PATH OF EXILE 2 · MODIFIER CODEX

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UNIQUE [DamageTypes|All Damage] taken from [HitDamage|Hits] while [Poison|Poisoned] [Contributes|Contributes] to [BuffMagnitude|Magnitude] of [Chill] on youChilledWhilePoisoned T1 · LVL 45 UNIQUE [Gain] (10-20)% of Damage as Extra [Cold] DamageDamageGainedAsCold T1 · LVL 1 UNIQUE [Gain] (15-25)% of [Lightning] damage as Extra [Cold] damageLightningDamageGainedAsCold LVL 1 UNIQUE [Gain] (20-35)% of Damage as Extra [Cold] DamageDamageGainedAsCold T1 · LVL 1 UNIQUE [Gain] (35-50)% of Damage as Extra [Cold] DamageDamageGainedAsCold T1 · LVL 1 UNIQUE [Gain] (5-10)% of [ElementalDamage|Elemental Damage] as Extra [Cold] DamageElementalDamageGainedAsCold LVL 1 UNIQUE [Gain] (6-15)% of [Cold] damage as Extra [Physical] damageColdDamageGainedAsPhysical LVL 1 UNIQUE [Gain] (8-12)% of Damage as Extra [Cold] DamageDamageGainedAsCold T1 · LVL 1 UNIQUE [Gain] 20% of [Physical] Damage as Extra [Cold] DamagePhysicalAddedAsCold LVL 1 UNIQUE [Gain] 25% of Damage as Extra [Cold] DamageDamageGainedAsCold T1 · LVL 1 UNIQUE [HitDamage|Hits] are [ResistedBy|Resisted by] (15-30)% [Resistances|Cold Resistance] instead of target's valueHitsTreatColdResistance LVL 1 UNIQUE [Lightning] Damage from [HitDamage|Hits] [Contributes|Contributes] to [Freeze] Buildup instead of [Shock] ChanceLightningFreezes LVL 1 UNIQUE [Minion|Minions] gain 20% of their [Physical] Damage as Extra [Cold] DamageMinionPhysicalDamageAddedAsCold LVL 1 UNIQUE [Minion|Minions] have +40% to Cold [Resistances|Resistance]MinionColdResist LVL 1 UNIQUE [Physical] Damage from [HitDamage|Hits] also [Contributes|Contributes] to [Chill] MagnitudePhysicalDamageCanChill T1 · LVL 1 UNIQUE [Physical] Damage from [HitDamage|Hits] also [Contributes|Contributes] to [Chill] MagnitudePhysicalDamageCanChill T1 · LVL 1 UNIQUE [Physical] damage from [HitDamage|Hits] [Contributes|Contributes] to [Chill] [BuffMagnitude|Magnitude] and [Freeze|Freeze Buildup]PhysicalDamageFromHitsContributesToChillAndFreeze LVL 1 UNIQUE [Physical] damage from [HitDamage|Hits] [Contributes|Contributes] to [Flammability] and [Ignite] [BuffMagnitude|Magnitudes], [Freeze] Buildup, and [Shock] ChancePhysicalDamageCanFreezeShockIgnite LVL 1 UNIQUE [Wind|Wind Skills] which can be boosted by [ElementalGround|Elemental Ground Surfaces] count as being boosted by [ChilledGround|Chilled Ground]WindSkillsBoostedByChilledGround T2 · LVL 1 UNIQUE [Wind|Wind Skills] which can be boosted by [ElementalGround|Elemental Ground Surfaces] count as being boosted by [ChilledGround|Chilled Ground]WindSkillsBoostedByChilledGround T1 · LVL 53