Find the rules behind the item.
Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.
58matching source records · 30 per page
UNIQUE
(10-20)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(10-20)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(10-20)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(10-20)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(10-20)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T1 · LVL 50
UNIQUE
(12-20)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T2 · LVL 44
UNIQUE
(15-20)% increased [ItemRarity|Rarity of Items] found
Your other Modifiers to [ItemRarity|Rarity of Items] found do not applyGraveBindRarityWithExclusion
LVL 1
UNIQUE
(15-25)% increased Quantity of Gold Dropped by Slain EnemiesGoldFoundIncrease
T1 · LVL 1
UNIQUE
(15-25)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(15-25)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(15-30)% increased Quantity of Gold Dropped by Slain EnemiesGoldFoundIncrease
T1 · LVL 1
UNIQUE
(20-30)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(25-35)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(30-40)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(30-50)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(30-50)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(40-50)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(5-10)% increased Quantity of Gold Dropped by Slain EnemiesGoldFoundIncrease
T1 · LVL 1
UNIQUE
(5-15)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(50-70)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(50-70)% increased [ItemRarity|Rarity of Items] found
Your other Modifiers to [ItemRarity|Rarity of Items] found do not applyLoreweaveAndvariusRarityWithExclusion
T1 · LVL 1
UNIQUE
(50-80)% increased Quantity of Gold Dropped by Slain EnemiesGoldFoundIncrease
T1 · LVL 1
UNIQUE
(56-85)% increased [ItemRarity|Rarity of Items] found
Your other Modifiers to [ItemRarity|Rarity of Items] found do not applyLoreweaveAndvariusRarityWithExclusion
T1 · LVL 1
UNIQUE
(6-15)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
(6-15)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T1 · LVL 50
UNIQUE
10% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
10% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1
UNIQUE
25% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease
T3 · LVL 1