PATH OF EXILE 2 · MODIFIER CODEX

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1111matching source records · 30 per page
UNIQUE +(250-330)% [SurpassChance|Surpassing] chance to fire an additional ArrowAdditionalArrowChanceCanExceed100% T1 · LVL 1 UNIQUE +(3-5)% to [Critical|Critical Hit] ChanceLocalBaseCriticalStrikeChance T1 · LVL 1 UNIQUE +(3-5)% to [Critical|Critical Hit] ChanceLocalBaseCriticalStrikeChance T1 · LVL 1 UNIQUE +(30-50) to [Accuracy|Accuracy] RatingLocalAccuracyRating T1 · LVL 1 UNIQUE +(30-50) to [Accuracy|Accuracy] RatingLocalAccuracyRating T1 · LVL 1 UNIQUE +(30-50) to [Accuracy|Accuracy] RatingLocalAccuracyRating T1 · LVL 1 UNIQUE +(300-400) to [Accuracy|Accuracy] RatingLocalAccuracyRating T1 · LVL 1 UNIQUE +(300-500) to [Accuracy|Accuracy] RatingLocalAccuracyRating T1 · LVL 1 UNIQUE +(300-600) to [Accuracy|Accuracy] RatingIncreasedAccuracy T2 · LVL 1 UNIQUE +(4-6)% to [Critical|Critical Hit] ChanceLocalBaseCriticalStrikeChance T1 · LVL 1 UNIQUE +(4-6)% to [Critical|Critical Hit] ChanceLocalBaseCriticalStrikeChance T1 · LVL 1 UNIQUE +(4-7)% to [Critical|Critical Hit] ChanceLocalBaseCriticalStrikeChance T1 · LVL 1 UNIQUE +(400-500) to Accuracy Rating while at Maximum Frenzy ChargesAccuracyRatingWithMaxFrenzyCharges LVL 1 UNIQUE +(5-10)% to [CriticalDamageBonus|Critical Damage Bonus]LocalCriticalStrikeMultiplier T1 · LVL 1 UNIQUE +(5-10)% to [Critical|Critical Hit] ChanceLocalBaseCriticalStrikeChance T1 · LVL 1 UNIQUE +(5-8)% to [Critical|Critical Hit] ChanceLocalBaseCriticalStrikeChance T1 · LVL 1 UNIQUE +(5-8)% to [Critical|Critical Hit] ChanceLocalBaseCriticalStrikeChance T1 · LVL 1 UNIQUE +(5-8)% to [Critical|Critical Hit] ChanceLocalBaseCriticalStrikeChance T1 · LVL 1 UNIQUE +(50-100) to [Accuracy|Accuracy] RatingIncreasedAccuracy T2 · LVL 1 UNIQUE +(50-100) to [Accuracy|Accuracy] RatingLocalAccuracyRating T1 · LVL 1 UNIQUE +(50-70) to [Accuracy|Accuracy] RatingLocalAccuracyRating T1 · LVL 1 UNIQUE +(60-100) to [Accuracy|Accuracy] RatingIncreasedAccuracy T2 · LVL 1 UNIQUE +(75-125) to [Accuracy|Accuracy] RatingIncreasedAccuracy T2 · LVL 1 UNIQUE +(75-125) to [Accuracy|Accuracy] RatingIncreasedAccuracy T2 · LVL 1 UNIQUE +0.2 metres to [Melee] [Strike] RangeMeleeWeaponAndUnarmedRange T1 · LVL 1 UNIQUE +0.3 metres to [Melee] [Strike] Range while UnarmedUnarmedRange LVL 1 UNIQUE +10 to Weapon RangeLocalMeleeWeaponRange T1 · LVL 1 UNIQUE +15% to [Critical|Critical Hit] ChanceLocalBaseCriticalStrikeChance T1 · LVL 1 UNIQUE +2 to Level of all [Melee|Melee] SkillsGlobalIncreaseMeleeSkillGemLevel T1 · LVL 1 UNIQUE +2 to Weapon RangeLocalMeleeWeaponRange T1 · LVL 1