PATH OF EXILE 2 · MODIFIER CODEX

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UNIQUE Deals 50 Chaos Damage per second to nearby EnemiesDisplayChaosDegenerationAura T1 · LVL 1 UNIQUE Defend against [HitDamage|Hits] as though you had 1% more [Armour] per 1% current [EnergyShield|Energy Shield]DefendWithArmourPerEnergyShield LVL 1 UNIQUE Defend with (150-200)% of [Armour] while you have [EnergyShield|Energy Shield]UniqueDefendWithXPercentArmourWhileYouHaveEnergyShield LVL 1 UNIQUE Defend with 200% of [Armour|Armour]DoubleArmourEffect LVL 1 UNIQUE Defend with 200% of [Armour|Armour] during effectCharmDoubleArmourEffect LVL 1 UNIQUE Despair has no Reservation if Cast as an AuraDespairNoReservation LVL 1 UNIQUE Divine FlightDivineFlight LVL 1 UNIQUE Dodge Roll avoids all [HitDamage|Hits]DodgeRollAvoidAllDamage LVL 1 UNIQUE Dodge Roll passes through EnemiesDodgeRollPhasing LVL 1 UNIQUE Does not consume Sextant UsesMapDoesntConsumeSextantCharge LVL 1 UNIQUE Double [StunThreshold|Stun Threshold] while Shield is RaisedDoubleStunThresholdWhileActiveBlock LVL 1 UNIQUE Drop [IgnitedGround|Ignited Ground] while moving, which lasts 8 seconds and [Ignite|Ignites] as though dealing [Fire] Damage equal to 10% of your maximum LifeBurningGroundWhileMovingMaximumLife LVL 1 UNIQUE Drop [ShockedGround|Shocked Ground] while moving, lasting 8 secondsShockedGroundWhileMoving LVL 1 UNIQUE Each Arrow fired is a [UniqueArrowModifierChain|Crescendo], [UniqueArrowModifierSplit|Splinter], [UniqueArrowModifierPierceReturn|Reversing], [UniqueArrowModifierCrit|Diamond], [UniqueArrowModifierRarity|Covetous], or [UniqueArrowModifierStun|Blunt] ArrowPerandusArrows LVL 83 UNIQUE Eat a Soul when you Hit a Unique Enemy, no more than once every 0.5 secondsGainSoulEaterStackOnHit LVL 1 UNIQUE Effect is not removed when Unreserved Life is FilledFlaskEffectNotRemovedOnFullLife T1 · LVL 1 UNIQUE Effect is not removed when Unreserved Life is FilledFlaskEffectNotRemovedOnFullLife T1 · LVL 1 UNIQUE Effect is not removed when Unreserved Mana is Filled (200-250)% increased DurationFlaskEffectNotRemovedOnFullMana LVL 1 UNIQUE Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 secondsZealotryConsecratedGroundEffectLingersForMsAfterLeavingTheArea LVL 1 UNIQUE Elemental Weakness has no Reservation if Cast as an AuraElementalWeaknessNoReservation LVL 1 UNIQUE Emits a golden glowPlayerLightAlternateColour LVL 1 UNIQUE Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire DamageZombiesExplodeEnemiesOnHit LVL 1 UNIQUE Enemies Killed with [Attack] or Spell Hits Explode, dealing 10% of their Life as Fire DamageEnemiesExplodeOnDeath LVL 1 UNIQUE Enemies [Chill|Chilled] by your [HitDamage|Hits] can be [Shatter|Shattered] as though [Frozen]ChillHitsCauseShattering T1 · LVL 1 UNIQUE Enemies [Chill|Chilled] by your [HitDamage|Hits] can be [Shatter|Shattered] as though [Frozen]ChillHitsCauseShattering T1 · LVL 1 UNIQUE Enemies [Chill|Chilled] by your [HitDamage|Hits] can be [Shatter|Shattered] as though [Frozen]ChillHitsCauseShattering T1 · LVL 1 UNIQUE Enemies [Chill|Chilled] by your [HitDamage|Hits] increase damage taken by [Chill] [BuffMagnitude|Magnitude]EnemiesChilledIncreasedDamageTaken T1 · LVL 1 UNIQUE Enemies [Chill|Chilled] by your [HitDamage|Hits] increase damage taken by [Chill] [BuffMagnitude|Magnitude]EnemiesChilledIncreasedDamageTaken T1 · LVL 1 UNIQUE Enemies [Frozen|Frozen] by you take 100% increased DamageFrozenMonstersTakeIncreasedDamage T1 · LVL 1 UNIQUE Enemies [Frozen|Frozen] by you take 20% increased DamageFrozenMonstersTakeIncreasedDamage T1 · LVL 1