageLightningDamageGainedAsPhysical LVL 1 UNIQUE [Gain] (8-12)% of Damage as Extra [Lightning] DamageDamageGainedAsLightning T1 · LVL 1 UNIQUE [Gain] 25% of Damage as Extra [Lightning] DamageDamageGainedAsLightning T1 · LVL 1 UNIQUE [HitDamage|Hits] are [ResistedBy|Resisted by] (15-30)% [Resistances|Lightning Resistance] instead of target's valueHitsTreatLightningResistance LVL 1 UNIQUE [LifeLeech|Life Leech] recovers based on your [Lightning] damage as well as [Physical] damageLifeLeechAlsoBasedOnLightningDamage LVL 1 UNIQUE [Lightning] Damage from [HitDamage|Hits] [Contributes|Contributes] to [Freeze] Buildup instead of [Shock] ChanceLightningFreezes LVL 1 UNIQUE [Lightning] Damage of Enemies [HitDamage|Hitting] you is [Lucky]EnemyExtraDamageRollsWithLightningDamage T1 · LVL 37 UNIQUE [Lightning] Damage of Enemies [HitDamage|Hitting] you is [Unlucky]EnemyExtraDamageRollsWithLightningDamage T2 · LVL 1 UNIQUE [Lightning] Damage of Enemies [HitDamage|Hitting] you is [Unlucky]EnemyExtraDamageRollsWithLightningDamage T2 · LVL 1 UNIQUE [Lightning] Damage of Enemies [HitDamage|Hitting] you is [Unlucky] during effectCharmEnemyExtraLightningDamageRoll LVL 1 UNIQUE [Physical] Damage from [HitDamage|Hits] also [Contributes|Contributes] to [Shock] ChancePhysicalDamageCanShock LVL 1 UNIQUE [Physical] damage from [HitDamage|Hits] [Contributes|Contributes] to [Flammability] and [Ignite] [BuffMagnitude|Magnitudes], [Freeze] Buildup, and [Shock] ChancePhysicalDamageCanFreezeShockIgnite LVL 1 UNIQUE [Projectile|Projectiles] have (15-20)% chance to [Shock]ProjectileShockChance LVL 1 UNIQUE [Resistances|Lightning Resistance] does not affect [Lightning] damage takenLightningResistNoReduction LVL 1 UNIQUE [Shock|Shocks] you when you reach maximum [Charges|Power Charges]ShockOnMaxPowerCharges T1 · LVL 1 UNIQUE [Shock|Shocks] you when you reach maximum [Charges|Power Charges]ShockOnMaxPowerCharges T1 · LVL 1