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831matching source records · 30 per page
UNIQUE
(80-120)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(80-120)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(80-120)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(80-120)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(80-120)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(80-120)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(80-120)% increased [Armour|Armour], [Evasion|Evasion] and [EnergyShield|Energy Shield]LocalArmourAndEvasionAndEnergyShield
T2 · LVL 1
UNIQUE
(80-120)% increased [EnergyShield|Energy Shield]LocalEnergyShieldPercent
T1 · LVL 1
UNIQUE
(80-120)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(80-120)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
+(-30-30) to maximum [EnergyShield|Energy Shield]IncreasedEnergyShieldForJewel
LVL 1
UNIQUE
+(0-20) to maximum [EnergyShield|Energy Shield]LocalEnergyShield
T3 · LVL 1
UNIQUE
+(0-30) to [Evasion] RatingLocalEvasionRating
T1 · LVL 1
UNIQUE
+(0-40) to [Armour|Armour]LocalPhysicalDamageReductionRating
T1 · LVL 1
UNIQUE
+(10-20) to maximum [EnergyShield|Energy Shield]LocalEnergyShield
T3 · LVL 1
UNIQUE
+(10-20) to maximum [EnergyShield|Energy Shield]LocalEnergyShield
T3 · LVL 1
UNIQUE
+(100-150) to [Armour]PhysicalDamageReductionRating
T2 · LVL 1
UNIQUE
+(100-150) to [Armour]PhysicalDamageReductionRating
T2 · LVL 1
UNIQUE
+(100-150) to [Armour]PhysicalDamageReductionRating
T2 · LVL 1
UNIQUE
+(100-150) to [Armour]PhysicalDamageReductionRating
T2 · LVL 1
UNIQUE
+(100-150) to [Armour|Armour]LocalPhysicalDamageReductionRating
T1 · LVL 1
UNIQUE
+(100-150) to [Evasion] RatingEvasionRating
T1 · LVL 1
UNIQUE
+(100-150) to [Evasion] Rating while on [LowLife|Low Life]EvasionOnLowLife
T1 · LVL 1
UNIQUE
+(100-150) to maximum [EnergyShield|Energy Shield]LocalEnergyShield
T3 · LVL 1
UNIQUE
+(100-150) to maximum [EnergyShield|Energy Shield]LocalEnergyShield
T3 · LVL 1
UNIQUE
+(100-150) to maximum [EnergyShield|Energy Shield]LocalEnergyShield
T1 · LVL 80
UNIQUE
+(100-150)% of [Armour|Armour] also applies to [ElementalDamage|Elemental Damage]ArmourAppliesToElementalDamage
T1 · LVL 1
UNIQUE
+(100-200) to [Armour|Armour]LocalPhysicalDamageReductionRating
T1 · LVL 1
UNIQUE
+(100-200) to [Evasion] RatingLocalEvasionRating
T1 · LVL 1
UNIQUE
+(100-200) to maximum [EnergyShield|Energy Shield]LocalEnergyShield
T3 · LVL 1