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560matching source records · 30 per page
UNIQUE
[DamageTypes|All Damage] taken from [HitDamage|Hits] while [Poison|Poisoned] [Contributes|Contributes] to [BuffMagnitude|Magnitude] of [Chill] on youChilledWhilePoisoned
T1 · LVL 45
UNIQUE
[Gain] (10-20)% of Damage as Extra [Cold] DamageDamageGainedAsCold
T1 · LVL 1
UNIQUE
[Gain] (15-25)% of [Lightning] damage as Extra [Cold] damageLightningDamageGainedAsCold
LVL 1
UNIQUE
[Gain] (20-35)% of Damage as Extra [Cold] DamageDamageGainedAsCold
T1 · LVL 1
UNIQUE
[Gain] (35-50)% of Damage as Extra [Cold] DamageDamageGainedAsCold
T1 · LVL 1
UNIQUE
[Gain] (5-10)% of [ElementalDamage|Elemental Damage] as Extra [Cold] DamageElementalDamageGainedAsCold
LVL 1
UNIQUE
[Gain] (6-15)% of [Cold] damage as Extra [Physical] damageColdDamageGainedAsPhysical
LVL 1
UNIQUE
[Gain] (8-12)% of Damage as Extra [Cold] DamageDamageGainedAsCold
T1 · LVL 1
UNIQUE
[Gain] 20% of [Physical] Damage as Extra [Cold] DamagePhysicalAddedAsCold
LVL 1
UNIQUE
[Gain] 25% of Damage as Extra [Cold] DamageDamageGainedAsCold
T1 · LVL 1
UNIQUE
[HitDamage|Hits] are [ResistedBy|Resisted by] (15-30)% [Resistances|Cold Resistance] instead of target's valueHitsTreatColdResistance
LVL 1
UNIQUE
[Lightning] Damage from [HitDamage|Hits] [Contributes|Contributes] to [Freeze] Buildup instead of [Shock] ChanceLightningFreezes
LVL 1
UNIQUE
[Minion|Minions] gain 20% of their [Physical] Damage as Extra [Cold] DamageMinionPhysicalDamageAddedAsCold
LVL 1
UNIQUE
[Minion|Minions] have +40% to Cold [Resistances|Resistance]MinionColdResist
LVL 1
UNIQUE
[Physical] Damage from [HitDamage|Hits] also [Contributes|Contributes] to [Chill] MagnitudePhysicalDamageCanChill
T1 · LVL 1
UNIQUE
[Physical] Damage from [HitDamage|Hits] also [Contributes|Contributes] to [Chill] MagnitudePhysicalDamageCanChill
T1 · LVL 1
UNIQUE
[Physical] damage from [HitDamage|Hits] [Contributes|Contributes] to [Chill] [BuffMagnitude|Magnitude] and [Freeze|Freeze Buildup]PhysicalDamageFromHitsContributesToChillAndFreeze
LVL 1
UNIQUE
[Physical] damage from [HitDamage|Hits] [Contributes|Contributes] to [Flammability] and
[Ignite] [BuffMagnitude|Magnitudes], [Freeze] Buildup, and [Shock] ChancePhysicalDamageCanFreezeShockIgnite
LVL 1
UNIQUE
[Wind|Wind Skills] which can be boosted by [ElementalGround|Elemental Ground Surfaces] count
as being boosted by [ChilledGround|Chilled Ground]WindSkillsBoostedByChilledGround
T2 · LVL 1
UNIQUE
[Wind|Wind Skills] which can be boosted by [ElementalGround|Elemental Ground Surfaces] count
as being boosted by [ChilledGround|Chilled Ground]WindSkillsBoostedByChilledGround
T1 · LVL 53