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UNIQUE
Enemies [Frozen|Frozen] by you take 20% increased DamageFrozenMonstersTakeIncreasedDamage
T1 · LVL 1
UNIQUE
Enemies [Ignite|Ignited] or [Chill|Chilled] by you have -(25-15)% to [Resistances|Elemental Resistances]IgnitedChilledEnemyResistance
LVL 1
UNIQUE
Enemies [Immobilised] by you take 20% more DamageImmobiliseDamageTaken
LVL 1
UNIQUE
Enemies are [CullingStrike|Culled] on [Block]CullingStrikeOnBlock
LVL 1
UNIQUE
Enemies do not block your movement for 4 seconds on RampagePhasingOnRampage
LVL 1
UNIQUE
Enemies have an [Accuracy|Accuracy] Penalty against you based on DistanceEnemyAccuracyDistanceFalloff
T1 · LVL 1
UNIQUE
Enemies have an [Accuracy|Accuracy] Penalty against you based on DistanceEnemyAccuracyDistanceFalloff
T1 · LVL 1
UNIQUE
Enemies in your [Presence] are [Hinder|Hindered]HinderEnemiesInPresence
LVL 1
UNIQUE
Enemies in your [Presence] are [Ignite|Ignited] as though dealt 200 Base [Fire] DamageIgniteEnemiesInPresence
LVL 1
UNIQUE
Enemies in your [Presence] gain 1 [GruellingMadness|Gruelling Madness] each secondEnemiesInPresenceGainGruelingMadnessEachSecond
LVL 1
UNIQUE
Enemies in your [Presence] have -25% to Fire ResistanceEnemiesInPresenceElementalExposure
LVL 66
UNIQUE
Enemies in your [Presence] have [Lightning|Lightning Resistance] equal to yoursNearbyEnemyLightningResistanceEqual
LVL 1
UNIQUE
Enemies in your [Presence] have additional [Power] equal to their [GruellingMadness|Gruelling Madness]UniqueEnemiesInPresenceGainPowerPerGruelingMadness
LVL 1
UNIQUE
Enemies in your [Presence] killed by anyone count as being killed by you instead
20% increased [ItemRarity|Rarity of Items] found
Your other Modifiers to [ItemRarity|Rarity of Items] found do not applyEnemiesKilledCountAsYours
T1 · LVL 1
UNIQUE
Enemies in your [Presence] killed by anyone count as being killed by you instead
20% increased [ItemRarity|Rarity of Items] found
Your other Modifiers to [ItemRarity|Rarity of Items] found do not applyEnemiesKilledCountAsYours
T1 · LVL 1
UNIQUE
Enemies in your [Presence|Presence] Resist [ElementalDamage|Elemental Damage] based on their Lowest [Resistances|Resistance]EnemiesInPresenceLowestResistance
LVL 69
UNIQUE
Enemies in your [Presence|Presence] [Gain] (6-12)% of Damage as Extra [Chaos] DamageEnemiesInPresenceGainedAsChaos
LVL 1
UNIQUE
Enemies in your [Presence|Presence] are [Blind|Blinded]UniqueBlindEnemiesInPresence
LVL 1
UNIQUE
Enemies in your [Presence|Presence] are [Blind|Blinded]EnemiesInPresenceBlinded
LVL 1
UNIQUE
Enemies in your [Presence|Presence] are [Intimidate|Intimidated]EnemiesInPresenceIntimidate
LVL 1
UNIQUE
Enemies in your [Presence|Presence] count as being on [LowLife|Low Life]EnemiesInPresenceLowLife
LVL 1
UNIQUE
Enemies in your [Presence|Presence] count as having double [Power|Power]EnemiesInPresenceMonsterPower
LVL 1
UNIQUE
Enemies in your [Presence|Presence] have [Exposure]EnemiesInPresenceHaveExposure
LVL 1
UNIQUE
Enemies in your [Presence|Presence] have at least 10% of Life [Reservation|Reserved]EnemiesInPresenceReservesLife
LVL 1
UNIQUE
Enemies in your [Presence|Presence] have no [ElementalDamage|Elemental] [Resistances]EnemiesInPresenceNoElementalResist
LVL 1
UNIQUE
Enemies killed by your [HitDamage|Hits] are destroyedEnemiesDestroyedOnKill
LVL 1
UNIQUE
Enemies slain by Socketed Gems drop 10% increased item quantitySocketedGemsGetIncreasedItemQuantity
LVL 1
UNIQUE
Enemies take (15-20)% increased Damage for each [ElementalAilments|Elemental Ailment] type among
your Ailments on themEnemiesTakeIncreasedDamagePerAilmentType
T1 · LVL 1
UNIQUE
Enemies take 5% increased Damage for each [ElementalAilments|Elemental Ailment] type among
your Ailments on themEnemiesTakeIncreasedDamagePerAilmentType
T1 · LVL 1
UNIQUE
Enemies take 5% increased [ElementalDamage|Elemental Damage] from your [HitDamage|Hits] for
each [Withered] you have inflicted on themWitherGrantsElementalDamageTaken
LVL 1