PATH OF EXILE 2 · MODIFIER CODEX

Find the rules behind the item.

Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.

58matching source records · 30 per page
UNIQUE (10-20)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (10-20)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (10-20)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (10-20)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (10-20)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T1 · LVL 50 UNIQUE (12-20)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T2 · LVL 44 UNIQUE (15-20)% increased [ItemRarity|Rarity of Items] found Your other Modifiers to [ItemRarity|Rarity of Items] found do not applyGraveBindRarityWithExclusion LVL 1 UNIQUE (15-25)% increased Quantity of Gold Dropped by Slain EnemiesGoldFoundIncrease T1 · LVL 1 UNIQUE (15-25)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (15-25)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (15-30)% increased Quantity of Gold Dropped by Slain EnemiesGoldFoundIncrease T1 · LVL 1 UNIQUE (20-30)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (25-35)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (30-40)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (30-50)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (30-50)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (40-50)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (5-10)% increased Quantity of Gold Dropped by Slain EnemiesGoldFoundIncrease T1 · LVL 1 UNIQUE (5-15)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (50-70)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (50-70)% increased [ItemRarity|Rarity of Items] found Your other Modifiers to [ItemRarity|Rarity of Items] found do not applyLoreweaveAndvariusRarityWithExclusion T1 · LVL 1 UNIQUE (50-80)% increased Quantity of Gold Dropped by Slain EnemiesGoldFoundIncrease T1 · LVL 1 UNIQUE (56-85)% increased [ItemRarity|Rarity of Items] found Your other Modifiers to [ItemRarity|Rarity of Items] found do not applyLoreweaveAndvariusRarityWithExclusion T1 · LVL 1 UNIQUE (6-15)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE (6-15)% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T1 · LVL 50 UNIQUE 10% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE 10% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1 UNIQUE 25% increased [ItemRarity|Rarity of Items] foundItemFoundRarityIncrease T3 · LVL 1