PATH OF EXILE 2 · MODIFIER CODEX

Find the rules behind the item.

Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.

1435matching source records · 30 per page
CORRUPTED Adds (13-20) to (21-31) [Fire|Fire] DamageLocalFireDamage T1 · LVL 1 CORRUPTED Adds (8-12) to (13-19) [Cold|Cold] DamageLocalColdDamage T1 · LVL 1 CORRUPTED Adds (9-14) to (15-22) [Fire|Fire] DamageLocalFireDamage T1 · LVL 1 CORRUPTED Damage [Penetration|Penetrates] (10-15)% [Resistances|Cold Resistance]ColdResistancePenetration LVL 1 CORRUPTED Damage [Penetration|Penetrates] (10-15)% [Resistances|Fire Resistance]FireResistancePenetration LVL 1 CORRUPTED Damage [Penetration|Penetrates] (10-15)% [Resistances|Lightning Resistance]LightningResistancePenetration LVL 1 UNIQUE (-30-30)% increased [Cold] DamageColdDamagePercentage T1 · LVL 1 UNIQUE (-30-30)% increased [Fire] DamageFireDamagePercentage T1 · LVL 1 UNIQUE (-30-30)% increased [Lightning] DamageLightningDamagePercentage T1 · LVL 1 UNIQUE (0-50)% of [Physical] Damage [Conversion|Converted] to [Cold] DamageConvertPhysicalToCold T1 · LVL 1 UNIQUE (0-50)% of [Physical] Damage [Conversion|Converted] to [Lightning] DamageConvertPhysicalToLightning T1 · LVL 1 UNIQUE (0-50)% of [Physical|Physical] Damage [Conversion|Converted] to [Fire|Fire] DamageConvertPhysicalToFire T1 · LVL 1 UNIQUE (1-100)% increased Duration of Lightning AilmentsLightningAilmentDuration T1 · LVL 1 UNIQUE (1-2) to (18-20) [Lightning|Lightning] Damage per [Charges|Power Charge]GlobalAddedLightningDamagePerPowerCharge LVL 1 UNIQUE (1-50)% increased Effect of Lightning AilmentsLightningAilmentEffect T1 · LVL 1 UNIQUE (1-60)% increased [Cold] DamageColdDamagePercentage T1 · LVL 1 UNIQUE (1-60)% increased [Fire] DamageFireDamagePercentage T1 · LVL 1 UNIQUE (1-60)% increased [Lightning] DamageLightningDamagePercentage T1 · LVL 1 UNIQUE (10-15)% chance to ShockChanceToShock T1 · LVL 1 UNIQUE (10-15)% increased Duration of Elemental [Ailments] on EnemiesElementalStatusAilmentDuration T1 · LVL 1 UNIQUE (10-15)% reduced Elemental Ailment Duration on youSelfStatusAilmentDuration T1 · LVL 1 UNIQUE (10-20)% increased Damage for each type of [ElementalAilments|Elemental Ailment] on EnemyDamagePerElementalAilmentOnEnemy LVL 1 UNIQUE (10-20)% increased [BuffMagnitude|Magnitude] of [Shock|Shock] you inflictShockEffect T1 · LVL 1 UNIQUE (10-20)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE (10-20)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE (10-20)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE (10-20)% increased [Ignite|Ignite] [BuffMagnitude|Magnitude]IgniteEffect T1 · LVL 1 UNIQUE (10-20)% increased chance to [Shock]ShockChanceIncrease T1 · LVL 1 UNIQUE (10-30)% chance to Avoid [Cold] Damage from [HitDamage|Hits]ColdDamageAvoidance LVL 1 UNIQUE (10-30)% chance to Avoid [Fire] Damage from [HitDamage|Hits]FireDamageAvoidance T1 · LVL 1