Find the rules behind the item.
Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.
7778matching source records · 30 per page
UNIQUE
25% increased [Freeze] Duration on EnemiesChillAndFreezeDuration
T1 · LVL 1
UNIQUE
25% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
25% increased [LightRadius|Light Radius]LightRadius
T4 · LVL 1
UNIQUE
25% increased [LightRadius|Light Radius]LightRadius
T4 · LVL 1
UNIQUE
25% increased [LightRadius|Light Radius]LightRadius
T4 · LVL 1
UNIQUE
25% increased [LightRadius|Light Radius]LightRadius
T4 · LVL 1
UNIQUE
25% increased [LightRadius|Light Radius]LightRadius
T4 · LVL 1
UNIQUE
25% increased [LightRadius|Light Radius]LightRadius
T4 · LVL 1
UNIQUE
25% increased [LightRadius|Light Radius]LightRadius
T1 · LVL 82
UNIQUE
25% increased [Melee] [Strike] Range with this weaponLocalWeaponRangeIncrease
T1 · LVL 1
UNIQUE
25% increased [Spell|Spell] Damage per [Charges|Power Charge]IncreasedSpellDamagePerPowerCharge
T1 · LVL 1
UNIQUE
25% increased [Strength] RequirementIncreasedStrengthRequirements
T1 · LVL 1
UNIQUE
25% increased [Totem|Totem] Placement speedSummonTotemCastSpeed
T2 · LVL 1
UNIQUE
25% more [Attack|Attack] damage while on [LowMana|Low Mana]HandWrapsAttackDamageOnLowMana
T1 · LVL 1
UNIQUE
25% of Damage is taken from Mana before Life while not on Low ManaDamageRemovedFromManaBeforeLifeWhileNotLowMana
LVL 1
UNIQUE
25% of Physical Damage from Hits taken as Chaos DamagePhysicalDamagePercentTakesAsChaosDamage
LVL 1
UNIQUE
25% of [ElementalDamage|Elemental] damage from [HitDamage|Hits] taken as [Chaos] damageElementalDamageTakenAsChaos
T1 · LVL 1
UNIQUE
25% of [Physical] Damage [Conversion|Converted] to [Chaos] DamagePhysicalDamageConvertToChaos
T1 · LVL 1
UNIQUE
25% of [Physical] Damage [Conversion|Converted] to [Chaos] DamagePhysicalDamageConvertToChaos
T1 · LVL 1
UNIQUE
25% of [Physical] Damage [Conversion|Converted] to [Chaos] DamagePhysicalDamageConvertedToChaos
T1 · LVL 1
UNIQUE
25% of [Physical] Damage [Conversion|Converted] to [Cold] DamageConvertPhysicalToCold
T1 · LVL 1
UNIQUE
25% of [Physical] Damage [Conversion|Converted] to [Cold] DamageConvertPhysicalToCold
T1 · LVL 1
UNIQUE
25% of [Physical] Damage [Conversion|Converted] to [Lightning] DamageConvertPhysicalToLightning
T1 · LVL 1
UNIQUE
25% of [Physical|Physical] Damage [Conversion|Converted] to [Fire|Fire] DamageConvertPhysicalToFire
T1 · LVL 1
UNIQUE
25% of [Spell] Mana Cost [StatConversion|Converted] to Life CostSpellLifeCostPercent
T1 · LVL 1
UNIQUE
25% of [Spell] Mana Cost [StatConversion|Converted] to Life CostSpellLifeCostPercent
T1 · LVL 1
UNIQUE
25% reduced Bleeding DurationBleedDuration
T1 · LVL 1
UNIQUE
25% reduced Chaos Damage taken over timeChaosDamageOverTimeTaken
LVL 1
UNIQUE
25% reduced DamageAllDamage
T2 · LVL 1
UNIQUE
25% reduced DamageAllDamage
T2 · LVL 1