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UNIQUE
Deals 50 Chaos Damage per second to nearby EnemiesDisplayChaosDegenerationAura
T1 · LVL 1
UNIQUE
Defend against [HitDamage|Hits] as though you had 1% more [Armour] per 1% current [EnergyShield|Energy Shield]DefendWithArmourPerEnergyShield
LVL 1
UNIQUE
Defend with (150-200)% of [Armour] while you have [EnergyShield|Energy Shield]UniqueDefendWithXPercentArmourWhileYouHaveEnergyShield
LVL 1
UNIQUE
Defend with 200% of [Armour|Armour]DoubleArmourEffect
LVL 1
UNIQUE
Defend with 200% of [Armour|Armour] during effectCharmDoubleArmourEffect
LVL 1
UNIQUE
Despair has no Reservation if Cast as an AuraDespairNoReservation
LVL 1
UNIQUE
Divine FlightDivineFlight
LVL 1
UNIQUE
Dodge Roll avoids all [HitDamage|Hits]DodgeRollAvoidAllDamage
LVL 1
UNIQUE
Dodge Roll passes through EnemiesDodgeRollPhasing
LVL 1
UNIQUE
Does not consume Sextant UsesMapDoesntConsumeSextantCharge
LVL 1
UNIQUE
Double [StunThreshold|Stun Threshold] while Shield is RaisedDoubleStunThresholdWhileActiveBlock
LVL 1
UNIQUE
Drop [IgnitedGround|Ignited Ground] while moving, which lasts 8 seconds and [Ignite|Ignites] as though dealing [Fire] Damage equal to 10% of your maximum LifeBurningGroundWhileMovingMaximumLife
LVL 1
UNIQUE
Drop [ShockedGround|Shocked Ground] while moving, lasting 8 secondsShockedGroundWhileMoving
LVL 1
UNIQUE
Each Arrow fired is a [UniqueArrowModifierChain|Crescendo], [UniqueArrowModifierSplit|Splinter], [UniqueArrowModifierPierceReturn|Reversing], [UniqueArrowModifierCrit|Diamond], [UniqueArrowModifierRarity|Covetous], or [UniqueArrowModifierStun|Blunt] ArrowPerandusArrows
LVL 83
UNIQUE
Eat a Soul when you Hit a Unique Enemy, no more than once every 0.5 secondsGainSoulEaterStackOnHit
LVL 1
UNIQUE
Effect is not removed when Unreserved Life is FilledFlaskEffectNotRemovedOnFullLife
T1 · LVL 1
UNIQUE
Effect is not removed when Unreserved Life is FilledFlaskEffectNotRemovedOnFullLife
T1 · LVL 1
UNIQUE
Effect is not removed when Unreserved Mana is Filled
(200-250)% increased DurationFlaskEffectNotRemovedOnFullMana
LVL 1
UNIQUE
Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 secondsZealotryConsecratedGroundEffectLingersForMsAfterLeavingTheArea
LVL 1
UNIQUE
Elemental Weakness has no Reservation if Cast as an AuraElementalWeaknessNoReservation
LVL 1
UNIQUE
Emits a golden glowPlayerLightAlternateColour
LVL 1
UNIQUE
Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire DamageZombiesExplodeEnemiesOnHit
LVL 1
UNIQUE
Enemies Killed with [Attack] or Spell Hits Explode, dealing 10% of their Life as Fire DamageEnemiesExplodeOnDeath
LVL 1
UNIQUE
Enemies [Chill|Chilled] by your [HitDamage|Hits] can be [Shatter|Shattered] as though [Frozen]ChillHitsCauseShattering
T1 · LVL 1
UNIQUE
Enemies [Chill|Chilled] by your [HitDamage|Hits] can be [Shatter|Shattered] as though [Frozen]ChillHitsCauseShattering
T1 · LVL 1
UNIQUE
Enemies [Chill|Chilled] by your [HitDamage|Hits] can be [Shatter|Shattered] as though [Frozen]ChillHitsCauseShattering
T1 · LVL 1
UNIQUE
Enemies [Chill|Chilled] by your [HitDamage|Hits] increase damage taken by [Chill] [BuffMagnitude|Magnitude]EnemiesChilledIncreasedDamageTaken
T1 · LVL 1
UNIQUE
Enemies [Chill|Chilled] by your [HitDamage|Hits] increase damage taken by [Chill] [BuffMagnitude|Magnitude]EnemiesChilledIncreasedDamageTaken
T1 · LVL 1
UNIQUE
Enemies [Frozen|Frozen] by you take 100% increased DamageFrozenMonstersTakeIncreasedDamage
T1 · LVL 1
UNIQUE
Enemies [Frozen|Frozen] by you take 20% increased DamageFrozenMonstersTakeIncreasedDamage
T1 · LVL 1